Player Matchup

Serqet
Serqet
BobSalami
Serqet
Level 129
God Stats
7W - 2L
1,155 SR
Queue Stats
35W - 37L
1,416 Elo+
Party 2
Nox
Nox
The0neWh0Nox
Nox
Level 125
God Stats
1W - 0L
1,687 SR
Queue Stats
35W - 37L
1,416 Elo+
Party 2
Kuzenbo
Kuzenbo
jackbigsey
Kuzenbo
Level 145
God Stats
21W - 26L
1,223 SR
Queue Stats
107W - 96L
1,386 Elo+
Solo
Cerberus
Cerberus
jakeymatey
Cerberus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
želva123
Hou Yi
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,694 Elo+
Solo
Team Averages
Level 123
1,413 SR
1,482 Elo+

VS

Team Averages
Level 142
1,417 SR
1,502 Elo+
Eset
Eset
StiXi
Eset
Level 153
God Stats
1W - 6L
1,244 SR
Queue Stats
58W - 56L
1,484 Elo+
Solo
Yemoja
Yemoja
ZzooX
Yemoja
Level 155
God Stats
7W - 17L
1,143 SR
Queue Stats
790W - 798L
1,549 Elo+
Solo
Cliodhna
Cliodhna
mîké
Cliodhna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
salkîn
Kukulkan
Level 139
God Stats
12W - 6L
1,699 SR
Queue Stats
22W - 24L
1,482 Elo+
Party 1
Nike
Nike
stëllÂ
Nike
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BobSalami
Serqet
15
4 / 0 / 3
8,309
831
8,203
6,867
3,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 0 / 4
8,373
837
9,416
6,523
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
jackbigsey
Kuzenbo
14
1 / 1 / 1
7,522
752
4,928
8,836
9,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
jakeymatey
Cerberus
14
1 / 2 / 5
7,582
758
6,123
11,889
10,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
želva123
Hou Yi
15
3 / 0 / 6
8,262
826
8,361
6,772
2,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
StiXi
Eset
14
1 / 3 / 2
7,793
779
5,738
7,636
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
ZzooX
Yemoja
14
1 / 1 / 2
7,379
738
8,885
10,155
8,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
mîké
Cliodhna
12
0 / 4 / 2
6,897
690
5,262
8,350
2,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
salkîn
Kukulkan
14
0 / 3 / 2
7,815
782
5,302
7,786
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nike
13
1 / 2 / 2
7,359
736
6,137
9,399
7,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
3
3
Deaths
13
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Serqet
BobSalami
Serqet
4
0
3
5.5
L
Eset
StiXi
Eset
1
3
2
0.67
W
4
0
4
6
L
Yemoja
ZzooX
Yemoja
1
1
2
2
W
Kuzenbo
jackbigsey
Kuzenbo
1
1
1
1.5
W
Cerberus
jakeymatey
Cerberus
1
2
5
1.75
L
Cliodhna
mîké
Cliodhna
0
4
2
0.25
L
Kukulkan
salkîn
Kukulkan
0
3
2
0.33
L
Nike
1
2
2
1
W
Hou Yi
želva123
Hou Yi
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,031
Damage
31,324
40,887
Taken
43,326
29,391
Mitigated
24,981
6,073
Healing
4,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BobSalami
Serqet
8,203
1,985
0
470
6,867
3,451
0
3,250
3,147
0
23,097
L
Eset
StiXi
Eset
5,738
525
178
666
7,636
2,898
131
3,665
3,702
28,718
0
W
9,416
438
0
0
6,523
2,793
633
2,710
3,328
25,689
0
L
Yemoja
ZzooX
Yemoja
8,885
1,208
671
1,879
10,155
8,746
0
3,717
6,155
17,815
0
W
Kuzenbo
jackbigsey
Kuzenbo
4,928
1,453
0
1,113
8,836
9,673
199
5,335
3,271
15,291
0
W
Cerberus
jakeymatey
Cerberus
6,123
261
0
3,550
11,889
10,579
0
4,585
6,877
18,319
1,315
L
Cliodhna
mîké
Cliodhna
5,262
679
0
142
8,350
2,890
274
3,634
4,583
0
9,789
L
Kukulkan
salkîn
Kukulkan
5,302
497
0
170
7,786
3,269
0
2,934
4,358
30,361
689
L
Nike
6,137
498
0
1,213
9,399
7,178
0
5,548
3,618
2,205
15,731
W
Hou Yi
želva123
Hou Yi
8,361
3,529
0
940
6,772
2,895
201
3,943
2,362
0
21,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,048
Gold Earned
37,243
178
Minions Killed
206
0
Camps Cleared
0
1,061,929
Distance Traveled
1,011,251
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,309
831
41
4
0
247,145
0
L
Eset
7,793
779
63
6
0
187,381
0
W
Nox
8,373
837
39
4
0
224,484
0
L
Yemoja
7,379
738
25
3
0
201,754
0
W
Kuzenbo
7,522
752
21
2
0
197,057
0
W
Cerberus
7,582
758
45
5
0
199,592
0
L
Cliodhna
6,897
690
14
1
0
198,318
0
L
Kukulkan
7,815
782
75
8
0
205,449
1
L
Nike
7,359
736
29
3
0
218,349
0
W
Hou Yi
8,262
826
32
3
0
193,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role