Player Matchup

Izanami
Izanami
 
Izanami
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Js-ERRY-DAY
Arachne
Level 89
God Stats
2W - 3L
1,290 SR
Queue Stats
9W - 9L
1,534 Elo+
Solo
Poseidon
Poseidon
MorrisNotorious
Poseidon
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
464W - 427L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
Terminator1028
Gilgamesh
Level 47
God Stats
10W - 2L
1,727 SR
Queue Stats
178W - 192L
1,461 Elo+
Solo
Rama
Rama
TheCowboysFan4
Rama
Level 67
God Stats
3W - 5L
1,255 SR
Queue Stats
26W - 33L
1,363 Elo+
Solo
Team Averages
Level 74
1,454 SR
1,462 Elo+

VS

Team Averages
Level 67
1,464 SR
1,532 Elo+
Kukulkan
Kukulkan
I Mr 170 I
Kukulkan
Level 87
God Stats
8W - 8L
1,340 SR
Queue Stats
454W - 432L
1,495 Elo+
Solo
Camazotz
Camazotz
abhjbeh55
Camazotz
Level 68
God Stats
6W - 15L
1,297 SR
Queue Stats
134W - 124L
1,477 Elo+
Party 1
Neith
Neith
drewdanko
Neith
Level 63
God Stats
57W - 45L
1,472 SR
Queue Stats
364W - 353L
1,458 Elo+
Solo
Surtr
Surtr
perdereis039
Surtr
Level 14
God Stats
2W - 2L
1,712 SR
Queue Stats
2W - 4L
1,716 Elo+
Party 1
Terra
Terra
sovetskiy_krolik
Terra
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 199L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 1 / 5
7,644
546
7,572
7,994
2,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Js-ERRY-DAY
Arachne
14
5 / 0 / 5
8,202
586
9,176
13,876
6,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
14
2 / 2 / 3
7,733
552
4,909
7,238
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Terminator1028
Gilgamesh
14
6 / 1 / 4
8,538
610
13,688
15,650
15,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

13
3 / 3 / 5
7,225
516
3,969
7,971
2,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
I Mr 170 I
Kukulkan
13
2 / 3 / 0
7,278
520
6,740
7,425
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
abhjbeh55
Camazotz
12
1 / 3 / 0
6,528
466
2,648
11,081
4,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
drewdanko
Neith
12
1 / 5 / 2
7,272
519
10,087
11,375
3,970
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 6 / 0
5,661
404
6,876
13,581
9,100
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 2
6,631
474
3,065
14,330
11,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
20
Kills
6
7
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
5
6.5
L
Kukulkan
I Mr 170 I
Kukulkan
2
3
0
0.67
W
Arachne
Js-ERRY-DAY
Arachne
5
0
5
7.5
W
Poseidon
2
2
3
1.75
W
Gilgamesh
Terminator1028
Gilgamesh
6
1
4
8
W
3
3
5
1.83
L
Camazotz
abhjbeh55
Camazotz
1
3
0
0.33
L
Neith
drewdanko
Neith
1
5
2
0.4
L
1
6
0
0.17
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,314
Damage
29,416
52,729
Taken
57,792
29,269
Mitigated
31,861
12,003
Healing
13,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,572
5,002
224
982
7,994
2,599
622
770
7,224
0
42,580
L
Kukulkan
I Mr 170 I
Kukulkan
6,740
64
0
738
7,425
3,223
0
1,560
5,865
55,289
0
W
Arachne
Js-ERRY-DAY
Arachne
9,176
6,400
0
5,613
13,876
6,319
0
4,113
9,722
0
67,526
W
Poseidon
4,909
600
0
1,085
7,238
2,376
0
2,389
4,849
64,388
0
W
Gilgamesh
Terminator1028
Gilgamesh
13,688
3,889
0
2,198
15,650
15,022
0
1,692
13,266
0
61,170
W
3,969
2,895
0
1,901
7,971
2,953
774
899
7,072
0
41,449
L
Camazotz
abhjbeh55
Camazotz
2,648
363
0
2,303
11,081
4,547
0
1,908
8,973
0
48,729
L
Neith
drewdanko
Neith
10,087
3,709
0
2,562
11,375
3,970
56
89
11,286
0
62,323
L
6,876
3,320
0
1,394
13,581
9,100
0
51
12,788
494
24,465
L
3,065
586
1,463
4,856
14,330
11,021
0
1,301
12,862
21,259
1,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,342
Gold Earned
33,370
447
Minions Killed
344
0
Camps Cleared
0
1,429,314
Distance Traveled
1,262,068
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,644
546
75
5
0
284,468
0
L
Kukulkan
7,278
520
102
7
0
251,209
5
W
Arachne
8,202
586
96
7
0
336,907
0
W
Poseidon
7,733
552
102
7
0
298,466
2
W
Gilgamesh
8,538
610
102
7
0
252,782
0
W
Rama
7,225
516
72
5
0
256,691
4
L
Camazotz
6,528
466
80
6
0
248,414
0
L
Neith
7,272
519
91
7
0
240,852
0
L
Surtr
5,661
404
36
3
0
253,533
0
L
Terra
6,631
474
35
3
0
268,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role