Player Matchup

Mulan
Mulan
Bronze III
Eternalpain14
Mulan
Bronze III
Level 110
God Stats
0W - 1L
1,528 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Vamana
Vamana
Gold II
itsNIMZY
Vamana
Gold II
Level 124
God Stats
1W - 7L
1,461 SR
Queue Stats
120W - 124L
1,523 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
sebastoon
Zhong Kui
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,495 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,496 SR
1,506 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 155
1,449 SR
1,480 MMR
Kukulkan
Kukulkan
Gold III
 
Kukulkan
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
RtPLuChoZR
Gilgamesh
Gold IV
Level 154
God Stats
12W - 18L
1,347 SR
Queue Stats
280W - 261L
1,441 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,929
693
6,906
10,370
10,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
itsNIMZY
Vamana
12
1 / 1 / 1
6,866
687
7,094
9,996
10,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
sebastoon
Zhong Kui
11
0 / 3 / 2
6,456
646
5,826
9,340
7,510
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
ThothNe ZhaBake KujiraPersephoneAchilles

VS

Bans
BastetKuzenboScyllaCharonMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 0 / 4
7,632
763
11,611
5,429
2,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
 
Anhur
13
3 / 0 / 1
7,592
759
8,184
7,752
3,099
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilgamesh
RtPLuChoZR
Gilgamesh
11
2 / 2 / 3
7,223
722
5,292
9,661
5,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
2
Kills
6
6
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
4
3
W
Anhur
 
Anhur
3
0
1
3.5
L
1
2
1
0.75
W
Gilgamesh
RtPLuChoZR
Gilgamesh
2
2
3
1.75
L
Vamana
itsNIMZY
Vamana
1
1
1
1.5
L
Zhong Kui
sebastoon
Zhong Kui
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,826
Damage
25,087
29,706
Taken
22,842
27,893
Mitigated
11,281
6,440
Healing
4,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,611
1,518
0
665
5,429
2,398
273
1,795
3,301
40,348
0
W
Anhur
 
Anhur
8,184
5,221
0
1,365
7,752
3,099
646
1,134
6,149
0
33,715
L
6,906
570
0
1,518
10,370
10,116
0
3,125
7,202
0
19,107
W
Gilgamesh
RtPLuChoZR
Gilgamesh
5,292
1,399
0
2,699
9,661
5,784
216
2,992
6,197
90
16,593
L
Vamana
itsNIMZY
Vamana
7,094
3,486
0
1,445
9,996
10,267
0
3,749
6,213
0
25,708
L
Zhong Kui
sebastoon
Zhong Kui
5,826
481
0
3,477
9,340
7,510
0
4,863
4,464
25,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,251
Gold Earned
22,447
122
Minions Killed
147
0
Camps Cleared
0
573,145
Distance Traveled
593,723
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,632
763
71
7
0
191,924
2
W
Anhur
7,592
759
48
5
0
185,951
0
L
Mulan
6,929
693
47
5
0
199,478
0
W
Gilgamesh
7,223
722
28
3
0
215,848
0
L
Vamana
6,866
687
40
4
0
203,196
2
L
Zhong Kui
6,456
646
35
4
0
170,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role