Player Matchup

Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AcuteTotoRoto
Sobek
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 50L
1,493 Elo+
Solo
Osiris
Osiris
Crafted Ninja
Osiris
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 46L
1,571 Elo+
Solo
Yemoja
Yemoja
Disaccharide
Yemoja
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
238W - 232L
1,525 Elo+
Solo
Zeus
Zeus
Stalmos
Zeus
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,453 Elo+
Solo
Team Averages
Level 141
1,500 SR
1,509 Elo+

VS

Team Averages
Level 127
1,546 SR
1,580 Elo+
Jing Wei
Jing Wei
ChubaccasTacos3
Jing Wei
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
307W - 286L
1,608 Elo+
Solo
Kumbhakarna
Kumbhakarna
Okaynayv
Kumbhakarna
Level 129
God Stats
6W - 7L
1,715 SR
Queue Stats
440W - 421L
1,504 Elo+
Solo
Aphrodite
Aphrodite
SrMartixWP
Aphrodite
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 67L
1,466 Elo+
Solo
Chronos
Chronos
alltheduckies
Chronos
Level 143
God Stats
1W - 0L
1,513 SR
Queue Stats
231W - 195L
1,629 Elo+
Solo
Chiron
Chiron
voodoomagicz
Chiron
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
1
0 / 0 / 0
2,524
252
0
0
0
10
0 / 4 / 5
6,563
656
3,700
10,400
9,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 2 / 2
8,636
864
17,749
14,485
16,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
16
1 / 1 / 7
8,063
806
2,505
12,061
8,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Zeus
Stalmos
Zeus
17
1 / 2 / 9
8,439
844
23,000
10,303
4,771
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
5 / 2 / 2
9,104
910
8,005
11,333
5,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Okaynayv
Kumbhakarna
14
0 / 1 / 8
8,254
825
5,234
15,295
13,851
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
SrMartixWP
Aphrodite
13
1 / 3 / 3
7,569
757
7,439
11,512
7,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
14
1 / 2 / 7
7,650
765
8,116
11,360
5,584
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
15
1 / 2 / 5
7,804
780
11,029
10,145
4,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
10
Kills
8
9
Deaths
10
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
L
0
4
5
0.63
W
Jing Wei
5
2
2
3
L
8
2
2
4.5
L
Yemoja
1
1
7
4.5
W
Kumbhakarna
Okaynayv
Kumbhakarna
0
1
8
4
W
Aphrodite
SrMartixWP
Aphrodite
1
3
3
0.83
L
Zeus
Stalmos
Zeus
1
2
9
2.75
W
Chronos
1
2
7
2.25
W
Chiron
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,954
Damage
39,823
47,249
Taken
59,645
38,893
Mitigated
38,018
25,307
Healing
30,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
3,700
350
131
1,396
10,400
9,247
0
2,943
7,457
6,081
0
W
Jing Wei
8,005
6,714
1,133
3,939
11,333
5,900
432
6,239
4,698
0
17,778
L
17,749
3,801
1,961
3,298
14,485
16,138
0
6,143
8,342
0
23,652
L
Yemoja
2,505
1,010
12,570
4,899
12,061
8,737
78
3,983
8,078
6,046
0
W
Kumbhakarna
Okaynayv
Kumbhakarna
5,234
218
3,136
2,967
15,295
13,851
0
6,119
8,898
7,936
1,999
W
Aphrodite
SrMartixWP
Aphrodite
7,439
982
7,172
5,967
11,512
7,911
119
6,380
4,993
15,484
0
L
Zeus
Stalmos
Zeus
23,000
3,186
0
1,052
10,303
4,771
50
6,367
3,936
49,146
545
W
Chronos
8,116
2,529
0
1,507
11,360
5,584
618
5,395
5,732
18,534
1,677
W
Chiron
11,029
3,806
2,170
2,520
10,145
4,772
0
4,865
4,908
0
26,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,225
Gold Earned
40,381
96
Minions Killed
125
0
Camps Cleared
0
618,097
Distance Traveled
956,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
2,524
252
0
0
0
0
0
L
Sobek
6,563
656
3
0
0
124,211
0
W
Jing Wei
9,104
910
31
3
0
184,089
0
L
Osiris
8,636
864
11
1
0
184,607
0
L
Yemoja
8,063
806
9
1
0
147,975
0
W
Kumbhakarna
8,254
825
9
1
0
209,544
0
W
Aphrodite
7,569
757
24
2
0
171,384
0
L
Zeus
8,439
844
73
7
0
161,304
0
W
Chronos
7,650
765
31
3
0
179,759
0
W
Chiron
7,804
780
30
3
0
211,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role