Player Matchup

Hun Batz
Hun Batz
DeimosForseti
Hun Batz
Level 97
God Stats
11W - 8L
1,557 SR
Queue Stats
99W - 71L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
FrenchTheKid91
Sun Wukong
Level 59
God Stats
6W - 9L
1,357 SR
Queue Stats
31W - 32L
1,425 Elo+
Party 1
Artemis
Artemis
Godfries25
Artemis
Level 75
God Stats
1W - 4L
1,697 SR
Queue Stats
11W - 17L
1,440 Elo+
Solo
Kuzenbo
Kuzenbo
HighKing_EC
Kuzenbo
Level 90
God Stats
8W - 4L
1,500 SR
Queue Stats
88W - 86L
1,426 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
S1NF13LD
Morgan Le Fay
Level 68
God Stats
1W - 3L
1,501 SR
Queue Stats
132W - 121L
1,454 Elo+
Party 1
Team Averages
Level 78
1,523 SR
1,449 Elo+

VS

Team Averages
Level 91
1,493 SR
1,491 Elo+
Mulan
Mulan
Made_in_Brasil99
Mulan
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
317W - 301L
1,428 Elo+
Solo
Ares
Ares
MicrobicFool79
Ares
Level 103
God Stats
10W - 7L
1,682 SR
Queue Stats
97W - 89L
1,526 Elo+
Solo
Tsukuyomi
Tsukuyomi
SeniorWave06
Tsukuyomi
Level 60
God Stats
5W - 4L
1,500 SR
Queue Stats
40W - 32L
1,715 Elo+
Solo
Anubis
Anubis
lauchamoreno27
Anubis
Level 109
God Stats
5W - 1L
1,500 SR
Queue Stats
113W - 99L
1,400 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rjop
Ah Muzen Cab
Level 66
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 9L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DeimosForseti
Hun Batz
17
9 / 4 / 1
10,268
570
11,077
17,301
8,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
FrenchTheKid91
Sun Wukong
15
0 / 4 / 1
9,354
520
7,048
18,439
14,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Artemis
Godfries25
Artemis
15
0 / 3 / 4
8,517
473
8,830
10,432
4,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
HighKing_EC
Kuzenbo
13
0 / 8 / 4
8,199
456
7,708
21,221
27,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Morgan Le Fay
S1NF13LD
Morgan Le Fay
13
2 / 5 / 0
8,220
457
9,121
11,273
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 7
10,235
569
15,938
16,716
15,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 2 / 8
10,131
563
11,241
17,302
20,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
SeniorWave06
Tsukuyomi
18
6 / 3 / 8
10,545
586
8,784
14,023
6,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

17
6 / 1 / 6
10,455
581
14,290
10,570
6,264
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
rjop
Ah Muzen Cab
13
2 / 4 / 3
8,640
480
9,024
11,708
5,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
11
Kills
24
24
Deaths
11
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DeimosForseti
Hun Batz
9
4
1
2.38
L
Sun Wukong
FrenchTheKid91
Sun Wukong
0
4
1
0.13
L
Artemis
Godfries25
Artemis
0
3
4
0.67
L
Kuzenbo
HighKing_EC
Kuzenbo
0
8
4
0.25
W
5
1
7
8.5
W
5
2
8
4.5
L
Morgan Le Fay
S1NF13LD
Morgan Le Fay
2
5
0
0.4
W
Tsukuyomi
SeniorWave06
Tsukuyomi
6
3
8
3.33
W
6
1
6
9
W
Ah Muzen Cab
rjop
Ah Muzen Cab
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,784
Damage
59,277
78,666
Taken
70,319
57,933
Mitigated
53,528
12,896
Healing
20,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DeimosForseti
Hun Batz
11,077
3,590
0
4,575
17,301
8,143
0
4,279
13,022
0
80,824
L
Sun Wukong
FrenchTheKid91
Sun Wukong
7,048
1,399
0
3,713
18,439
14,822
300
3,016
15,423
0
64,959
L
Artemis
Godfries25
Artemis
8,830
3,481
0
2,482
10,432
4,152
481
3,565
6,867
0
66,649
L
Kuzenbo
HighKing_EC
Kuzenbo
7,708
2,779
0
1,217
21,221
27,371
281
7,450
13,771
27,049
4,034
W
15,938
2,313
0
6,593
16,716
15,059
920
2,261
14,455
0
69,240
W
11,241
1,011
0
1,384
17,302
20,854
229
5,038
12,264
39,100
0
L
Morgan Le Fay
S1NF13LD
Morgan Le Fay
9,121
1,317
176
733
11,273
3,445
546
7,221
4,052
44,877
2,388
W
Tsukuyomi
SeniorWave06
Tsukuyomi
8,784
2,641
0
7,570
14,023
6,178
0
1,522
12,501
0
72,888
W
14,290
354
0
4,201
10,570
6,264
288
4,963
5,607
83,288
0
W
Ah Muzen Cab
rjop
Ah Muzen Cab
9,024
3,535
0
460
11,708
5,173
2,360
2,327
9,381
0
58,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,558
Gold Earned
50,006
467
Minions Killed
451
0
Camps Cleared
0
1,614,721
Distance Traveled
1,664,071
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,268
570
139
8
0
367,197
1
L
Sun Wukong
9,354
520
110
6
0
294,333
0
L
Artemis
8,517
473
111
6
0
330,744
0
L
Kuzenbo
8,199
456
35
2
0
313,400
0
W
Mulan
10,235
569
92
5
0
346,458
0
W
Ares
10,131
563
47
3
0
345,213
1
L
Morgan Le Fay
8,220
457
72
4
0
309,047
1
W
Tsukuyomi
10,545
586
100
6
0
385,831
0
W
Anubis
10,455
581
120
7
0
278,727
0
W
Ah Muzen Cab
8,640
480
92
5
0
307,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role