Player Matchup

Charon
Charon
Pro_fessorProton
Charon
Level 131
God Stats
4W - 0L
1,709 SR
Queue Stats
11W - 3L
1,834 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RecklessAtlas
Tsukuyomi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 12L
1,753 Elo+
Party 1
Shiva
Shiva
Seitokai
Shiva
Level 156
God Stats
6W - 5L
1,692 SR
Queue Stats
116W - 98L
1,703 Elo+
Party 3
Ullr
Ullr
VValarMorghulis
Ullr
Level 202
God Stats
6W - 7L
1,280 SR
Queue Stats
160W - 155L
1,489 Elo+
Party 3
Kukulkan
Kukulkan
dutchdeadshot
Kukulkan
Level 184
God Stats
8W - 7L
1,526 SR
Queue Stats
158W - 141L
1,635 Elo+
Party 3
Team Averages
Level 139
1,541 SR
1,683 Elo+

VS

Team Averages
Level 172
1,587 SR
1,575 Elo+
Medusa
Medusa
Fyneas
Medusa
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,504 Elo+
Party 2
Ishtar
Ishtar
Luqazad
Ishtar
Level 167
God Stats
1W - 1L
1,732 SR
Queue Stats
13W - 14L
1,587 Elo+
Party 2
Baron Samedi
Baron Samedi
PAULIUSRITCHIUS
Baron Samedi
Level 144
God Stats
5W - 2L
1,901 SR
Queue Stats
63W - 58L
1,546 Elo+
Solo
Kukulkan
Kukulkan
gfszk
Kukulkan
Level 178
God Stats
0W - 2L
1,303 SR
Queue Stats
98W - 85L
1,567 Elo+
Party 2
Set
Set
lxThunderxl
Set
Level 203
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 29L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
9,348
519
5,300
9,204
9,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tsukuyomi
RecklessAtlas
Tsukuyomi
17
5 / 4 / 3
10,953
609
17,093
16,446
8,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
Seitokai
Shiva
17
4 / 1 / 3
10,895
605
16,438
18,445
15,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
5 / 0 / 1
9,832
546
8,548
15,302
7,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
dutchdeadshot
Kukulkan
17
4 / 2 / 1
10,116
562
11,031
9,695
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fyneas
Medusa
15
2 / 5 / 0
8,937
497
8,124
14,548
4,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
Luqazad
Ishtar
13
1 / 5 / 0
8,417
468
6,653
15,290
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
PAULIUSRITCHIUS
Baron Samedi
12
1 / 5 / 2
7,808
434
6,115
21,296
19,351
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
gfszk
Kukulkan
15
1 / 3 / 1
8,641
480
5,929
9,512
3,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
2 / 3 / 0
8,211
456
8,915
16,874
8,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
21
Kills
7
7
Deaths
21
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
Fyneas
Medusa
2
5
0
0.4
L
Ishtar
Luqazad
Ishtar
1
5
0
0.2
L
Baron Samedi
PAULIUSRITCHIUS
Baron Samedi
1
5
2
0.4
W
3
0
6
6
W
Tsukuyomi
RecklessAtlas
Tsukuyomi
5
4
3
1.63
W
Shiva
Seitokai
Shiva
4
1
3
5.5
W
5
0
1
5.5
W
Kukulkan
dutchdeadshot
Kukulkan
4
2
1
2.25
L
Kukulkan
gfszk
Kukulkan
1
3
1
0.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,410
Damage
35,736
69,092
Taken
77,520
45,949
Mitigated
41,633
20,936
Healing
14,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Fyneas
Medusa
8,124
4,933
0
3,089
14,548
4,773
0
3,417
11,131
0
78,216
L
Ishtar
Luqazad
Ishtar
6,653
3,428
0
3,827
15,290
4,722
0
130
14,196
0
61,619
L
Baron Samedi
PAULIUSRITCHIUS
Baron Samedi
6,115
453
711
5,341
21,296
19,351
0
9,858
11,438
22,535
1,161
W
5,300
1,185
0
2,004
9,204
9,408
84
2,208
6,962
23,038
0
W
Tsukuyomi
RecklessAtlas
Tsukuyomi
17,093
4,703
0
3,392
16,446
8,046
725
3,209
13,209
29
97,056
W
Shiva
Seitokai
Shiva
16,438
2,328
425
6,995
18,445
15,468
89
1,855
16,530
397
89,982
W
8,548
3,460
0
7,370
15,302
7,790
370
1,482
13,736
0
81,901
W
Kukulkan
dutchdeadshot
Kukulkan
11,031
1,488
0
750
9,695
5,237
1,007
3,282
6,273
100,415
0
L
Kukulkan
gfszk
Kukulkan
5,929
395
0
500
9,512
3,881
0
2,142
7,211
72,696
1,140
L
8,915
6,050
0
1,258
16,874
8,906
0
1,210
15,325
0
85,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,144
Gold Earned
42,014
591
Minions Killed
552
0
Camps Cleared
0
1,856,111
Distance Traveled
1,757,240
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,937
497
139
8
0
312,086
2
L
Ishtar
8,417
468
107
6
0
320,749
0
L
Baron Samedi
7,808
434
23
1
0
340,360
3
W
Charon
9,348
519
22
1
0
351,329
4
W
Tsukuyomi
10,953
609
146
8
0
351,676
2
W
Shiva
10,895
605
134
7
0
389,195
4
W
Ullr
9,832
546
119
7
0
404,031
0
W
Kukulkan
10,116
562
170
9
0
359,880
0
L
Kukulkan
8,641
480
165
9
0
376,007
2
L
Set
8,211
456
118
7
0
408,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role