Player Matchup

Cabrakan
Cabrakan
BetonoweJaja
Cabrakan
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 17L
1,476 Elo+
Party 1
Sobek
Sobek
hakero
Sobek
Level 52
God Stats
0W - 2L
1,292 SR
Queue Stats
20W - 20L
1,433 Elo+
Party 1
Maui
Maui
kosciplayer
Maui
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,255 Elo+
Party 1
Team Averages
Level 29
1,431 SR
1,388 Elo+

VS

Team Averages
Level 42
1,475 SR
1,413 Elo+
Danzaburou
Danzaburou
La-Fuite08
Danzaburou
Level 61
God Stats
12W - 13L
1,432 SR
Queue Stats
44W - 37L
1,439 Elo+
Solo
Ra
Ra
TheBartax
Ra
Level 42
God Stats
23W - 16L
1,494 SR
Queue Stats
69W - 75L
1,380 Elo+
Party 2
Sylvanus
Sylvanus
bartax0455461
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BetonoweJaja
Cabrakan
12
2 / 8 / 1
8,886
635
6,819
19,826
26,426
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
hakero
Sobek
11
1 / 6 / 3
8,348
596
9,594
19,416
25,380
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 3 / 2
8,950
639
5,887
17,363
18,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
La-Fuite08
Danzaburou
15
4 / 1 / 11
10,754
768
17,062
7,986
4,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

15
7 / 3 / 10
11,093
792
13,649
11,107
6,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
bartax0455461
Sylvanus
15
6 / 0 / 10
10,562
754
8,035
10,056
11,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
17
17
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BetonoweJaja
Cabrakan
2
8
1
0.31
W
Danzaburou
La-Fuite08
Danzaburou
4
1
11
9.5
W
7
3
10
4
W
Sylvanus
bartax0455461
Sylvanus
6
0
10
11
L
Sobek
hakero
Sobek
1
6
3
0.42
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,300
Damage
38,746
56,605
Taken
29,149
70,348
Mitigated
21,501
1,988
Healing
8,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BetonoweJaja
Cabrakan
6,819
1,416
0
0
19,826
26,426
0
6,551
12,935
19,267
0
W
Danzaburou
La-Fuite08
Danzaburou
17,062
7,646
0
1,278
7,986
4,222
935
6,000
1,986
0
45,950
W
13,649
1,848
842
1,817
11,107
6,221
678
8,278
2,829
48,369
0
W
Sylvanus
bartax0455461
Sylvanus
8,035
2,452
2,304
2,452
10,056
11,058
390
7,746
2,310
14,889
0
L
Sobek
hakero
Sobek
9,594
1,190
0
1,738
19,416
25,380
0
8,477
10,645
22,178
0
L
5,887
1,714
0
250
17,363
18,542
0
5,924
11,234
18,700
308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,184
Gold Earned
32,409
80
Minions Killed
135
0
Camps Cleared
0
661,087
Distance Traveled
777,028
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,886
635
28
2
0
199,354
0
W
Danzaburou
10,754
768
48
3
0
257,107
0
W
Ra
11,093
792
74
5
0
257,833
1
W
Sylvanus
10,562
754
13
1
0
262,088
0
L
Sobek
8,348
596
12
1
0
229,642
0
L
Maui
8,950
639
40
3
0
232,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role