Player Matchup

Terra
Terra
Gold IV
 
Terra
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver I
Panamachak93
Jing Wei
Silver I
Level 122
God Stats
14W - 7L
1,714 SR
Queue Stats
105W - 108L
1,258 MMR
Solo
Thor
Thor
Silver I
Puro24
Thor
Silver I
Level 122
God Stats
2W - 10L
1,175 SR
Queue Stats
53W - 59L
1,257 MMR
Party 1
Thoth
Thoth
Silver I
ThDestroyerxD
Thoth
Silver I
Level 128
God Stats
7W - 1L
1,646 SR
Queue Stats
34W - 38L
1,351 MMR
Party 1
Loki
Loki
Silver II
enriquems22
Loki
Silver II
Level 98
God Stats
7W - 2L
1,323 SR
Queue Stats
189W - 187L
1,307 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,472 SR
1,335 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,426 SR
1,269 MMR
Persephone
Persephone
Silver II
Abal7asan
Persephone
Silver II
Level 159
God Stats
0W - 2L
1,261 SR
Queue Stats
117W - 117L
1,324 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
SerialDarkness
Cu Chulainn
Silver II
Level 127
God Stats
0W - 3L
1,289 SR
Queue Stats
172W - 165L
1,308 MMR
Solo
Fenrir
Fenrir
Gold V
Tonyy24_-
Fenrir
Gold V
Level 154
God Stats
8W - 7L
1,344 SR
Queue Stats
178W - 180L
1,308 MMR
Solo
Apollo
Apollo
Silver II
gslabc1
Apollo
Silver II
Level 104
God Stats
7W - 11L
1,549 SR
Queue Stats
167W - 178L
1,094 MMR
Solo
Sobek
Sobek
Bronze III
xXDARK3MB3RXx
Sobek
Bronze III
Level 86
God Stats
0W - 1L
1,685 SR
Queue Stats
3W - 10L
1,311 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
2 / 1 / 12
8,716
513
5,378
17,737
15,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jing Wei
Panamachak93
Jing Wei
16
2 / 3 / 1
9,666
569
8,420
10,304
4,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
Puro24
Thor
16
9 / 2 / 6
9,559
562
9,552
11,185
4,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
7 / 1 / 5
9,476
557
17,180
7,480
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
3 / 4 / 6
9,339
549
5,997
16,509
6,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Bake KujiraAo KuangThanatosDanzaburou

VS

Bans
AthenaAresAchillesKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Abal7asan
Persephone
13
1 / 5 / 0
8,340
491
11,763
10,976
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
SerialDarkness
Cu Chulainn
16
3 / 5 / 2
10,233
602
11,559
15,703
11,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Tonyy24_-
Fenrir
14
3 / 4 / 1
7,938
467
3,450
12,671
6,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
gslabc1
Apollo
14
3 / 4 / 3
8,738
514
7,169
12,973
5,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 5 / 5
7,241
426
6,119
15,793
14,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
23
Kills
11
11
Deaths
23
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
1
12
8
L
Persephone
Abal7asan
Persephone
1
5
0
0.2
W
Jing Wei
Panamachak93
Jing Wei
2
3
1
0.83
W
Thor
Puro24
Thor
9
2
6
6
L
Cu Chulainn
SerialDarkness
Cu Chulainn
3
5
2
0.8
W
7
1
5
9.5
L
Fenrir
Tonyy24_-
Fenrir
3
4
1
0.88
W
3
4
6
1.5
L
Apollo
gslabc1
Apollo
3
4
3
1.13
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,527
Damage
40,060
63,215
Taken
68,116
34,543
Mitigated
41,511
18,240
Healing
9,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,378
497
3,231
5,114
17,737
15,100
0
6,990
10,747
30,582
1,979
L
Persephone
Abal7asan
Persephone
11,763
244
0
895
10,976
3,364
0
5,356
5,602
64,224
418
W
Jing Wei
Panamachak93
Jing Wei
8,420
5,965
0
692
10,304
4,379
1,945
2,420
7,884
0
81,510
W
Thor
Puro24
Thor
9,552
1,487
0
4,639
11,185
4,917
607
2,385
8,800
0
70,675
L
Cu Chulainn
SerialDarkness
Cu Chulainn
11,559
1,872
0
1,705
15,703
11,953
186
3,862
11,841
1,489
83,427
W
17,180
1,085
0
524
7,480
3,333
0
3,765
3,715
62,926
0
L
Fenrir
Tonyy24_-
Fenrir
3,450
695
0
2,273
12,671
6,310
11
2,348
10,323
0
68,077
W
5,997
906
0
4,040
16,509
6,814
512
2,673
13,836
0
76,737
L
Apollo
gslabc1
Apollo
7,169
4,996
0
605
12,973
5,222
0
3,290
9,683
0
60,960
L
6,119
477
0
4,356
15,793
14,662
0
7,014
8,779
20,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,756
Gold Earned
42,490
499
Minions Killed
434
0
Camps Cleared
0
1,698,900
Distance Traveled
1,492,468
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,716
513
42
2
0
335,012
8
L
Persephone
8,340
491
92
5
0
317,664
0
W
Jing Wei
9,666
569
140
8
0
310,496
0
W
Thor
9,559
562
90
5
0
365,565
0
L
Cu Chulainn
10,233
602
129
8
0
277,922
2
W
Thoth
9,476
557
97
6
0
340,363
6
L
Fenrir
7,938
467
92
5
0
280,953
3
W
Loki
9,339
549
130
8
0
347,464
0
L
Apollo
8,738
514
102
6
0
294,284
2
L
Sobek
7,241
426
19
1
0
321,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role