Player Matchup

Medusa
Medusa
 
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
SinfulMelody_
Sylvanus
Level 115
God Stats
3W - 5L
1,441 SR
Queue Stats
36W - 35L
1,493 Elo+
Party 2
Osiris
Osiris
at-keysense
Osiris
Level 109
God Stats
2W - 2L
1,488 SR
Queue Stats
13W - 16L
1,544 Elo+
Solo
Thanatos
Thanatos
teh_bomb391
Thanatos
Level 105
God Stats
2W - 3L
1,280 SR
Queue Stats
76W - 73L
1,468 Elo+
Solo
Team Averages
Level 128
1,442 SR
1,501 Elo+

VS

Team Averages
Level 101
1,580 SR
1,564 Elo+
Khepri
Khepri
FreakiW00
Khepri
Level 92
God Stats
8W - 2L
1,500 SR
Queue Stats
72W - 91L
1,466 Elo+
Solo
Ishtar
Ishtar
LazyLagomorph
Ishtar
Level 88
God Stats
1W - 1L
1,763 SR
Queue Stats
74W - 69L
1,843 Elo+
Party 1
Persephone
Persephone
sophin8or
Persephone
Level 86
God Stats
0W - 2L
1,504 SR
Queue Stats
154W - 125L
1,570 Elo+
Party 1
Thanatos
Thanatos
xXStickyXx5058
Thanatos
Level 84
God Stats
2W - 1L
1,635 SR
Queue Stats
31W - 41L
1,424 Elo+
Solo
Tyr
Tyr
y05202013
Tyr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 164L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 0 / 3
6,853
623
6,290
5,950
2,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Guan Yu
 
Guan Yu
11
1 / 2 / 4
6,414
583
2,963
8,789
4,410
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
SinfulMelody_
Sylvanus
11
4 / 0 / 6
7,359
669
3,520
6,262
4,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
11
3 / 1 / 3
6,720
611
6,212
9,651
8,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
teh_bomb391
Thanatos
11
7 / 0 / 4
7,244
659
10,185
5,382
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FreakiW00
Khepri
8
1 / 6 / 0
5,465
497
1,768
11,536
4,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 3 / 0
5,198
473
4,003
7,846
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
sophin8or
Persephone
8
1 / 4 / 0
5,315
483
2,543
6,004
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
9
0 / 4 / 2
5,311
483
3,574
10,482
4,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 2 / 0
5,455
496
3,757
8,875
8,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
19
Kills
2
3
Deaths
19
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
3
5.5
W
Guan Yu
 
Guan Yu
1
2
4
1.5
L
Khepri
FreakiW00
Khepri
1
6
0
0.17
L
0
3
0
0
W
Sylvanus
SinfulMelody_
Sylvanus
4
0
6
7
W
Osiris
3
1
3
4.5
L
Persephone
sophin8or
Persephone
1
4
0
0.25
W
Thanatos
teh_bomb391
Thanatos
7
0
4
9
L
Thanatos
0
4
2
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,170
Damage
15,645
36,034
Taken
44,743
20,945
Mitigated
21,005
17,851
Healing
12,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,290
2,681
0
1,215
5,950
2,085
786
681
5,269
0
45,137
W
Guan Yu
 
Guan Yu
2,963
1,045
156
2,236
8,789
4,410
242
444
8,306
0
38,769
L
Khepri
FreakiW00
Khepri
1,768
348
822
1,149
11,536
4,451
0
1,029
10,507
11,924
0
L
4,003
2,069
0
1,954
7,846
2,234
370
464
7,382
0
36,931
W
Sylvanus
SinfulMelody_
Sylvanus
3,520
1,456
2,292
2,106
6,262
4,005
577
1,743
4,519
23,528
2,255
W
Osiris
6,212
3,004
0
3,325
9,651
8,243
403
823
8,370
0
38,567
L
Persephone
sophin8or
Persephone
2,543
350
0
758
6,004
1,372
0
661
5,277
22,396
0
W
Thanatos
teh_bomb391
Thanatos
10,185
3,076
0
6,521
5,382
2,202
0
620
4,762
0
44,305
L
Thanatos
3,574
1,486
0
4,000
10,482
4,051
0
683
9,799
0
40,179
L
3,757
744
0
3,702
8,875
8,897
0
337
8,538
0
34,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,590
Gold Earned
26,744
293
Minions Killed
234
0
Camps Cleared
0
1,105,721
Distance Traveled
1,038,974
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,853
623
70
6
0
210,493
0
W
Guan Yu
6,414
583
62
6
0
258,932
0
L
Khepri
5,465
497
12
1
0
209,726
1
L
Ishtar
5,198
473
61
6
0
180,243
0
W
Sylvanus
7,359
669
44
4
0
188,438
2
W
Osiris
6,720
611
51
5
0
210,041
0
L
Persephone
5,315
483
42
4
0
210,728
2
W
Thanatos
7,244
659
66
6
0
237,817
0
L
Thanatos
5,311
483
60
5
0
222,717
6
L
Tyr
5,455
496
59
5
0
215,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role