Player Matchup

Morgan Le Fay
Morgan Le Fay
PolPolPol
Morgan Le Fay
Level 153
God Stats
2W - 5L
1,258 SR
Queue Stats
255W - 253L
1,620 Elo+
Solo
Susano
Susano
SuperSoldier096
Susano
Level 159
God Stats
5W - 3L
1,585 SR
Queue Stats
329W - 335L
1,514 Elo+
Solo
Awilix
Awilix
TechyHyperion64
Awilix
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 35L
1,437 Elo+
Solo
Fenrir
Fenrir
infidel JR4602
Fenrir
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 94L
1,652 Elo+
Solo
Athena
Athena
weavebaskets
Athena
Level 96
God Stats
2W - 3L
1,285 SR
Queue Stats
126W - 138L
1,368 Elo+
Solo
Team Averages
Level 112
1,426 SR
1,518 Elo+

VS

Team Averages
Level 142
1,530 SR
1,505 Elo+
Ah Puch
Ah Puch
Godly Finessed
Ah Puch
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,729 Elo+
Party 1
Cerberus
Cerberus
HeticStorm
Cerberus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 21L
1,618 Elo+
Party 1
Merlin
Merlin
im menace
Merlin
Level 157
God Stats
5W - 7L
1,427 SR
Queue Stats
361W - 358L
1,483 Elo+
Solo
Danzaburou
Danzaburou
quiquexb
Danzaburou
Level 145
God Stats
3W - 0L
1,722 SR
Queue Stats
32W - 43L
1,278 Elo+
Solo
Cthulhu
Cthulhu
yOzzy456
Cthulhu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
PolPolPol
Morgan Le Fay
20
2 / 6 / 11
11,412
671
28,289
15,850
8,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 6 / 5
9,628
566
8,834
15,040
6,098
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 7 / 7
10,867
639
7,708
20,217
12,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
9 / 7 / 5
11,577
681
12,826
19,689
13,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Athena
19
1 / 5 / 10
9,966
586
10,331
23,041
38,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 17
13,999
823
28,816
10,818
6,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cerberus
HeticStorm
Cerberus
20
8 / 4 / 17
13,724
807
13,452
26,394
42,596
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
im menace
Merlin
19
6 / 5 / 12
13,145
773
16,262
12,349
5,950
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
quiquexb
Danzaburou
16
4 / 6 / 8
11,076
652
10,926
15,790
7,752
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
yOzzy456
Cthulhu
20
4 / 4 / 16
12,662
745
16,804
25,994
32,475
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
101
18
Kills
31
31
Deaths
19
38
Assists
70
Player
Kills
Deaths
Assists
KDA
W
9
0
17
17.5
W
Cerberus
HeticStorm
Cerberus
8
4
17
4.13
L
Morgan Le Fay
PolPolPol
Morgan Le Fay
2
6
11
1.25
L
2
6
5
0.75
L
4
7
7
1.07
W
Merlin
im menace
Merlin
6
5
12
2.4
L
9
7
5
1.64
W
Danzaburou
quiquexb
Danzaburou
4
6
8
1.33
L
Athena
1
5
10
1.2
W
Cthulhu
yOzzy456
Cthulhu
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,988
Damage
86,260
93,837
Taken
91,345
77,999
Mitigated
95,057
21,553
Healing
30,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,816
772
389
2,802
10,818
6,284
1,262
5,782
4,956
55,209
268
W
Cerberus
HeticStorm
Cerberus
13,452
822
1,738
7,676
26,394
42,596
1,217
11,647
14,511
27,350
1,840
L
Morgan Le Fay
PolPolPol
Morgan Le Fay
28,289
3,270
1,951
1,720
15,850
8,097
0
13,050
2,800
58,874
0
L
8,834
452
2,644
2,607
15,040
6,098
0
12,038
3,002
0
16,514
L
7,708
1,772
826
2,148
20,217
12,423
0
15,943
4,274
0
25,923
W
Merlin
im menace
Merlin
16,262
2,066
387
747
12,349
5,950
726
2,786
9,423
37,185
0
L
12,826
4,491
1,146
3,069
19,689
13,129
0
15,713
3,976
273
19,739
W
Danzaburou
quiquexb
Danzaburou
10,926
5,330
1,291
3,766
15,790
7,752
1,793
6,557
8,994
0
22,859
L
Athena
10,331
1,564
1,395
4,047
23,041
38,252
0
16,174
6,867
21,440
0
W
Cthulhu
yOzzy456
Cthulhu
16,804
448
4,184
7,236
25,994
32,475
1,799
12,121
13,577
41,108
2,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,450
Gold Earned
64,606
183
Minions Killed
241
0
Camps Cleared
0
1,541,923
Distance Traveled
1,540,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,999
823
68
4
0
353,350
0
W
Cerberus
13,724
807
50
3
0
317,495
0
L
Morgan Le Fay
11,412
671
62
4
0
328,759
0
L
Susano
9,628
566
18
1
0
322,744
0
L
Awilix
10,867
639
52
3
0
295,335
0
W
Merlin
13,145
773
46
3
0
302,638
0
L
Fenrir
11,577
681
35
2
0
286,609
0
W
Danzaburou
11,076
652
29
2
0
241,286
0
L
Athena
9,966
586
16
1
0
308,476
0
W
Cthulhu
12,662
745
48
3
0
326,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role