Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
A-P-O-S-T-L-E-8
Vulcan
Level 146
God Stats
7W - 4L
1,749 SR
Queue Stats
312W - 293L
1,500 Elo+
Solo
Apollo
Apollo
Aceu52
Apollo
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,238 Elo+
Party 1
Serqet
Serqet
ElAgu2342
Serqet
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 44L
1,477 Elo+
Solo
Bellona
Bellona
GhostlyGodhood
Bellona
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,238 Elo+
Party 1
Team Averages
Level 110
1,550 SR
1,390 Elo+

VS

Team Averages
Level 111
1,500 SR
1,526 Elo+
Medusa
Medusa
 
Medusa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Villayne
Maman Brigitte
Level 96
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 7L
1,617 Elo+
Solo
Merlin
Merlin
gamethan
Merlin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
xxHARDKNOXxx
Gilgamesh
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 86L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
1 / 1 / 4
7,672
511
5,327
9,434
4,017
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 3 / 1
7,874
525
8,488
8,529
4,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Aceu52
Apollo
12
2 / 0 / 3
7,430
495
6,548
9,134
3,998
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
ElAgu2342
Serqet
13
9 / 3 / 4
8,328
555
7,770
12,916
5,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 4 / 5
7,268
485
9,566
15,650
12,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 4 / 1
8,019
535
5,581
10,201
4,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
 
Kuzenbo
11
1 / 0 / 3
7,558
504
6,221
11,568
13,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Maman Brigitte
Villayne
Maman Brigitte
10
2 / 5 / 2
7,100
473
5,400
11,799
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
gamethan
Merlin
13
0 / 3 / 4
8,068
538
8,887
8,459
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
xxHARDKNOXxx
Gilgamesh
14
4 / 2 / 1
8,822
588
8,513
16,834
15,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
14
Kills
10
11
Deaths
14
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
1
4
3
L
Medusa
 
Medusa
3
4
1
0.88
L
Kuzenbo
 
Kuzenbo
1
0
3
2.5
W
0
3
1
0.17
W
Apollo
Aceu52
Apollo
2
0
3
3.5
W
Serqet
ElAgu2342
Serqet
9
3
4
3.67
W
2
4
5
1.13
L
Maman Brigitte
Villayne
Maman Brigitte
2
5
2
0.6
L
Merlin
gamethan
Merlin
0
3
4
0.67
L
Gilgamesh
xxHARDKNOXxx
Gilgamesh
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,699
Damage
34,602
55,663
Taken
58,861
30,515
Mitigated
40,177
17,782
Healing
10,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,327
299
0
3,434
9,434
4,017
0
4,660
4,723
49,732
1,222
L
Medusa
 
Medusa
5,581
1,251
0
1,825
10,201
4,281
158
0
10,029
0
59,379
L
Kuzenbo
 
Kuzenbo
6,221
2,669
0
3,081
11,568
13,189
244
694
10,874
24,107
0
W
8,488
3,255
0
2,968
8,529
4,264
0
501
7,390
53,051
1,094
W
Apollo
Aceu52
Apollo
6,548
3,815
0
2,396
9,134
3,998
528
4,202
4,932
0
59,228
W
Serqet
ElAgu2342
Serqet
7,770
2,642
0
4,700
12,916
5,552
0
5,415
7,453
0
49,445
W
9,566
3,177
562
3,722
15,650
12,684
393
6,336
9,266
0
33,298
L
Maman Brigitte
Villayne
Maman Brigitte
5,400
290
0
3,526
11,799
4,253
668
1,759
9,968
37,027
0
L
Merlin
gamethan
Merlin
8,887
120
0
333
8,459
3,174
516
2,251
5,628
55,940
0
L
Gilgamesh
xxHARDKNOXxx
Gilgamesh
8,513
1,679
0
1,751
16,834
15,280
840
8,043
7,603
0
56,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,572
Gold Earned
39,567
358
Minions Killed
373
0
Camps Cleared
0
1,487,001
Distance Traveled
1,375,318
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,672
511
66
4
0
273,191
3
L
Medusa
8,019
535
97
6
0
256,978
0
L
Kuzenbo
7,558
504
34
2
0
281,090
8
W
Vulcan
7,874
525
77
5
0
242,018
0
W
Apollo
7,430
495
88
6
0
320,175
3
W
Serqet
8,328
555
76
5
0
331,591
0
W
Bellona
7,268
485
51
3
0
320,026
1
L
Maman Brigitte
7,100
473
48
3
0
306,982
1
L
Merlin
8,068
538
108
7
0
264,119
2
L
Gilgamesh
8,822
588
86
6
0
266,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role