Player Matchup

Ishtar
Ishtar
Darksieni
Ishtar
Level 63
God Stats
7W - 7L
1,483 SR
Queue Stats
198W - 185L
1,468 Elo+
Party 2
Athena
Athena
ElaizeDemonheart
Athena
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 15L
1,468 Elo+
Party 2
Tyr
Tyr
Satchelo
Tyr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,573 Elo+
Solo
Ix Chel
Ix Chel
Stelf4659
Ix Chel
Level 115
God Stats
4W - 1L
1,855 SR
Queue Stats
14W - 16L
1,420 Elo+
Party 1
Fenrir
Fenrir
vuhvi
Fenrir
Level 123
God Stats
9W - 4L
1,650 SR
Queue Stats
14W - 16L
1,420 Elo+
Party 1
Team Averages
Level 103
1,597 SR
1,470 Elo+

VS

Team Averages
Level 87
1,438 SR
1,441 Elo+
Fenrir
Fenrir
 
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AlfredoFazbear
Sobek
Level 34
God Stats
0W - 5L
1,167 SR
Queue Stats
32W - 31L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
Ortiiz99
Zhong Kui
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,447 Elo+
Solo
Anhur
Anhur
VzH I OpTiiK
Anhur
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
261W - 240L
1,467 Elo+
Solo
Hercules
Hercules
xBaRseN_CM7x
Hercules
Level 105
God Stats
4W - 3L
1,521 SR
Queue Stats
68W - 71L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Darksieni
Ishtar
10
0 / 2 / 3
5,910
537
6,725
5,786
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 6
5,957
542
3,876
8,990
5,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 1 / 3
6,400
582
4,538
10,616
8,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ix Chel
Stelf4659
Ix Chel
12
4 / 1 / 2
6,855
623
4,554
4,391
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
vuhvi
Fenrir
12
7 / 0 / 4
7,203
655
7,434
9,175
4,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 3 / 1
6,034
549
3,421
9,881
4,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
1 / 1 / 1
5,006
455
2,120
5,645
4,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
Ortiiz99
Zhong Kui
10
0 / 4 / 1
5,668
515
4,263
8,266
6,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 2
6,061
551
3,038
8,324
3,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
xBaRseN_CM7x
Hercules
11
1 / 2 / 1
6,375
580
6,899
9,367
6,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
12
Kills
6
6
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
3
1
1.17
L
1
1
1
1.5
W
Ishtar
Darksieni
Ishtar
0
2
3
0.75
W
1
2
6
2
L
Zhong Kui
Ortiiz99
Zhong Kui
0
4
1
0.13
W
0
1
3
1.5
W
Ix Chel
Stelf4659
Ix Chel
4
1
2
5
L
1
2
2
1
W
Fenrir
vuhvi
Fenrir
7
0
4
9
L
Hercules
xBaRseN_CM7x
Hercules
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,127
Damage
19,741
38,958
Taken
41,483
22,240
Mitigated
25,419
11,229
Healing
13,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,421
1,181
0
1,799
9,881
4,673
0
1,300
8,581
0
42,241
L
2,120
318
0
2,480
5,645
4,359
0
1,496
4,149
9,122
1,783
W
Ishtar
Darksieni
Ishtar
6,725
4,335
0
2,156
5,786
1,822
350
368
5,418
0
49,445
W
3,876
1,326
0
1,688
8,990
5,927
45
2,344
6,559
13,984
0
L
Zhong Kui
Ortiiz99
Zhong Kui
4,263
178
0
2,409
8,266
6,996
0
3,419
4,847
39,665
0
W
4,538
1,070
0
3,160
10,616
8,432
0
106
9,886
1,204
43,387
W
Ix Chel
Stelf4659
Ix Chel
4,554
467
1,352
1,301
4,391
1,727
776
852
3,539
45,442
0
L
3,038
1,786
0
2,326
8,324
3,178
0
716
7,608
0
43,196
W
Fenrir
vuhvi
Fenrir
7,434
2,317
0
1,572
9,175
4,332
0
2,615
6,513
0
48,923
L
Hercules
xBaRseN_CM7x
Hercules
6,899
1,998
0
4,286
9,367
6,213
0
1,499
7,868
0
41,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,325
Gold Earned
29,144
326
Minions Killed
321
0
Camps Cleared
0
1,146,477
Distance Traveled
1,029,072
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,034
549
71
6
0
239,812
0
L
Sobek
5,006
455
10
1
0
161,270
3
W
Ishtar
5,910
537
69
6
0
206,886
2
W
Athena
5,957
542
14
1
0
255,676
3
L
Zhong Kui
5,668
515
66
6
0
195,788
0
W
Tyr
6,400
582
84
8
0
215,512
2
W
Ix Chel
6,855
623
87
8
0
217,829
2
L
Anhur
6,061
551
91
8
0
201,705
0
W
Fenrir
7,203
655
72
7
0
250,574
0
L
Hercules
6,375
580
83
8
0
230,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role