Player Matchup

Sol
Sol
Bis_BluDshesD
Sol
Level 80
God Stats
4W - 1L
1,722 SR
Queue Stats
217W - 192L
1,581 Elo+
Solo
Bellona
Bellona
CDOG987
Bellona
Level 18
God Stats
2W - 3L
1,247 SR
Queue Stats
5W - 9L
1,417 Elo+
Party 2
Nemesis
Nemesis
Chuey705
Nemesis
Level 73
God Stats
8W - 3L
1,466 SR
Queue Stats
37W - 29L
1,515 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MURGUI_1000
Ah Muzen Cab
Level 97
God Stats
5W - 3L
1,195 SR
Queue Stats
138W - 113L
1,590 Elo+
Solo
Khepri
Khepri
Stumpy99
Khepri
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 49L
1,580 Elo+
Solo
Team Averages
Level 67
1,426 SR
1,536 Elo+

VS

Team Averages
Level 91
1,564 SR
1,494 Elo+
Artio
Artio
Copperhead3120
Artio
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,558 Elo+
Solo
Ravana
Ravana
DopeyFurball568
Ravana
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 196L
1,480 Elo+
Solo
Cupid
Cupid
GaiusBoNuS2017
Cupid
Level 98
God Stats
13W - 15L
1,723 SR
Queue Stats
392W - 369L
1,534 Elo+
Solo
Anubis
Anubis
RsNAlpha
Anubis
Level 67
God Stats
27W - 30L
1,425 SR
Queue Stats
56W - 81L
1,424 Elo+
Party 1
Erlang Shen
Erlang Shen
RsNGolf
Erlang Shen
Level 116
God Stats
10W - 21L
1,669 SR
Queue Stats
166W - 203L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 1 / 3
6,611
661
11,862
7,122
2,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bellona
CDOG987
Bellona
10
1 / 3 / 0
5,658
566
4,931
9,340
9,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Chuey705
Nemesis
9
2 / 3 / 2
5,177
518
4,097
9,097
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
MURGUI_1000
Ah Muzen Cab
10
0 / 0 / 1
5,843
584
2,515
4,373
1,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Stumpy99
Khepri
9
2 / 0 / 5
5,907
591
3,301
4,040
2,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
4,963
496
1,992
9,243
7,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 3 / 1
5,646
565
3,470
6,143
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 5 / 0
4,639
464
3,386
7,354
2,770
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
RsNAlpha
Anubis
8
1 / 2 / 1
5,158
516
5,409
6,617
3,026
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
RsNGolf
Erlang Shen
11
3 / 1 / 1
6,544
654
6,559
10,937
6,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
7
7
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
W
Bellona
CDOG987
Bellona
1
3
0
0.33
W
Nemesis
Chuey705
Nemesis
2
3
2
1
L
1
2
1
0.75
L
2
3
1
0.83
L
0
5
0
0
W
Ah Muzen Cab
MURGUI_1000
Ah Muzen Cab
0
0
1
0.5
L
Anubis
RsNAlpha
Anubis
1
2
1
0.75
L
Erlang Shen
RsNGolf
Erlang Shen
3
1
1
3.5
W
Khepri
Stumpy99
Khepri
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,706
Damage
20,816
33,972
Taken
40,294
18,627
Mitigated
21,355
8,451
Healing
13,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,862
5,415
0
3,714
7,122
2,477
420
2,277
4,845
37,262
4,403
W
Bellona
CDOG987
Bellona
4,931
2,525
0
1,112
9,340
9,202
0
0
9,340
0
27,130
W
Nemesis
Chuey705
Nemesis
4,097
1,500
0
1,849
9,097
3,262
0
2,161
6,936
0
30,440
L
1,992
232
285
1,661
9,243
7,022
0
6,383
2,860
13,037
0
L
3,470
994
0
2,084
6,143
2,463
0
1,990
4,153
0
34,228
L
3,386
2,363
199
1,006
7,354
2,770
0
4,423
2,931
0
27,007
W
Ah Muzen Cab
MURGUI_1000
Ah Muzen Cab
2,515
712
0
250
4,373
1,267
72
1,917
2,456
0
40,906
L
Anubis
RsNAlpha
Anubis
5,409
439
0
1,514
6,617
3,026
0
2,200
4,417
31,465
469
L
Erlang Shen
RsNGolf
Erlang Shen
6,559
4,395
0
6,642
10,937
6,074
0
0
10,937
0
41,421
W
Khepri
Stumpy99
Khepri
3,301
885
0
1,526
4,040
2,419
152
854
3,186
12,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,196
Gold Earned
26,950
251
Minions Killed
220
0
Camps Cleared
0
1,023,415
Distance Traveled
957,809
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,611
661
60
6
0
184,630
0
W
Bellona
5,658
566
49
5
0
194,278
0
W
Nemesis
5,177
518
50
5
0
220,492
0
L
Artio
4,963
496
23
2
0
200,211
0
L
Ravana
5,646
565
62
6
0
229,158
0
L
Cupid
4,639
464
30
3
0
182,920
0
W
Ah Muzen Cab
5,843
584
77
8
0
206,642
0
L
Anubis
5,158
516
48
5
0
180,101
0
L
Erlang Shen
6,544
654
57
6
0
165,419
0
W
Khepri
5,907
591
15
2
0
217,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role