Player Matchup

Ymir
Ymir
Silver III
Axhilis
Ymir
Silver III
Level 154
God Stats
5W - 5L
1,539 SR
Queue Stats
144W - 157L
1,363 MMR
Solo
Sol
Sol
Bronze IV
Leniwiec993
Sol
Bronze IV
Level 54
God Stats
0W - 3L
1,334 SR
Queue Stats
0W - 6L
1,363 MMR
Party 3
Loki
Loki
Silver II
enriquems22
Loki
Silver II
Level 98
God Stats
7W - 2L
1,500 SR
Queue Stats
218W - 216L
1,355 MMR
Solo
Lancelot
Lancelot
Bronze IV
polibudahere
Lancelot
Bronze IV
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,363 MMR
Party 3
Cupid
Cupid
Bronze III
yukki0tsosi
Cupid
Bronze III
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 74L
1,363 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,475 SR
1,361 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 156
1,617 SR
1,382 MMR
Cu Chulainn
Cu Chulainn
Bronze III
 
Cu Chulainn
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Gold II
CMG
Ullr
Gold II
Level 128
God Stats
22W - 10L
1,701 SR
Queue Stats
260W - 254L
1,364 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
GigantHorizont
Zhong Kui
Silver IV
Level 200
God Stats
5W - 4L
1,678 SR
Queue Stats
418W - 417L
1,365 MMR
Party 1
Ganesha
Ganesha
Bronze III
Lostien62
Ganesha
Bronze III
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,317 MMR
Party 2
Mercury
Mercury
Silver IV
gold-dust
Mercury
Silver IV
Level 227
God Stats
8W - 7L
1,705 SR
Queue Stats
58W - 62L
1,365 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Axhilis
Ymir
12
2 / 1 / 4
8,157
453
8,658
13,136
12,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 2
7,534
419
6,049
11,601
4,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 1 / 0
9,513
529
7,084
13,857
7,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
polibudahere
Lancelot
12
2 / 6 / 2
7,572
421
6,326
16,284
7,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 2
8,005
445
4,707
13,714
4,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThorKukulkanRavanaBakasura

VS

Bans
ThanatosAo KuangSusanoChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
1 / 0 / 4
9,248
514
9,040
13,055
12,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ullr
CMG
Ullr
18
7 / 1 / 2
11,187
622
15,843
10,578
4,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
GigantHorizont
Zhong Kui
17
4 / 0 / 2
10,105
561
12,027
9,439
8,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Lostien62
Ganesha
13
1 / 3 / 8
8,867
493
4,706
14,735
12,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
gold-dust
Mercury
17
3 / 2 / 3
9,710
539
6,417
14,225
7,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
6
Kills
16
16
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
0
4
3
L
Ymir
Axhilis
Ymir
2
1
4
4
W
Ullr
CMG
Ullr
7
1
2
8
W
Zhong Kui
GigantHorizont
Zhong Kui
4
0
2
5
L
0
2
2
0.5
W
Ganesha
Lostien62
Ganesha
1
3
8
1.67
L
1
1
0
1
W
Mercury
gold-dust
Mercury
3
2
3
2.25
L
Lancelot
polibudahere
Lancelot
2
6
2
0.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,824
Damage
48,033
68,592
Taken
62,032
36,884
Mitigated
45,819
13,906
Healing
13,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,040
982
0
3,444
13,055
12,591
0
3,691
9,364
0
69,704
L
Ymir
Axhilis
Ymir
8,658
1,933
401
2,635
13,136
12,344
0
3,391
9,665
36,749
1,444
W
Ullr
CMG
Ullr
15,843
6,695
0
2,371
10,578
4,849
163
1,925
8,653
0
110,972
W
Zhong Kui
GigantHorizont
Zhong Kui
12,027
798
0
5,279
9,439
8,235
0
2,085
7,354
90,773
3,422
L
6,049
2,596
0
4,827
11,601
4,328
105
4,140
7,117
48,259
0
W
Ganesha
Lostien62
Ganesha
4,706
131
0
2,462
14,735
12,790
0
4,793
9,942
18,801
1,458
L
7,084
1,156
0
3,542
13,857
7,584
145
1,937
11,832
0
92,013
W
Mercury
gold-dust
Mercury
6,417
3,294
0
270
14,225
7,354
0
2,358
11,867
0
102,871
L
Lancelot
polibudahere
Lancelot
6,326
833
0
720
16,284
7,756
0
4,184
11,996
0
54,694
L
4,707
2,087
26
1,755
13,714
4,872
0
1,832
11,832
0
45,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,781
Gold Earned
49,117
452
Minions Killed
592
0
Camps Cleared
0
1,658,209
Distance Traveled
1,816,836
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,248
514
111
6
0
343,756
0
L
Ymir
8,157
453
47
3
0
344,618
4
W
Ullr
11,187
622
179
10
0
338,102
3
W
Zhong Kui
10,105
561
151
8
0
372,413
0
L
Sol
7,534
419
80
4
0
309,838
0
W
Ganesha
8,867
493
1
0
0
356,791
7
L
Loki
9,513
529
168
9
0
354,665
2
W
Mercury
9,710
539
150
8
0
405,774
0
L
Lancelot
7,572
421
82
5
0
355,761
0
L
Cupid
8,005
445
75
4
0
293,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role