Player Matchup

Baron Samedi
Baron Samedi
Fothermucker4444
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Awilix
Awilix
IIllIllIllII
Awilix
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,135 Elo+
Party 1
Aphrodite
Aphrodite
Rocky1stex
Aphrodite
Level 126
God Stats
33W - 30L
1,948 SR
Queue Stats
216W - 190L
1,522 Elo+
Solo
Danzaburou
Danzaburou
RonaldSkunk
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 1
Guan Yu
Guan Yu
Tharjin
Guan Yu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,062 Elo+
Party 1
Team Averages
Level 43
1,590 SR
1,297 Elo+

VS

Team Averages
Level 95
1,496 SR
1,464 Elo+
Surtr
Surtr
Franbang513
Surtr
Level 127
God Stats
1W - 1L
1,262 SR
Queue Stats
40W - 43L
1,536 Elo+
Party 2
Serqet
Serqet
Natzz0r
Serqet
Level 41
God Stats
2W - 7L
1,301 SR
Queue Stats
84W - 92L
1,314 Elo+
Solo
Sylvanus
Sylvanus
OIIlllllIIO
Sylvanus
Level 80
God Stats
12W - 9L
1,677 SR
Queue Stats
49W - 41L
1,518 Elo+
Party 3
Discordia
Discordia
Yelapo117
Discordia
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 116L
1,493 Elo+
Party 2
Cupid
Cupid
xlilhamerx
Cupid
Level 126
God Stats
3W - 1L
1,740 SR
Queue Stats
55W - 50L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fothermucker4444
Baron Samedi
7
0 / 8 / 0
4,288
429
1,309
8,230
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
9
0 / 6 / 0
4,873
487
2,022
9,722
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Aphrodite
Rocky1stex
Aphrodite
7
0 / 3 / 0
4,315
432
2,186
8,190
3,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Danzaburou
RonaldSkunk
Danzaburou
8
0 / 6 / 0
4,423
442
5,105
9,540
3,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Tharjin
Guan Yu
6
0 / 0 / 0
3,871
387
711
6,310
2,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,516
652
6,261
6,219
3,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
Natzz0r
Serqet
13
13 / 0 / 1
7,593
759
4,536
9,596
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
OIIlllllIIO
Sylvanus
11
2 / 0 / 8
6,061
606
5,489
6,608
3,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
Yelapo117
Discordia
11
3 / 0 / 7
7,071
707
5,785
2,613
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
11
4 / 0 / 6
6,526
653
7,614
5,903
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
23
23
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Fothermucker4444
Baron Samedi
0
8
0
0
W
1
0
1
1.5
L
Awilix
0
6
0
0
W
Serqet
Natzz0r
Serqet
13
0
1
13.5
W
Sylvanus
OIIlllllIIO
Sylvanus
2
0
8
6
L
Aphrodite
Rocky1stex
Aphrodite
0
3
0
0
L
Danzaburou
RonaldSkunk
Danzaburou
0
6
0
0
L
Guan Yu
Tharjin
Guan Yu
0
0
0
0
W
Discordia
Yelapo117
Discordia
3
0
7
6.5
W
Cupid
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,333
Damage
29,685
41,992
Taken
30,939
16,627
Mitigated
14,486
7,766
Healing
12,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Fothermucker4444
Baron Samedi
1,309
162
0
222
8,230
3,186
0
4,823
3,407
16,794
0
W
6,261
3,170
0
1,656
6,219
3,854
618
0
6,219
1,001
42,820
L
Awilix
2,022
889
0
410
9,722
3,970
0
1,248
8,307
0
38,782
W
Serqet
Natzz0r
Serqet
4,536
1,099
0
4,920
9,596
3,759
63
850
8,746
0
52,295
W
Sylvanus
OIIlllllIIO
Sylvanus
5,489
2,658
567
2,528
6,608
3,724
480
1,111
5,497
20,851
4,664
L
Aphrodite
Rocky1stex
Aphrodite
2,186
241
1,574
3,001
8,190
3,248
0
1,988
6,115
17,011
0
L
Danzaburou
RonaldSkunk
Danzaburou
5,105
2,527
0
630
9,540
3,224
0
2,791
6,749
0
32,430
L
Guan Yu
Tharjin
Guan Yu
711
436
40
1,889
6,310
2,999
0
137
5,766
0
8,565
W
Discordia
Yelapo117
Discordia
5,785
870
0
500
2,613
761
650
542
2,071
40,032
1,142
W
Cupid
7,614
3,757
0
2,739
5,903
2,388
819
992
4,911
0
48,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,770
Gold Earned
33,767
175
Minions Killed
351
0
Camps Cleared
0
891,818
Distance Traveled
980,470
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,288
429
25
3
0
194,149
0
W
Surtr
6,516
652
62
6
0
188,959
0
L
Awilix
4,873
487
72
7
0
220,888
0
W
Serqet
7,593
759
89
9
0
265,265
0
W
Sylvanus
6,061
606
50
5
0
163,645
2
L
Aphrodite
4,315
432
22
2
0
182,969
3
L
Danzaburou
4,423
442
44
4
0
179,244
0
L
Guan Yu
3,871
387
12
1
0
114,568
0
W
Discordia
7,071
707
78
8
0
190,011
0
W
Cupid
6,526
653
72
7
0
172,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role