Player Matchup

Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
DutchSniper7924
Athena
Silver II
Level 89
God Stats
14W - 10L
1,400 SR
Queue Stats
116W - 137L
1,198 MMR
Solo
Ravana
Ravana
Bronze III
TheBoneIess
Ravana
Bronze III
Level 126
God Stats
3W - 2L
1,283 SR
Queue Stats
15W - 19L
1,317 MMR
Party 2
Artemis
Artemis
Silver III
Toxic_Betz
Artemis
Silver III
Level 120
God Stats
8W - 3L
1,827 SR
Queue Stats
50W - 74L
1,177 MMR
Party 2
Lancelot
Lancelot
Silver I
psylixx__
Lancelot
Silver I
Level 103
God Stats
40W - 31L
1,419 SR
Queue Stats
612W - 624L
1,209 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,486 SR
1,280 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,612 SR
1,224 MMR
Hel
Hel
Bronze IV
Dx0675
Hel
Bronze IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,180 MMR
Solo
Terra
Terra
Silver I
Leutjee
Terra
Silver I
Level 68
God Stats
3W - 2L
1,727 SR
Queue Stats
57W - 65L
1,186 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
NDrew2k
Sun Wukong
Silver II
Level 138
God Stats
11W - 13L
1,532 SR
Queue Stats
19W - 33L
1,215 MMR
Solo
Thor
Thor
Silver III
TheDarkn3sS1
Thor
Silver III
Level 159
God Stats
2W - 4L
1,533 SR
Queue Stats
14W - 26L
1,223 MMR
Solo
Medusa
Medusa
Silver V
iFunkyNL
Medusa
Silver V
Level 64
God Stats
4W - 5L
1,769 SR
Queue Stats
16W - 22L
1,317 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
5 / 2 / 1
6,822
682
3,168
4,347
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 2
5,440
544
2,412
5,136
3,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
11
4 / 0 / 4
6,234
623
5,145
4,647
2,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Toxic_Betz
Artemis
11
1 / 1 / 1
5,656
566
4,951
4,888
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
psylixx__
Lancelot
10
1 / 0 / 0
6,246
625
3,150
5,835
2,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bans
AchillesBake KujiraKukulkanThanatos

VS

Bans
ArachneSusanoNe ZhaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Dx0675
Hel
9
1 / 4 / 0
5,036
504
2,021
7,516
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Terra
Leutjee
Terra
8
0 / 2 / 1
4,815
482
946
8,678
4,776
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
NDrew2k
Sun Wukong
10
0 / 1 / 0
5,278
528
2,730
5,897
2,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 2 / 2
5,370
537
2,102
8,423
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
iFunkyNL
Medusa
9
1 / 2 / 0
4,959
496
3,775
6,168
2,202
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
3
3
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
2
1
2.75
W
0
0
2
1
L
Hel
Dx0675
Hel
1
4
0
0.25
L
Terra
Leutjee
Terra
0
2
1
0.25
L
Sun Wukong
NDrew2k
Sun Wukong
0
1
0
0
W
Ravana
4
0
4
6
L
1
2
2
1
W
Artemis
Toxic_Betz
Artemis
1
1
1
1.5
L
Medusa
iFunkyNL
Medusa
1
2
0
0.5
W
Lancelot
psylixx__
Lancelot
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,826
Damage
11,574
24,853
Taken
36,682
12,074
Mitigated
15,518
6,333
Healing
10,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,168
399
0
500
4,347
1,387
0
1,730
2,617
42,238
2,863
W
2,412
246
0
1,841
5,136
3,631
0
466
4,670
23,204
1,302
L
Hel
Dx0675
Hel
2,021
99
538
2,084
7,516
2,615
0
2,284
5,232
29,890
0
L
Terra
Leutjee
Terra
946
259
1,442
2,266
8,678
4,776
0
1,536
7,142
14,481
0
L
Sun Wukong
NDrew2k
Sun Wukong
2,730
627
0
1,559
5,897
2,459
0
0
5,527
0
39,570
W
Ravana
5,145
900
0
1,013
4,647
2,471
0
509
4,138
0
48,505
L
2,102
510
0
711
8,423
3,466
0
587
7,836
0
41,691
W
Artemis
Toxic_Betz
Artemis
4,951
1,952
0
655
4,888
1,924
0
589
4,299
0
44,462
L
Medusa
iFunkyNL
Medusa
3,775
1,940
0
1,414
6,168
2,202
20
1,151
5,017
0
32,985
W
Lancelot
psylixx__
Lancelot
3,150
908
0
2,324
5,835
2,661
0
406
5,429
0
41,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,398
Gold Earned
25,458
348
Minions Killed
268
0
Camps Cleared
0
1,014,285
Distance Traveled
942,957
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,822
682
90
9
0
186,119
0
W
Athena
5,440
544
42
4
0
210,243
4
L
Hel
5,036
504
55
6
0
167,663
2
L
Terra
4,815
482
25
3
0
192,040
0
L
Sun Wukong
5,278
528
65
7
0
187,173
3
W
Ravana
6,234
623
75
8
0
236,253
0
L
Thor
5,370
537
71
7
0
213,901
0
W
Artemis
5,656
566
74
7
0
184,210
0
L
Medusa
4,959
496
52
5
0
182,180
0
W
Lancelot
6,246
625
67
7
0
197,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role