Player Matchup

Ah Puch
Ah Puch
Dalligator
Ah Puch
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 76L
1,502 Elo+
Party 1
Neith
Neith
PlzGodPlz
Neith
Level 68
God Stats
35W - 27L
1,533 SR
Queue Stats
114W - 110L
1,425 Elo+
Solo
Thanatos
Thanatos
Psyco Ivy
Thanatos
Level 69
God Stats
2W - 2L
1,387 SR
Queue Stats
139W - 213L
1,475 Elo+
Solo
Amaterasu
Amaterasu
ZachHuncho
Amaterasu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,429 Elo+
Party 1
Charon
Charon
fainerr
Charon
Level 137
God Stats
5W - 3L
1,500 SR
Queue Stats
50W - 55L
1,466 Elo+
Party 1
Team Averages
Level 101
1,484 SR
1,459 Elo+

VS

Team Averages
Level 149
1,490 SR
1,527 Elo+
Nemesis
Nemesis
 
Nemesis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DestroyF
Neith
Level 196
God Stats
194W - 203L
1,616 SR
Queue Stats
632W - 677L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
Distôpic
Sun Wukong
Level 148
God Stats
1W - 3L
1,327 SR
Queue Stats
171W - 162L
1,458 Elo+
Solo
Ra
Ra
Killer walo62
Ra
Level 109
God Stats
2W - 8L
1,500 SR
Queue Stats
88W - 77L
1,538 Elo+
Solo
Kuzenbo
Kuzenbo
Siegfriedhohen
Kuzenbo
Level 154
God Stats
6W - 6L
1,506 SR
Queue Stats
63W - 80L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dalligator
Ah Puch
10
0 / 1 / 1
4,802
960
5,568
3,480
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
PlzGodPlz
Neith
10
0 / 0 / 1
4,635
927
2,660
1,451
569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Psyco Ivy
Thanatos
8
0 / 1 / 2
4,465
893
1,534
2,086
863
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Amaterasu
ZachHuncho
Amaterasu
11
2 / 0 / 0
5,248
1,050
831
3,889
2,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Charon
fainerr
Charon
10
0 / 0 / 2
4,863
973
3,460
4,080
3,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 0 / 1
4,712
942
2,412
3,143
1,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Neith
DestroyF
Neith
11
2 / 0 / 0
5,639
1,128
2,592
5,254
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Distôpic
Sun Wukong
10
0 / 0 / 2
4,930
986
2,790
4,192
3,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 2
5,121
1,024
2,773
3,808
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 0
2,688
538
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
2
Kills
2
2
Deaths
2
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
1
0.5
W
Ah Puch
Dalligator
Ah Puch
0
1
1
0.5
L
Neith
DestroyF
Neith
2
0
0
2
L
Sun Wukong
Distôpic
Sun Wukong
0
0
2
1
L
0
2
2
0.5
W
Neith
PlzGodPlz
Neith
0
0
1
0.5
W
Thanatos
Psyco Ivy
Thanatos
0
1
2
1
L
0
0
0
0
W
Amaterasu
ZachHuncho
Amaterasu
2
0
0
2
W
Charon
fainerr
Charon
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,053
Damage
10,567
14,986
Taken
16,397
7,995
Mitigated
7,830
5,571
Healing
4,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,412
720
0
373
3,143
1,186
0
817
2,152
0
9,675
W
Ah Puch
Dalligator
Ah Puch
5,568
321
0
1,626
3,480
1,378
266
26
3,454
18,533
0
L
Neith
DestroyF
Neith
2,592
828
0
2,850
5,254
2,099
0
3,208
1,966
0
17,611
L
Sun Wukong
Distôpic
Sun Wukong
2,790
144
0
526
4,192
3,054
0
2,630
1,359
0
13,972
L
2,773
501
17
932
3,808
1,491
0
1,757
1,760
16,704
0
W
Neith
PlzGodPlz
Neith
2,660
1,203
0
492
1,451
569
544
191
1,260
0
10,955
W
Thanatos
Psyco Ivy
Thanatos
1,534
276
0
782
2,086
863
0
465
1,621
0
3,217
L
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
ZachHuncho
Amaterasu
831
240
0
1,177
3,889
2,133
0
754
3,079
0
13,444
W
Charon
fainerr
Charon
3,460
689
0
1,494
4,080
3,052
0
1,223
2,799
11,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,013
Gold Earned
23,090
116
Minions Killed
125
0
Camps Cleared
0
497,526
Distance Traveled
475,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,712
942
19
4
0
118,425
0
W
Ah Puch
4,802
960
30
6
0
111,570
0
L
Neith
5,639
1,128
43
9
0
118,721
0
L
Sun Wukong
4,930
986
32
6
0
122,228
0
L
Ra
5,121
1,024
31
6
0
116,624
0
W
Neith
4,635
927
24
5
0
97,930
0
W
Thanatos
4,465
893
7
1
0
47,665
0
L
Kuzenbo
2,688
538
0
0
0
0
0
W
Amaterasu
5,248
1,050
31
6
0
125,463
0
W
Charon
4,863
973
24
5
0
114,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role