Player Matchup

Baron Samedi
Baron Samedi
HennynCoKe24
Baron Samedi
Level 142
God Stats
6W - 6L
1,260 SR
Queue Stats
131W - 142L
1,466 Elo+
Party 1
Anhur
Anhur
JerryShell
Anhur
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
178W - 187L
1,443 Elo+
Solo
Bacchus
Bacchus
NEVER LACKIN357
Bacchus
Level 91
God Stats
23W - 17L
1,762 SR
Queue Stats
128W - 132L
1,548 Elo+
Party 1
Tiamat
Tiamat
Voshianity
Tiamat
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,283 Elo+
Solo
Chronos
Chronos
vinooo772
Chronos
Level 69
God Stats
3W - 2L
1,387 SR
Queue Stats
44W - 50L
1,491 Elo+
Solo
Team Averages
Level 107
1,482 SR
1,446 Elo+

VS

Team Averages
Level 128
1,505 SR
1,497 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DrBariyos
Achilles
Level 117
God Stats
7W - 4L
1,310 SR
Queue Stats
156W - 177L
1,473 Elo+
Party 2
Danzaburou
Danzaburou
Shakeiss
Danzaburou
Level 105
God Stats
9W - 5L
1,642 SR
Queue Stats
98W - 96L
1,549 Elo+
Party 2
Anubis
Anubis
Xavius
Anubis
Level 146
God Stats
23W - 16L
1,575 SR
Queue Stats
38W - 54L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HennynCoKe24
Baron Samedi
16
4 / 3 / 4
9,811
818
12,173
12,661
7,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
17
3 / 4 / 2
10,232
853
9,336
13,561
4,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 3 / 6
9,397
783
4,484
12,866
15,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Voshianity
Tiamat
16
1 / 0 / 5
9,199
767
4,649
12,009
11,700
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
vinooo772
Chronos
16
0 / 3 / 3
9,263
772
6,989
12,061
4,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
4 / 2 / 5
9,565
797
10,002
10,987
6,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
 
Chaac
14
2 / 0 / 5
8,763
730
6,459
7,307
5,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
DrBariyos
Achilles
16
3 / 2 / 2
9,172
764
8,634
13,684
6,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
Shakeiss
Danzaburou
16
1 / 2 / 7
9,688
807
9,529
8,421
3,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Xavius
Anubis
16
3 / 3 / 7
9,515
793
16,737
12,075
6,739
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
9
Kills
13
13
Deaths
9
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
2
5
3.25
L
Chaac
 
Chaac
2
0
5
4.5
L
Achilles
DrBariyos
Achilles
3
2
2
2
W
Baron Samedi
HennynCoKe24
Baron Samedi
4
3
4
2
W
Anhur
3
4
2
1
W
1
3
6
1.33
L
Danzaburou
Shakeiss
Danzaburou
1
2
7
2.25
W
Tiamat
Voshianity
Tiamat
1
0
5
3.5
L
Anubis
Xavius
Anubis
3
3
7
2.17
W
Chronos
vinooo772
Chronos
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,631
Damage
51,361
63,158
Taken
52,474
43,550
Mitigated
29,512
14,934
Healing
15,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
10,002
1,797
0
4,078
10,987
6,681
0
6,307
4,580
26,506
1,284
L
Chaac
 
Chaac
6,459
259
0
4,342
7,307
5,981
0
3,069
4,102
0
15,170
L
Achilles
DrBariyos
Achilles
8,634
1,345
0
405
13,684
6,270
0
6,772
6,738
0
30,418
W
Baron Samedi
HennynCoKe24
Baron Samedi
12,173
375
1,733
3,063
12,661
7,150
42
4,181
8,035
23,387
0
W
Anhur
9,336
5,257
0
3,122
13,561
4,573
232
6,525
6,857
0
42,914
W
4,484
494
0
3,108
12,866
15,395
102
5,524
7,108
15,897
0
L
Danzaburou
Shakeiss
Danzaburou
9,529
2,766
0
2,407
8,421
3,841
927
3,651
4,700
0
36,224
W
Tiamat
Voshianity
Tiamat
4,649
429
195
2,169
12,009
11,700
908
4,181
7,358
17,233
611
L
Anubis
Xavius
Anubis
16,737
499
0
4,172
12,075
6,739
772
7,209
4,670
37,703
0
W
Chronos
vinooo772
Chronos
6,989
1,756
0
1,544
12,061
4,732
1,384
4,936
6,855
28,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,902
Gold Earned
46,703
210
Minions Killed
243
0
Camps Cleared
0
1,182,717
Distance Traveled
1,121,284
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,565
797
46
4
0
247,804
0
L
Chaac
8,763
730
29
2
0
154,166
0
L
Achilles
9,172
764
51
4
0
275,063
2
W
Baron Samedi
9,811
818
30
3
0
255,035
0
W
Anhur
10,232
853
55
5
0
217,897
0
W
Bacchus
9,397
783
17
1
0
236,939
0
L
Danzaburou
9,688
807
64
5
0
242,655
4
W
Tiamat
9,199
767
33
3
0
252,038
0
L
Anubis
9,515
793
53
4
0
201,596
1
W
Chronos
9,263
772
75
6
0
220,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role