Player Matchup

King Arthur
King Arthur
B1GR1C
King Arthur
Level 108
God Stats
1W - 5L
1,500 SR
Queue Stats
14W - 19L
1,545 Elo+
Solo
Hachiman
Hachiman
JosarRatatat
Hachiman
Level 123
God Stats
2W - 2L
1,707 SR
Queue Stats
31W - 33L
1,486 Elo+
Solo
Hou Yi
Hou Yi
lBellum
Hou Yi
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 30L
1,655 Elo+
Solo
Persephone
Persephone
sotetmancs
Persephone
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 52L
1,430 Elo+
Solo
Sylvanus
Sylvanus
v Unexposed
Sylvanus
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 108L
1,535 Elo+
Solo
Team Averages
Level 122
1,541 SR
1,530 Elo+

VS

Team Averages
Level 126
1,572 SR
1,493 Elo+
Ares
Ares
A-Ridgey
Ares
Level 96
God Stats
2W - 1L
1,521 SR
Queue Stats
7W - 10L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
Cascana_69
Sun Wukong
Level 109
God Stats
2W - 0L
1,715 SR
Queue Stats
106W - 111L
1,505 Elo+
Party 1
Amaterasu
Amaterasu
Cordovil_36
Amaterasu
Level 129
God Stats
7W - 1L
1,847 SR
Queue Stats
178W - 205L
1,431 Elo+
Party 1
Janus
Janus
NaveSilva
Janus
Level 149
God Stats
4W - 3L
1,500 SR
Queue Stats
368W - 402L
1,467 Elo+
Party 1
Cupid
Cupid
carlitos1_bcn
Cupid
Level 147
God Stats
1W - 2L
1,275 SR
Queue Stats
43W - 47L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
B1GR1C
King Arthur
11
0 / 6 / 0
7,074
416
3,627
15,089
9,670
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
JosarRatatat
Hachiman
13
1 / 2 / 1
7,740
455
8,589
11,287
4,174
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
lBellum
Hou Yi
16
3 / 2 / 2
8,573
504
9,777
15,314
7,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
sotetmancs
Persephone
14
1 / 4 / 4
8,732
514
10,303
12,443
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
v Unexposed
Sylvanus
13
0 / 2 / 1
7,251
427
6,429
15,426
14,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 1 / 7
7,903
465
6,578
15,526
15,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Cascana_69
Sun Wukong
17
5 / 0 / 5
10,373
610
11,850
9,678
12,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Cordovil_36
Amaterasu
17
6 / 1 / 7
10,057
592
12,839
16,066
9,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mace

Mace

+10
Physical Power

Janus
NaveSilva
Janus
16
3 / 4 / 6
9,750
574
9,838
12,488
5,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 0 / 0
8,365
492
7,621
11,994
6,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
16
16
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ares
1
1
7
4.5
L
King Arthur
B1GR1C
King Arthur
0
6
0
0
W
Sun Wukong
Cascana_69
Sun Wukong
5
0
5
7.5
W
Amaterasu
Cordovil_36
Amaterasu
6
1
7
9.5
L
Hachiman
JosarRatatat
Hachiman
1
2
1
0.75
W
Janus
NaveSilva
Janus
3
4
6
1.5
W
1
0
0
1
L
Hou Yi
lBellum
Hou Yi
3
2
2
2
L
Persephone
sotetmancs
Persephone
1
4
4
0.75
L
Sylvanus
v Unexposed
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,725
Damage
48,726
69,559
Taken
65,752
39,736
Mitigated
49,773
23,107
Healing
19,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
6,578
490
571
3,402
15,526
15,091
0
3,104
12,422
28,583
0
L
King Arthur
B1GR1C
King Arthur
3,627
952
0
3,346
15,089
9,670
0
1,933
12,519
0
39,368
W
Sun Wukong
Cascana_69
Sun Wukong
11,850
1,707
0
2,211
9,678
12,589
392
476
9,202
1,334
82,317
W
Amaterasu
Cordovil_36
Amaterasu
12,839
4,967
0
5,431
16,066
9,930
358
5,795
10,271
0
91,783
L
Hachiman
JosarRatatat
Hachiman
8,589
4,706
0
4,353
11,287
4,174
660
3,364
7,404
0
67,006
W
Janus
NaveSilva
Janus
9,838
235
0
500
12,488
5,882
36
4,890
7,598
80,217
1,768
W
7,621
2,513
1,088
6,054
11,994
6,281
0
2,252
9,742
0
74,769
L
Hou Yi
lBellum
Hou Yi
9,777
4,179
0
4,408
15,314
7,424
0
3,334
11,685
0
84,887
L
Persephone
sotetmancs
Persephone
10,303
383
0
3,506
12,443
4,228
25
3,227
8,822
64,335
0
L
Sylvanus
v Unexposed
Sylvanus
6,429
1,189
2,256
5,238
15,426
14,240
352
4,481
10,522
36,169
14,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,370
Gold Earned
46,448
454
Minions Killed
550
0
Camps Cleared
0
1,574,692
Distance Traveled
1,785,573
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,903
465
22
1
0
366,745
5
L
King Arthur
7,074
416
62
4
0
334,616
0
W
Sun Wukong
10,373
610
123
7
0
314,810
0
W
Amaterasu
10,057
592
127
7
0
415,266
0
L
Hachiman
7,740
455
88
5
0
295,885
3
W
Janus
9,750
574
141
8
0
348,782
0
W
Cupid
8,365
492
137
8
0
339,970
0
L
Hou Yi
8,573
504
128
8
0
347,165
2
L
Persephone
8,732
514
89
5
0
302,115
2
L
Sylvanus
7,251
427
87
5
0
294,911
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role