Player Matchup

Raijin
Raijin
BurntSundae
Raijin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 74L
1,826 Elo+
Party 2
Athena
Athena
DrSlippyslide5
Athena
Level 104
God Stats
2W - 1L
1,571 SR
Queue Stats
49W - 52L
1,397 Elo+
Party 3
Arachne
Arachne
GlennieKitty
Arachne
Level 108
God Stats
3W - 3L
1,672 SR
Queue Stats
46W - 48L
1,746 Elo+
Party 2
Hachiman
Hachiman
HorusAlmighty03
Hachiman
Level 15
God Stats
10W - 8L
1,426 SR
Queue Stats
23W - 29L
1,364 Elo+
Party 3
Surtr
Surtr
WhatzHizNutz
Surtr
Level 16
God Stats
2W - 2L
1,442 SR
Queue Stats
21W - 18L
1,456 Elo+
Party 3
Team Averages
Level 73
1,522 SR
1,558 Elo+

VS

Team Averages
Level 54
1,400 SR
1,581 Elo+
Xbalanque
Xbalanque
GodLike420Qc
Xbalanque
Level 108
God Stats
15W - 3L
1,213 SR
Queue Stats
886W - 128L
1,775 Elo+
Party 4
Kukulkan
Kukulkan
LarrLarr
Kukulkan
Level 17
God Stats
54W - 45L
1,480 SR
Queue Stats
54W - 45L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
LordOfGoblins
Baron Samedi
Level 3
God Stats
0W - 2L
1,308 SR
Queue Stats
7W - 7L
1,318 Elo+
Party 1
Fenrir
Fenrir
Shimibuku
Fenrir
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 52L
1,490 Elo+
Party 1
Amaterasu
Amaterasu
Yom3n
Amaterasu
Level 43
God Stats
8W - 1L
1,500 SR
Queue Stats
340W - 39L
1,882 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
1 / 2 / 11
9,824
1,092
18,459
7,974
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 0 / 8
10,269
1,141
7,518
10,249
10,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
GlennieKitty
Arachne
15
6 / 4 / 7
10,450
1,161
9,523
11,383
6,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
15
3 / 1 / 3
9,550
1,061
3,371
8,030
3,491
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 6
9,683
1,076
8,525
12,301
10,355
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

268

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GodLike420Qc
Xbalanque
14
0 / 2 / 5
8,574
953
5,703
6,148
2,437
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kukulkan
LarrLarr
Kukulkan
15
1 / 2 / 6
9,661
1,073
10,087
7,013
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
LordOfGoblins
Baron Samedi
15
1 / 8 / 5
9,113
1,013
7,851
11,958
5,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Shimibuku
Fenrir
15
4 / 1 / 3
10,110
1,123
8,674
11,224
6,628
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Yom3n
Amaterasu
15
4 / 1 / 5
10,215
1,135
14,553
15,396
17,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
14
Kills
10
10
Deaths
14
35
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Raijin
1
2
11
3.25
W
1
0
8
5
W
Arachne
GlennieKitty
Arachne
6
4
7
2.38
L
Xbalanque
GodLike420Qc
Xbalanque
0
2
5
1.25
W
Hachiman
3
1
3
4.5
L
Kukulkan
LarrLarr
Kukulkan
1
2
6
2
L
Baron Samedi
LordOfGoblins
Baron Samedi
1
8
5
0.44
L
Fenrir
Shimibuku
Fenrir
4
1
3
5.5
W
3
3
6
2
L
Amaterasu
Yom3n
Amaterasu
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,396
Damage
46,868
49,937
Taken
51,739
34,795
Mitigated
35,476
4,168
Healing
6,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
18,459
1,286
0
0
7,974
3,525
0
2,688
5,197
41,853
0
W
7,518
1,761
0
1,049
10,249
10,576
0
2,917
7,101
12,327
487
W
Arachne
GlennieKitty
Arachne
9,523
6,849
0
1,585
11,383
6,848
0
2,880
8,373
0
19,173
L
Xbalanque
GodLike420Qc
Xbalanque
5,703
2,404
0
230
6,148
2,437
0
3,313
2,623
0
15,880
W
Hachiman
3,371
2,622
0
0
8,030
3,491
0
3,521
4,335
0
26,444
L
Kukulkan
LarrLarr
Kukulkan
10,087
889
0
0
7,013
3,349
0
3,598
3,239
42,540
0
L
Baron Samedi
LordOfGoblins
Baron Samedi
7,851
1,174
649
912
11,958
5,858
0
7,386
4,257
21,033
0
L
Fenrir
Shimibuku
Fenrir
8,674
1,998
0
1,987
11,224
6,628
0
3,832
7,162
0
18,698
W
8,525
3,392
0
1,534
12,301
10,355
0
5,932
6,052
447
16,231
L
Amaterasu
Yom3n
Amaterasu
14,553
5,374
0
2,746
15,396
17,204
0
6,568
8,545
0
26,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,776
Gold Earned
47,673
177
Minions Killed
205
6
Camps Cleared
5
858,986
Distance Traveled
803,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,824
1,092
66
7
3
168,653
0
W
Athena
10,269
1,141
11
1
0
196,592
0
W
Arachne
10,450
1,161
28
3
1
175,520
0
L
Xbalanque
8,574
953
22
2
0
119,916
0
W
Hachiman
9,550
1,061
50
6
1
144,531
0
L
Kukulkan
9,661
1,073
89
10
0
150,346
0
L
Baron Samedi
9,113
1,013
32
4
1
136,880
0
L
Fenrir
10,110
1,123
27
3
3
214,718
0
W
Surtr
9,683
1,076
22
2
1
173,690
0
L
Amaterasu
10,215
1,135
35
4
1
181,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role