Player Matchup

Terra
Terra
Gold I
BoItLightning
Terra
Gold I
Level 165
God Stats
3W - 0L
1,500 SR
Queue Stats
220W - 204L
1,722 MMR
Solo
Merlin
Merlin
Gold II
ProfoundHatred
Merlin
Gold II
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 31L
1,722 MMR
Solo
Hachiman
Hachiman
Gold I
Tourmby
Hachiman
Gold I
Level 161
God Stats
10W - 6L
1,708 SR
Queue Stats
136W - 98L
1,846 MMR
Party 2
Osiris
Osiris
Silver I
feeper
Osiris
Silver I
Level 158
God Stats
11W - 2L
1,418 SR
Queue Stats
114W - 94L
1,584 MMR
Party 2
Camazotz
Camazotz
Gold I
vanastina
Camazotz
Gold I
Level 162
God Stats
3W - 1L
1,693 SR
Queue Stats
42W - 40L
1,723 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,564 SR
1,719 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,558 SR
1,681 MMR
Agni
Agni
Gold II
 
Agni
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold I
Fufox17
Ravana
Gold I
Level 191
God Stats
5W - 7L
1,750 SR
Queue Stats
169W - 167L
1,727 MMR
Solo
Bellona
Bellona
Platinum III
IEkK0zSI
Bellona
Platinum III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,822 MMR
Party 1
Bacchus
Bacchus
Platinum V
LofteyTV
Bacchus
Platinum V
Level 93
God Stats
68W - 57L
1,658 SR
Queue Stats
127W - 133L
1,709 MMR
Solo
Rama
Rama
Gold I
Rýan
Rama
Gold I
Level 186
God Stats
7W - 6L
1,381 SR
Queue Stats
122W - 116L
1,648 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
7,124
509
6,220
8,282
7,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 1 / 2
7,349
525
6,394
5,376
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Tourmby
Hachiman
15
2 / 1 / 1
8,335
595
7,708
8,539
3,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
feeper
Osiris
14
1 / 1 / 1
8,301
593
9,329
14,584
18,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
vanastina
Camazotz
12
3 / 0 / 2
6,884
492
5,903
12,474
4,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Bake KujiraAresThanatosArachne

VS

Bans
KukulkanSusanoAthenaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
0 / 3 / 1
6,748
482
5,553
7,709
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ravana
Fufox17
Ravana
14
2 / 1 / 1
7,109
508
4,041
6,152
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
IEkK0zSI
Bellona
14
0 / 0 / 2
8,259
590
8,201
14,585
21,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
LofteyTV
Bacchus
12
1 / 0 / 1
6,726
480
4,611
10,187
10,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
Rýan
Rama
13
0 / 3 / 1
7,103
507
3,524
9,382
3,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
7
Kills
3
3
Deaths
7
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
3
1
0.17
W
1
0
3
2.5
L
Ravana
Fufox17
Ravana
2
1
1
2.5
L
Bellona
IEkK0zSI
Bellona
0
0
2
1
L
Bacchus
LofteyTV
Bacchus
1
0
1
1.5
W
0
1
2
1
L
Rama
Rýan
Rama
0
3
1
0.17
W
Hachiman
Tourmby
Hachiman
2
1
1
2.5
W
Osiris
feeper
Osiris
1
1
1
1.5
W
Camazotz
vanastina
Camazotz
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,554
Damage
25,930
49,255
Taken
48,015
36,450
Mitigated
41,136
21,911
Healing
14,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,553
442
0
760
7,709
3,075
0
4,722
2,665
60,068
0
W
6,220
707
319
3,200
8,282
7,087
0
4,056
4,224
27,192
0
L
Ravana
Fufox17
Ravana
4,041
1,087
0
3,154
6,152
2,738
0
1,263
4,825
0
65,121
L
Bellona
IEkK0zSI
Bellona
8,201
3,785
0
6,047
14,585
21,654
0
64
14,521
0
78,719
L
Bacchus
LofteyTV
Bacchus
4,611
503
0
3,035
10,187
10,384
0
4,607
5,411
20,557
0
W
6,394
484
0
1,357
5,376
2,313
0
2,417
2,959
58,125
4,608
L
Rama
Rýan
Rama
3,524
2,936
0
1,852
9,382
3,285
198
1,329
8,053
0
64,633
W
Hachiman
Tourmby
Hachiman
7,708
5,038
0
3,584
8,539
3,699
0
1,190
7,349
0
83,606
W
Osiris
feeper
Osiris
9,329
3,323
0
7,386
14,584
18,565
0
611
13,973
648
76,282
W
Camazotz
vanastina
Camazotz
5,903
1,490
0
6,065
12,474
4,786
0
1,888
10,586
0
53,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,993
Gold Earned
35,945
525
Minions Killed
502
0
Camps Cleared
0
1,437,295
Distance Traveled
1,435,570
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,748
482
115
8
0
281,846
3
W
Terra
7,124
509
39
3
0
306,209
6
L
Ravana
7,109
508
107
8
0
302,485
0
L
Bellona
8,259
590
134
10
0
267,130
2
L
Bacchus
6,726
480
21
2
0
306,066
7
W
Merlin
7,349
525
127
9
0
265,263
1
L
Rama
7,103
507
125
9
0
278,043
0
W
Hachiman
8,335
595
141
10
0
273,350
1
W
Osiris
8,301
593
133
10
0
265,185
3
W
Camazotz
6,884
492
85
6
0
327,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role