Player Matchup

Baron Samedi
Baron Samedi
BillyBob998_
Baron Samedi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 38L
1,563 Elo+
Party 2
Surtr
Surtr
CABRAKDAN420
Surtr
Level 91
God Stats
44W - 26L
1,665 SR
Queue Stats
48W - 29L
1,601 Elo+
Party 2
Chronos
Chronos
Gyinbleid
Chronos
Level 155
God Stats
4W - 7L
1,440 SR
Queue Stats
100W - 103L
1,582 Elo+
Party 1
Danzaburou
Danzaburou
Lumik830
Danzaburou
Level 119
God Stats
3W - 3L
1,325 SR
Queue Stats
84W - 95L
1,454 Elo+
Party 1
Cerberus
Cerberus
Sl33pyJo3x69
Cerberus
Level 47
God Stats
2W - 0L
1,713 SR
Queue Stats
21W - 21L
1,522 Elo+
Party 2
Team Averages
Level 112
1,529 SR
1,545 Elo+

VS

Team Averages
Level 126
1,409 SR
1,489 Elo+
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Breo664
Achilles
Level 93
God Stats
0W - 3L
1,258 SR
Queue Stats
100W - 92L
1,431 Elo+
Solo
Tiamat
Tiamat
Rokern
Tiamat
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 70L
1,545 Elo+
Party 3
Awilix
Awilix
Smako900
Awilix
Level 78
God Stats
0W - 3L
1,276 SR
Queue Stats
117W - 114L
1,558 Elo+
Party 3
Vulcan
Vulcan
jhony1981669
Vulcan
Level 155
God Stats
1W - 3L
1,511 SR
Queue Stats
8W - 13L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BillyBob998_
Baron Samedi
11
2 / 1 / 1
6,373
637
3,216
5,604
2,214
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
6 / 2 / 2
6,302
630
5,060
7,400
3,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chronos
Gyinbleid
Chronos
12
1 / 0 / 2
6,778
678
2,798
4,541
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Lumik830
Danzaburou
11
0 / 1 / 1
5,944
594
5,856
5,945
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Sl33pyJo3x69
Cerberus
10
1 / 1 / 1
5,733
573
2,584
8,520
4,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 2
6,125
613
6,068
5,936
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Breo664
Achilles
9
2 / 2 / 1
6,000
600
5,526
9,173
6,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
Rokern
Tiamat
10
0 / 3 / 0
5,193
519
2,504
6,626
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Smako900
Awilix
7
0 / 1 / 0
4,240
424
0
5,615
2,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vulcan
9
0 / 4 / 1
5,323
532
2,320
7,105
3,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
3
5
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
2
2
W
Baron Samedi
BillyBob998_
Baron Samedi
2
1
1
2.5
L
Achilles
Breo664
Achilles
2
2
1
1.25
W
6
2
2
3.5
W
Chronos
Gyinbleid
Chronos
1
0
2
2
W
Danzaburou
Lumik830
Danzaburou
0
1
1
0.5
L
Tiamat
Rokern
Tiamat
0
3
0
0
W
Cerberus
Sl33pyJo3x69
Cerberus
1
1
1
1.5
L
Awilix
Smako900
Awilix
0
1
0
0
L
Vulcan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,514
Damage
16,418
32,010
Taken
34,455
13,899
Mitigated
17,076
12,403
Healing
10,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,068
3,221
0
3,907
5,936
2,201
94
480
5,456
0
55,103
W
Baron Samedi
BillyBob998_
Baron Samedi
3,216
351
34
1,372
5,604
2,214
0
1,756
3,528
43,490
1,219
L
Achilles
Breo664
Achilles
5,526
1,308
0
1,899
9,173
6,063
0
2,190
6,983
0
16,107
W
5,060
1,764
0
3,385
7,400
3,463
5
579
6,821
1,021
35,031
W
Chronos
Gyinbleid
Chronos
2,798
685
0
1,785
4,541
1,827
390
2,092
2,449
54,361
2,947
W
Danzaburou
Lumik830
Danzaburou
5,856
1,841
0
2,458
5,945
2,169
0
0
5,945
0
58,348
L
Tiamat
Rokern
Tiamat
2,504
135
0
998
6,626
3,485
0
2,334
4,162
33,576
1,526
W
Cerberus
Sl33pyJo3x69
Cerberus
2,584
188
1,147
2,222
8,520
4,226
0
0
8,520
14,595
0
L
Awilix
Smako900
Awilix
0
0
0
955
5,615
2,053
0
256
5,323
0
16,805
L
Vulcan
2,320
877
0
2,363
7,105
3,274
0
3,329
3,776
27,466
351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,130
Gold Earned
26,881
360
Minions Killed
271
0
Camps Cleared
0
1,008,414
Distance Traveled
896,328
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,125
613
103
10
0
185,408
0
W
Baron Samedi
6,373
637
87
9
0
171,670
0
L
Achilles
6,000
600
17
2
0
220,293
1
W
Surtr
6,302
630
64
6
0
235,404
0
W
Chronos
6,778
678
100
10
0
213,232
0
W
Danzaburou
5,944
594
84
8
0
186,443
1
L
Tiamat
5,193
519
65
7
0
196,327
1
W
Cerberus
5,733
573
25
3
0
201,665
2
L
Awilix
4,240
424
32
3
0
131,593
0
L
Vulcan
5,323
532
54
5
0
162,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role