Player Matchup

Vamana
Vamana
Bronze III
 
Vamana
Bronze III
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Awilix
Awilix
Bronze III
GetStephSomeHelp
Awilix
Bronze III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 3
Hou Yi
Hou Yi
Gold II
LeandroGamer10
Hou Yi
Gold II
Level 149
God Stats
15W - 13L
1,500 SR
Queue Stats
324W - 321L
1,513 MMR
Solo
Janus
Janus
Silver I
aciddd
Janus
Silver I
Level 181
God Stats
11W - 16L
1,801 SR
Queue Stats
78W - 75L
1,525 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
sebapiolaxd
Kuzenbo
Gold IV
Level 122
God Stats
9W - 8L
1,642 SR
Queue Stats
64W - 65L
1,519 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 156
1,589 SR
1,511 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 157
1,582 SR
1,503 MMR
Odin
Odin
Gold II
DeveIing
Odin
Gold II
Level 205
God Stats
5W - 6L
1,715 SR
Queue Stats
150W - 161L
1,591 MMR
Party 2
Yemoja
Yemoja
Silver II
DryKrull
Yemoja
Silver II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,458 MMR
Party 1
Kukulkan
Kukulkan
Gold III
Kuzenbinho
Kukulkan
Gold III
Level 190
God Stats
2W - 2L
1,694 SR
Queue Stats
329W - 315L
1,511 MMR
Party 2
Arachne
Arachne
Gold IV
YLaKetaMiChancho
Arachne
Gold IV
Level 157
God Stats
1W - 5L
1,500 SR
Queue Stats
163W - 138L
1,464 MMR
Solo
Danzaburou
Danzaburou
Silver III
YagoFodão
Danzaburou
Silver III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,490 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
1 / 0 / 3
6,757
676
1,945
6,106
5,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 0 / 6
6,158
616
6,501
6,249
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 1
5,925
593
4,463
5,689
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
aciddd
Janus
11
3 / 0 / 2
6,283
628
2,829
3,733
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
sebapiolaxd
Kuzenbo
9
1 / 0 / 4
5,510
551
1,875
6,688
5,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
Maman BrigitteAphroditeThanatos

VS

Bans
AthenaThorSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
5
0 / 3 / 0
3,848
385
2,597
5,088
3,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
DryKrull
Yemoja
8
0 / 2 / 1
5,098
510
2,946
9,490
5,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Kuzenbinho
Kukulkan
11
0 / 0 / 0
5,513
551
1,929
3,064
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 3 / 0
3,819
382
927
5,353
1,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
YagoFodão
Danzaburou
9
1 / 2 / 0
5,049
505
4,881
5,893
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
10
Kills
1
1
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
0
3
2.5
L
Odin
0
3
0
0
L
Yemoja
DryKrull
Yemoja
0
2
1
0.25
W
3
0
6
6
L
Kukulkan
Kuzenbinho
Kukulkan
0
0
0
0
W
2
1
1
2.5
L
0
3
0
0
L
Danzaburou
YagoFodão
Danzaburou
1
2
0
0.5
W
Janus
aciddd
Janus
3
0
2
4
W
Kuzenbo
sebapiolaxd
Kuzenbo
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,613
Damage
13,280
28,465
Taken
28,888
16,491
Mitigated
13,434
9,145
Healing
9,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
1,945
476
0
1,994
6,106
5,045
0
317
5,789
0
49,115
L
Odin
2,597
855
0
1,035
5,088
3,019
0
404
4,353
0
13,322
L
Yemoja
DryKrull
Yemoja
2,946
992
1,795
2,717
9,490
5,555
0
1,989
7,461
12,164
2,682
W
6,501
2,837
0
2,718
6,249
2,392
0
783
5,466
0
46,000
L
Kukulkan
Kuzenbinho
Kukulkan
1,929
218
0
1,250
3,064
1,110
0
130
2,845
47,209
245
W
4,463
2,727
0
1,883
5,689
2,262
0
664
5,025
0
42,048
L
927
721
0
982
5,353
1,824
0
1,463
3,772
0
10,935
L
Danzaburou
YagoFodão
Danzaburou
4,881
2,681
0
1,311
5,893
1,926
0
502
5,391
0
36,862
W
Janus
aciddd
Janus
2,829
429
0
918
3,733
1,145
130
592
3,141
41,180
824
W
Kuzenbo
sebapiolaxd
Kuzenbo
1,875
992
0
1,632
6,688
5,647
0
1,934
4,754
12,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,633
Gold Earned
23,327
370
Minions Killed
229
0
Camps Cleared
0
1,053,388
Distance Traveled
797,864
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,757
676
96
10
0
212,010
0
L
Odin
3,848
385
19
2
0
127,806
0
L
Yemoja
5,098
510
21
2
0
171,575
0
W
Awilix
6,158
616
83
8
0
266,541
0
L
Kukulkan
5,513
551
91
9
0
185,804
2
W
Hou Yi
5,925
593
85
9
0
166,823
1
L
Arachne
3,819
382
22
2
0
125,738
0
L
Danzaburou
5,049
505
76
8
0
186,941
3
W
Janus
6,283
628
89
9
0
215,843
0
W
Kuzenbo
5,510
551
17
2
0
192,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role