Player Matchup

Da Ji
Da Ji
GoTTaKetCHup361
Da Ji
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,216 Elo+
Solo
Skadi
Skadi
Josh2753
Skadi
Level 28
God Stats
1W - 2L
1,298 SR
Queue Stats
4W - 9L
1,237 Elo+
Party 2
Bacchus
Bacchus
Karnage371
Bacchus
Level 34
God Stats
1W - 1L
1,667 SR
Queue Stats
53W - 41L
1,528 Elo+
Party 2
Zeus
Zeus
LegitlyCasual
Zeus
Level 39
God Stats
13W - 11L
1,547 SR
Queue Stats
25W - 25L
1,491 Elo+
Party 2
Arachne
Arachne
Richaldino12
Arachne
Level 60
God Stats
4W - 6L
1,475 SR
Queue Stats
48W - 46L
1,450 Elo+
Party 2
Team Averages
Level 39
1,497 SR
1,384 Elo+

VS

Team Averages
Level 49
1,515 SR
1,499 Elo+
Jormungandr
Jormungandr
Danna Sasori
Jormungandr
Level 37
God Stats
10W - 9L
1,554 SR
Queue Stats
342W - 293L
1,492 Elo+
Party 3
Bellona
Bellona
Pllease
Bellona
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 89L
1,521 Elo+
Party 1
Ratatoskr
Ratatoskr
ScottyB666
Ratatoskr
Level 64
God Stats
3W - 1L
1,520 SR
Queue Stats
191W - 184L
1,452 Elo+
Solo
Zeus
Zeus
Sulliyvahn
Zeus
Level 77
God Stats
3W - 1L
1,500 SR
Queue Stats
205W - 182L
1,530 Elo+
Party 1
Achilles
Achilles
TrapSwizzTheGod
Achilles
Level 21
God Stats
5W - 5L
1,500 SR
Queue Stats
159W - 137L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 0
7,532
502
8,227
15,761
6,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Josh2753
Skadi
12
2 / 5 / 5
7,222
481
9,281
13,852
5,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
Karnage371
Bacchus
12
4 / 4 / 3
7,829
522
7,518
16,228
14,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 3 / 0
7,222
481
3,848
8,106
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Richaldino12
Arachne
12
1 / 5 / 1
6,956
464
3,987
13,996
6,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Danna Sasori
Jormungandr
13
2 / 4 / 9
7,758
517
11,681
12,295
4,926
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bellona
Pllease
Bellona
14
4 / 2 / 4
8,640
576
6,842
8,690
9,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
ScottyB666
Ratatoskr
15
5 / 2 / 6
8,335
556
8,220
14,624
6,989
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 0 / 4
9,811
654
12,028
5,020
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
13
6 / 3 / 6
7,812
521
8,968
12,240
6,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
11
Kills
25
25
Deaths
11
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Danna Sasori
Jormungandr
2
4
9
1.63
L
4
8
0
0.5
L
Skadi
Josh2753
Skadi
2
5
5
0.9
L
Bacchus
Karnage371
Bacchus
4
4
3
1.38
L
0
3
0
0
W
Bellona
Pllease
Bellona
4
2
4
3
L
Arachne
Richaldino12
Arachne
1
5
1
0.3
W
Ratatoskr
ScottyB666
Ratatoskr
5
2
6
4
W
8
0
4
10
W
Achilles
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,861
Damage
47,739
67,943
Taken
52,869
35,574
Mitigated
30,428
12,190
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Danna Sasori
Jormungandr
11,681
2,957
0
1,248
12,295
4,926
192
3,737
8,558
55,447
614
L
8,227
1,873
0
1,760
15,761
6,346
0
1,892
13,369
0
54,760
L
Skadi
Josh2753
Skadi
9,281
3,817
0
2,793
13,852
5,859
82
6,695
7,053
0
49,860
L
Bacchus
Karnage371
Bacchus
7,518
872
362
4,414
16,228
14,580
0
7,200
8,425
26,738
1,196
L
3,848
133
0
1,631
8,106
2,652
0
4,766
3,291
53,677
271
W
Bellona
Pllease
Bellona
6,842
1,583
0
1,787
8,690
9,661
105
321
8,369
0
48,536
L
Arachne
Richaldino12
Arachne
3,987
3,556
0
1,230
13,996
6,137
0
2,733
11,132
0
45,572
W
Ratatoskr
ScottyB666
Ratatoskr
8,220
2,778
0
2,465
14,624
6,989
0
1,720
12,904
0
63,138
W
12,028
2,128
0
500
5,020
1,926
282
1,229
3,791
78,724
909
W
Achilles
8,968
2,990
0
2,828
12,240
6,926
659
3,983
8,257
0
28,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,761
Gold Earned
42,356
353
Minions Killed
428
0
Camps Cleared
0
1,483,252
Distance Traveled
1,522,506
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,758
517
87
6
0
284,706
0
L
Da Ji
7,532
502
78
5
0
266,537
3
L
Skadi
7,222
481
69
5
0
287,475
9
L
Bacchus
7,829
522
29
2
0
324,023
5
L
Zeus
7,222
481
102
7
0
293,703
1
W
Bellona
8,640
576
74
5
0
282,816
0
L
Arachne
6,956
464
75
5
0
311,514
0
W
Ratatoskr
8,335
556
92
6
0
326,342
0
W
Zeus
9,811
654
145
10
0
299,223
0
W
Achilles
7,812
521
30
2
0
329,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role