Player Matchup

Sylvanus
Sylvanus
Chicheater
Sylvanus
Level 145
God Stats
15W - 14L
1,432 SR
Queue Stats
172W - 154L
1,589 Elo+
Party 2
King Arthur
King Arthur
Ellie-Avers
King Arthur
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,582 Elo+
Party 1
Ah Puch
Ah Puch
TheSilverRush
Ah Puch
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,749 Elo+
Party 1
Hachiman
Hachiman
Zoleiuon
Hachiman
Level 126
God Stats
10W - 11L
1,771 SR
Queue Stats
110W - 102L
1,563 Elo+
Party 2
Lancelot
Lancelot
rapricon
Lancelot
Level 89
God Stats
4W - 4L
1,311 SR
Queue Stats
38W - 36L
1,497 Elo+
Party 1
Team Averages
Level 127
1,503 SR
1,596 Elo+

VS

Team Averages
Level 122
1,470 SR
1,514 Elo+
Odin
Odin
Cosmic_Dreamer89
Odin
Level 103
God Stats
12W - 12L
1,518 SR
Queue Stats
172W - 152L
1,535 Elo+
Solo
Ao Kuang
Ao Kuang
LeantFros
Ao Kuang
Level 215
God Stats
7W - 11L
1,281 SR
Queue Stats
138W - 126L
1,542 Elo+
Solo
Kali
Kali
MelodyRedox3112
Kali
Level 158
God Stats
8W - 9L
1,500 SR
Queue Stats
544W - 558L
1,487 Elo+
Solo
Medusa
Medusa
Nagato992
Medusa
Level 11
God Stats
1W - 3L
1,549 SR
Queue Stats
12W - 23L
1,567 Elo+
Party 3
Nox
Nox
x_knightkiller
Nox
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
241W - 224L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chicheater
Sylvanus
14
1 / 1 / 5
8,198
455
5,928
10,556
7,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Ellie-Avers
King Arthur
18
8 / 1 / 4
11,971
665
18,681
20,455
17,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
15
2 / 3 / 6
9,692
538
11,407
10,996
5,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hachiman
Zoleiuon
Hachiman
18
6 / 1 / 1
10,983
610
11,551
14,720
6,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
rapricon
Lancelot
16
5 / 3 / 7
9,580
532
9,905
14,271
7,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 5
8,546
475
6,912
17,155
14,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Ao Kuang
LeantFros
Ao Kuang
16
2 / 5 / 3
9,083
505
10,171
21,356
10,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 7 / 3
8,458
470
9,016
21,280
9,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Nagato992
Medusa
15
1 / 4 / 1
8,946
497
8,121
13,565
5,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 4 / 2
8,886
494
8,612
10,263
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
22
Kills
8
9
Deaths
22
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Chicheater
Sylvanus
1
1
5
3.5
L
0
2
5
1.25
W
King Arthur
Ellie-Avers
King Arthur
8
1
4
10
L
Ao Kuang
LeantFros
Ao Kuang
2
5
3
0.7
L
2
7
3
0.5
L
Medusa
Nagato992
Medusa
1
4
1
0.38
W
Ah Puch
2
3
6
1.67
W
Hachiman
Zoleiuon
Hachiman
6
1
1
6.5
W
Lancelot
rapricon
Lancelot
5
3
7
2.83
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,472
Damage
42,832
70,998
Taken
83,619
44,492
Mitigated
44,786
22,627
Healing
20,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Chicheater
Sylvanus
5,928
1,939
1,628
4,151
10,556
7,960
234
3,108
7,448
21,883
9,434
L
6,912
1,004
0
2,033
17,155
14,866
0
6,706
10,449
0
36,148
W
King Arthur
Ellie-Avers
King Arthur
18,681
3,241
0
6,839
20,455
17,440
242
9,217
11,238
0
96,256
L
Ao Kuang
LeantFros
Ao Kuang
10,171
1,869
0
8,174
21,356
10,075
0
323
21,033
76,539
1,249
L
9,016
4,525
0
5,798
21,280
9,740
0
3,592
17,688
0
67,414
L
Medusa
Nagato992
Medusa
8,121
2,889
0
2,845
13,565
5,177
944
1,416
12,149
0
79,330
W
Ah Puch
11,407
293
0
2,289
10,996
5,128
0
2,041
8,955
76,769
1,214
W
Hachiman
Zoleiuon
Hachiman
11,551
7,607
0
6,749
14,720
6,550
3,360
899
13,821
0
95,372
W
Lancelot
rapricon
Lancelot
9,905
2,419
0
971
14,271
7,414
468
3,110
11,161
0
73,585
L
8,612
678
0
1,580
10,263
4,928
0
4,772
5,491
75,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,424
Gold Earned
43,919
551
Minions Killed
531
0
Camps Cleared
0
1,770,443
Distance Traveled
1,815,746
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,198
455
64
4
0
337,426
3
L
Odin
8,546
475
53
3
0
406,569
0
W
King Arthur
11,971
665
145
8
0
375,361
3
L
Ao Kuang
9,083
505
100
6
0
370,938
0
L
Kali
8,458
470
101
6
0
369,924
7
L
Medusa
8,946
497
123
7
0
332,762
0
W
Ah Puch
9,692
538
111
6
0
312,993
3
W
Hachiman
10,983
610
139
8
0
329,248
0
W
Lancelot
9,580
532
92
5
0
415,415
2
L
Nox
8,886
494
154
9
0
335,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role