Player Matchup

Anhur
Anhur
ADIP K1NG
Anhur
Level 147
God Stats
1W - 2L
1,529 SR
Queue Stats
25W - 21L
1,439 Elo+
Party 1
Serqet
Serqet
AboundedWall54
Serqet
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,543 Elo+
Solo
Ao Kuang
Ao Kuang
AtlMaverick
Ao Kuang
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 64L
1,465 Elo+
Solo
Kukulkan
Kukulkan
SupremeDuck1ing
Kukulkan
Level 108
God Stats
5W - 2L
1,830 SR
Queue Stats
31W - 27L
1,490 Elo+
Party 1
Pele
Pele
rakion2
Pele
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 125L
1,500 Elo+
Solo
Team Averages
Level 111
1,572 SR
1,487 Elo+

VS

Team Averages
Level 113
1,575 SR
1,523 Elo+
Ravana
Ravana
 
Ravana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
SuceMaGraineQC
Hachiman
Level 124
God Stats
7W - 4L
1,630 SR
Queue Stats
187W - 163L
1,636 Elo+
Solo
Hel
Hel
WeDreamTogether
Hel
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,439 Elo+
Solo
Janus
Janus
amnotcreative
Janus
Level 126
God Stats
3W - 1L
1,743 SR
Queue Stats
59W - 58L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ADIP K1NG
Anhur
9
1 / 3 / 0
5,482
498
3,428
7,595
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 3
5,913
538
6,696
9,779
3,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
AtlMaverick
Ao Kuang
11
0 / 2 / 1
6,704
609
4,128
9,911
5,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
10
2 / 1 / 0
6,264
569
1,901
4,429
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
rakion2
Pele
6
0 / 8 / 0
4,270
388
1,347
9,399
2,581

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
5 / 2 / 2
6,989
635
7,934
5,908
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
 
Loki
11
0 / 1 / 3
6,096
554
4,982
7,865
2,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
13
4 / 0 / 3
7,084
644
7,422
4,018
1,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 1 / 4
6,563
597
3,260
8,280
4,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 4
6,815
620
3,406
3,725
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
15
16
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
2
2
3
W
Loki
 
Loki
0
1
3
1.5
L
Anhur
ADIP K1NG
Anhur
1
3
0
0.33
L
2
2
3
1.75
L
Ao Kuang
AtlMaverick
Ao Kuang
0
2
1
0.25
W
Hachiman
4
0
3
5.5
L
Kukulkan
2
1
0
2
W
4
1
4
6
W
2
1
4
4
L
Pele
rakion2
Pele
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,500
Damage
27,004
41,113
Taken
29,796
16,190
Mitigated
12,860
8,084
Healing
12,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,934
2,994
0
3,317
5,908
2,518
0
1,277
4,553
0
53,804
W
Loki
 
Loki
4,982
823
0
2,349
7,865
2,735
0
3,443
4,422
0
38,083
L
Anhur
ADIP K1NG
Anhur
3,428
1,323
0
1,486
7,595
2,274
0
436
7,159
0
28,846
L
6,696
2,025
0
1,250
9,779
3,939
0
1,453
8,230
0
32,918
L
Ao Kuang
AtlMaverick
Ao Kuang
4,128
1,094
0
4,288
9,911
5,966
0
333
9,538
35,174
9,143
W
Hachiman
7,422
3,799
0
1,467
4,018
1,520
357
0
4,018
0
62,697
L
Kukulkan
1,901
109
0
907
4,429
1,430
0
474
3,919
42,226
1,256
W
3,260
610
619
3,911
8,280
4,985
176
216
7,900
16,704
0
W
3,406
547
0
731
3,725
1,102
0
714
2,733
42,139
0
L
Pele
rakion2
Pele
1,347
327
0
153
9,399
2,581
0
3,646
5,601
0
4,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,633
Gold Earned
33,547
271
Minions Killed
367
0
Camps Cleared
0
1,114,804
Distance Traveled
1,196,188
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,989
635
97
9
0
244,321
4
W
Loki
6,096
554
61
6
0
246,462
3
L
Anhur
5,482
498
48
4
0
192,660
0
L
Serqet
5,913
538
53
5
0
255,377
0
L
Ao Kuang
6,704
609
80
7
0
230,779
0
W
Hachiman
7,084
644
107
10
0
222,033
0
L
Kukulkan
6,264
569
87
8
0
231,846
0
W
Hel
6,563
597
12
1
0
235,136
3
W
Janus
6,815
620
90
8
0
248,236
0
L
Pele
4,270
388
3
0
0
204,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role