Player Matchup

Terra
Terra
NutsandDolts66
Terra
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,173 Elo+
Party 1
Apollo
Apollo
Uzumaki19631
Apollo
Level 53
God Stats
2W - 3L
1,356 SR
Queue Stats
51W - 54L
1,451 Elo+
Solo
Persephone
Persephone
csasfadefqagweae
Persephone
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 63
1,452 SR
1,375 Elo+

VS

Team Averages
Level 75
1,602 SR
1,529 Elo+
Tyr
Tyr
IMPERlUS
Tyr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LeoRios1
Baron Samedi
Level 74
God Stats
5W - 2L
1,588 SR
Queue Stats
27W - 30L
1,379 Elo+
Party 2
Ne Zha
Ne Zha
LogicKonTwitch
Ne Zha
Level 63
God Stats
5W - 1L
1,717 SR
Queue Stats
32W - 23L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,802
580
2,139
8,571
6,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
11
0 / 2 / 0
6,010
601
4,314
6,803
2,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
csasfadefqagweae
Persephone
10
0 / 4 / 0
6,082
608
5,811
6,299
2,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
7,291
729
3,060
5,432
4,503
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
LeoRios1
Baron Samedi
13
4 / 0 / 6
8,319
832
8,625
7,080
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 4
7,954
795
6,953
7,454
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
10
10
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
Baron Samedi
LeoRios1
Baron Samedi
4
0
6
7
W
4
0
4
6
L
0
4
0
0
L
Apollo
0
2
0
0
L
Persephone
csasfadefqagweae
Persephone
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,264
Damage
18,638
21,673
Taken
19,966
10,956
Mitigated
11,539
2,491
Healing
9,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,060
390
112
1,467
5,432
4,503
348
1,965
3,379
0
8,188
W
Baron Samedi
LeoRios1
Baron Samedi
8,625
611
1,556
3,195
7,080
3,881
292
3,049
3,801
33,607
816
W
6,953
1,095
0
3,206
7,454
3,155
541
2,107
5,185
0
41,806
L
2,139
568
180
496
8,571
6,097
0
3,405
5,049
6,489
461
L
Apollo
4,314
1,957
0
1,267
6,803
2,757
0
2,905
3,884
0
19,247
L
Persephone
csasfadefqagweae
Persephone
5,811
314
0
548
6,299
2,102
0
2,139
4,095
15,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,894
Gold Earned
23,564
60
Minions Killed
133
0
Camps Cleared
0
445,302
Distance Traveled
610,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,291
729
14
1
0
200,856
0
W
Baron Samedi
8,319
832
48
5
0
185,455
0
W
Ne Zha
7,954
795
71
7
0
223,785
0
L
Terra
5,802
580
4
0
0
131,285
0
L
Apollo
6,010
601
32
3
0
151,474
0
L
Persephone
6,082
608
24
2
0
162,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role