Player Matchup

Hercules
Hercules
 
Hercules
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
B00D1E5rG00D
Izanami
Level 25
God Stats
16W - 21L
1,249 SR
Queue Stats
25W - 39L
1,266 Elo+
Solo
Baba Yaga
Baba Yaga
FlacidLemur
Baba Yaga
Level 19
God Stats
2W - 2L
1,369 SR
Queue Stats
14W - 17L
1,362 Elo+
Solo
Thanatos
Thanatos
TacoQueto2177
Thanatos
Level 3
God Stats
2W - 2L
1,690 SR
Queue Stats
5W - 6L
1,479 Elo+
Party 1
Kukulkan
Kukulkan
ThortonasGordas
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,647 Elo+
Party 1
Team Averages
Level 16
1,462 SR
1,451 Elo+

VS

Team Averages
Level 51
1,451 SR
1,593 Elo+
Loki
Loki
Aogiri0
Loki
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,723 Elo+
Party 2
Bastet
Bastet
Natasha0388
Bastet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 122L
1,532 Elo+
Solo
Discordia
Discordia
Zexis panda
Discordia
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,902 Elo+
Party 2
Sol
Sol
chigginfuggits
Sol
Level 28
God Stats
3W - 3L
1,257 SR
Queue Stats
29W - 24L
1,237 Elo+
Solo
Amaterasu
Amaterasu
shrewd_lemonade0
Amaterasu
Level 26
God Stats
6W - 1L
1,500 SR
Queue Stats
106W - 82L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 3 / 2
7,986
799
8,917
10,585
10,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
B00D1E5rG00D
Izanami
14
0 / 2 / 2
7,427
743
2,691
8,273
3,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Baba Yaga
FlacidLemur
Baba Yaga
12
0 / 5 / 2
6,895
690
2,070
8,805
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
TacoQueto2177
Thanatos
13
1 / 3 / 1
7,194
719
3,214
9,151
3,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
14
2 / 4 / 2
8,166
817
6,090
8,973
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Aogiri0
Loki
14
3 / 3 / 4
8,150
815
4,763
6,430
2,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
15
2 / 1 / 6
8,321
832
8,250
8,333
3,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Zexis panda
Discordia
15
2 / 1 / 4
8,408
841
5,175
4,300
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 0 / 2
9,634
963
15,765
7,705
2,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
15
2 / 0 / 6
8,180
818
6,123
8,457
8,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
17
17
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
3
2
1
W
Loki
Aogiri0
Loki
3
3
4
1.67
L
Izanami
B00D1E5rG00D
Izanami
0
2
2
0.5
L
Baba Yaga
FlacidLemur
Baba Yaga
0
5
2
0.2
W
Bastet
2
1
6
5
L
Thanatos
TacoQueto2177
Thanatos
1
3
1
0.5
L
Kukulkan
2
4
2
0.75
W
Discordia
Zexis panda
Discordia
2
1
4
4
W
8
0
2
9
W
Amaterasu
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,982
Damage
40,076
45,787
Taken
35,225
25,718
Mitigated
18,735
8,225
Healing
8,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,917
2,434
0
2,729
10,585
10,729
0
3,562
6,706
0
20,527
W
Loki
Aogiri0
Loki
4,763
1,235
0
135
6,430
2,397
0
1,352
4,907
0
17,064
L
Izanami
B00D1E5rG00D
Izanami
2,691
1,694
0
123
8,273
3,360
0
3,249
4,932
0
20,133
L
Baba Yaga
FlacidLemur
Baba Yaga
2,070
42
0
1,946
8,805
3,861
0
3,943
4,765
9,422
0
W
Bastet
8,250
2,053
0
850
8,333
3,202
860
1,534
6,589
0
17,040
L
Thanatos
TacoQueto2177
Thanatos
3,214
342
0
2,823
9,151
3,749
0
4,169
4,811
0
11,097
L
Kukulkan
6,090
374
0
604
8,973
4,019
0
5,635
3,291
26,632
0
W
Discordia
Zexis panda
Discordia
5,175
0
0
334
4,300
1,621
139
1,579
2,642
26,405
0
W
15,765
7,348
0
4,658
7,705
2,857
1,514
2,336
5,258
48,172
4,586
W
Amaterasu
6,123
2,623
0
2,648
8,457
8,658
0
1,359
6,741
0
22,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,668
Gold Earned
42,693
172
Minions Killed
225
0
Camps Cleared
0
957,014
Distance Traveled
1,135,401
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,986
799
31
3
0
208,648
0
W
Loki
8,150
815
34
3
0
228,420
0
L
Izanami
7,427
743
42
4
0
205,719
0
L
Baba Yaga
6,895
690
16
2
0
136,395
0
W
Bastet
8,321
832
29
3
0
243,392
0
L
Thanatos
7,194
719
20
2
0
205,629
1
L
Kukulkan
8,166
817
63
6
0
200,623
0
W
Discordia
8,408
841
46
5
0
220,904
0
W
Sol
9,634
963
78
8
0
206,141
0
W
Amaterasu
8,180
818
38
4
0
236,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role