Player Matchup

Sun Wukong
Sun Wukong
Ap3xElite720
Sun Wukong
Level 129
God Stats
1W - 1L
1,679 SR
Queue Stats
77W - 73L
1,537 Elo+
Party 2
Ishtar
Ishtar
CaptiveHusk
Ishtar
Level 29
God Stats
3W - 3L
1,653 SR
Queue Stats
8W - 9L
1,546 Elo+
Party 2
Hel
Hel
xxsiKnaStYxx
Hel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Team Averages
Level 89
1,611 SR
1,528 Elo+

VS

Team Averages
Level 72
1,639 SR
1,632 Elo+
Surtr
Surtr
BigDeltGuy
Surtr
Level 64
God Stats
29W - 17L
1,605 SR
Queue Stats
215W - 202L
1,462 Elo+
Solo
Aphrodite
Aphrodite
ToxicTj_22
Aphrodite
Level 148
God Stats
4W - 2L
1,674 SR
Queue Stats
63W - 48L
1,693 Elo+
Party 1
Mulan
Mulan
hatednaim
Mulan
Level 5
God Stats
2W - 0L
1,638 SR
Queue Stats
2W - 0L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ap3xElite720
Sun Wukong
12
0 / 0 / 0
6,751
614
3,652
8,403
9,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
10
0 / 3 / 0
6,511
592
2,643
7,043
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 0 / 0
7,043
640
6,792
4,608
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
0 / 0 / 3
7,261
660
5,204
6,989
4,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
ToxicTj_22
Aphrodite
13
1 / 0 / 2
7,376
671
3,966
3,722
2,082
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
hatednaim
Mulan
13
2 / 0 / 1
7,691
699
8,082
9,177
6,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
3
3
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ap3xElite720
Sun Wukong
0
0
0
0
W
Surtr
0
0
3
1.5
L
Ishtar
0
3
0
0
W
Aphrodite
ToxicTj_22
Aphrodite
1
0
2
2
W
Mulan
hatednaim
Mulan
2
0
1
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,087
Damage
17,252
20,054
Taken
19,888
13,964
Mitigated
12,365
6,905
Healing
10,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ap3xElite720
Sun Wukong
3,652
451
0
946
8,403
9,306
0
1,434
6,940
915
18,852
W
Surtr
5,204
1,203
0
1,102
6,989
4,144
0
2,618
4,335
761
19,716
L
Ishtar
2,643
540
0
408
7,043
2,884
0
1,639
5,368
0
9,822
W
Aphrodite
ToxicTj_22
Aphrodite
3,966
400
4,158
3,133
3,722
2,082
0
1,467
2,255
28,880
0
W
Mulan
hatednaim
Mulan
8,082
487
0
2,250
9,177
6,139
0
3,234
5,909
212
30,168
L
6,792
87
2,449
3,102
4,608
1,774
0
1,260
3,333
32,243
614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,305
Gold Earned
22,328
122
Minions Killed
134
0
Camps Cleared
0
551,967
Distance Traveled
634,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,751
614
25
2
0
208,135
0
W
Surtr
7,261
660
38
3
0
196,372
0
L
Ishtar
6,511
592
22
2
0
160,951
0
W
Aphrodite
7,376
671
53
5
0
209,166
0
W
Mulan
7,691
699
43
4
0
228,610
0
L
Hel
7,043
640
75
7
0
182,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role