Player Matchup

Ravana
Ravana
 
Ravana
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
CarbonatedLeche
Maui
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 115L
1,436 Elo+
Party 1
Raijin
Raijin
MoTiKrisis
Raijin
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 21L
1,649 Elo+
Party 1
Terra
Terra
SamLesp
Terra
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 34L
1,623 Elo+
Solo
Nemesis
Nemesis
isibs5
Nemesis
Level 86
God Stats
2W - 4L
1,715 SR
Queue Stats
181W - 205L
1,515 Elo+
Solo
Team Averages
Level 99
1,543 SR
1,545 Elo+

VS

Team Averages
Level 75
1,473 SR
1,551 Elo+
Medusa
Medusa
BerenjenaLarga
Medusa
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 121L
1,581 Elo+
Solo
Raijin
Raijin
Drizzt44
Raijin
Level 122
God Stats
2W - 4L
1,559 SR
Queue Stats
124W - 116L
1,620 Elo+
Solo
Khepri
Khepri
DucMudaFluhk
Khepri
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,575 Elo+
Solo
Horus
Horus
gummy-surround9
Horus
Level 29
God Stats
0W - 2L
1,287 SR
Queue Stats
29W - 33L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
poneykiller111
Kuzenbo
Level 127
God Stats
3W - 4L
1,521 SR
Queue Stats
56W - 53L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
4 / 0 / 4
6,477
1,295
4,540
6,162
4,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 0 / 8
5,515
1,103
1,529
2,774
2,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Raijin
MoTiKrisis
Raijin
11
3 / 1 / 7
6,348
1,270
7,452
3,980
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
SamLesp
Terra
11
0 / 0 / 10
6,183
1,237
3,448
5,112
4,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
isibs5
Nemesis
10
3 / 1 / 5
5,963
1,193
2,645
5,279
2,352
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
5,521
1,104
6,139
5,407
2,380
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Raijin
Drizzt44
Raijin
9
1 / 2 / 0
5,284
1,057
3,352
4,093
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
1
0 / 0 / 0
1,340
268
0
0
0
8
0 / 3 / 1
4,880
976
1,976
7,307
4,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
0 / 3 / 1
5,262
1,052
4,042
6,096
6,137
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
10
Kills
2
2
Deaths
11
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
0
4
6
L
1
3
0
0.33
W
0
0
8
4
L
Raijin
Drizzt44
Raijin
1
2
0
0.5
L
Khepri
0
0
0
0
W
Raijin
MoTiKrisis
Raijin
3
1
7
6.5
W
Terra
SamLesp
Terra
0
0
10
5
L
0
3
1
0.17
W
Nemesis
isibs5
Nemesis
3
1
5
5.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,614
Damage
15,509
23,307
Taken
22,903
15,282
Mitigated
14,748
12,814
Healing
3,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,540
1,152
542
2,544
6,162
4,305
483
1,945
4,179
0
11,200
L
6,139
1,272
143
203
5,407
2,380
0
2,174
3,073
0
13,487
W
1,529
595
1,406
1,014
2,774
2,681
0
1,390
1,346
3,516
0
L
Raijin
Drizzt44
Raijin
3,352
110
32
396
4,093
1,691
0
3,120
775
6,589
0
L
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
MoTiKrisis
Raijin
7,452
989
0
745
3,980
1,744
290
1,754
2,149
11,590
0
W
Terra
SamLesp
Terra
3,448
553
2,433
2,232
5,112
4,200
46
1,007
3,992
6,606
0
L
1,976
1,085
819
1,051
7,307
4,540
32
3,334
3,765
0
3,442
W
Nemesis
isibs5
Nemesis
2,645
1,024
81
1,817
5,279
2,352
0
1,298
3,943
0
9,964
L
4,042
976
247
210
6,096
6,137
0
3,107
2,861
8,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,486
Gold Earned
22,287
56
Minions Killed
35
0
Camps Cleared
0
514,346
Distance Traveled
348,939
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,477
1,295
16
3
0
88,121
0
L
Medusa
5,521
1,104
17
3
0
86,188
0
W
Maui
5,515
1,103
3
1
0
102,301
0
L
Raijin
5,284
1,057
10
2
0
81,110
0
L
Khepri
1,340
268
0
0
0
0
0
W
Raijin
6,348
1,270
15
3
0
92,916
0
W
Terra
6,183
1,237
5
1
0
118,356
0
L
Horus
4,880
976
2
0
0
100,629
0
W
Nemesis
5,963
1,193
17
3
0
112,652
2
L
Kuzenbo
5,262
1,052
6
1
0
81,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role