Player Matchup

Kukulkan
Kukulkan
DracuLAg
Kukulkan
Level 61
God Stats
8W - 7L
1,737 SR
Queue Stats
57W - 42L
1,641 Elo+
Party 1
Mulan
Mulan
Unfixedfern797
Mulan
Level 211
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 59L
1,641 Elo+
Party 1
Kuzenbo
Kuzenbo
therealGROGNACK
Kuzenbo
Level 14
God Stats
5W - 4L
1,458 SR
Queue Stats
54W - 40L
1,641 Elo+
Party 1
Team Averages
Level 95
1,565 SR
1,641 Elo+

VS

Team Averages
Level 117
1,524 SR
1,493 Elo+
Fafnir
Fafnir
ATLAs FlRe
Fafnir
Level 145
God Stats
10W - 8L
1,479 SR
Queue Stats
299W - 302L
1,468 Elo+
Party 2
Ganesha
Ganesha
BrixBoston
Ganesha
Level 73
God Stats
17W - 23L
1,510 SR
Queue Stats
70W - 70L
1,511 Elo+
Solo
Bastet
Bastet
LukasByAKU
Bastet
Level 132
God Stats
13W - 8L
1,581 SR
Queue Stats
235W - 228L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DracuLAg
Kukulkan
19
11 / 1 / 8
13,303
831
24,586
12,645
5,620
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 0 / 10
12,383
774
12,596
15,230
12,805
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 2 / 15
11,112
695
9,769
15,777
20,753
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ATLAs FlRe
Fafnir
13
0 / 7 / 3
9,753
610
6,271
16,512
15,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
BrixBoston
Ganesha
16
0 / 7 / 3
10,266
642
9,277
20,683
12,758
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
LukasByAKU
Bastet
16
3 / 5 / 0
10,894
681
11,179
15,780
6,981
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
19
Kills
3
3
Deaths
19
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fafnir
ATLAs FlRe
Fafnir
0
7
3
0.21
L
Ganesha
BrixBoston
Ganesha
0
7
3
0.21
W
Kukulkan
DracuLAg
Kukulkan
11
1
8
15
L
Bastet
LukasByAKU
Bastet
3
5
0
0.6
W
6
0
10
11
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,951
Damage
26,727
43,652
Taken
52,975
39,178
Mitigated
34,759
6,332
Healing
7,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
ATLAs FlRe
Fafnir
6,271
777
0
2,284
16,512
15,020
0
12,490
4,022
24,410
1,204
L
Ganesha
BrixBoston
Ganesha
9,277
645
78
1,949
20,683
12,758
0
13,207
7,407
44,154
1,162
W
Kukulkan
DracuLAg
Kukulkan
24,586
3,471
0
1,443
12,645
5,620
1,222
4,403
7,972
85,155
0
L
Bastet
LukasByAKU
Bastet
11,179
2,880
0
2,717
15,780
6,981
0
7,989
7,745
0
47,238
W
12,596
2,002
0
4,889
15,230
12,805
155
3,502
11,587
0
55,780
W
9,769
3,353
0
0
15,777
20,753
446
6,430
9,057
18,121
1,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,798
Gold Earned
30,913
225
Minions Killed
189
0
Camps Cleared
0
913,584
Distance Traveled
751,341
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,753
610
62
4
0
226,894
0
L
Ganesha
10,266
642
33
2
0
250,997
0
W
Kukulkan
13,303
831
133
8
0
287,890
0
L
Bastet
10,894
681
94
6
0
273,450
0
W
Mulan
12,383
774
73
5
0
324,115
2
W
Kuzenbo
11,112
695
19
1
0
301,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role