Player Matchup

Neith
Neith
Anansa
Neith
Level 116
God Stats
7W - 2L
1,677 SR
Queue Stats
90W - 81L
1,527 Elo+
Solo
Kali
Kali
AsasinJ6737
Kali
Level 38
God Stats
7W - 11L
1,207 SR
Queue Stats
150W - 160L
1,466 Elo+
Solo
Xing Tian
Xing Tian
HighKing_EC
Xing Tian
Level 89
God Stats
3W - 1L
1,583 SR
Queue Stats
88W - 86L
1,425 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
S1NF13LD
Morgan Le Fay
Level 68
God Stats
1W - 3L
1,242 SR
Queue Stats
132W - 121L
1,439 Elo+
Party 1
Hou Yi
Hou Yi
il_TheFuZZ_li
Hou Yi
Level 133
God Stats
4W - 2L
1,500 SR
Queue Stats
43W - 47L
1,414 Elo+
Solo
Team Averages
Level 89
1,442 SR
1,454 Elo+

VS

Team Averages
Level 84
1,527 SR
1,479 Elo+
Thanatos
Thanatos
BRANDINO66R
Thanatos
Level 16
God Stats
4W - 3L
1,566 SR
Queue Stats
9W - 11L
1,292 Elo+
Party 2
Ishtar
Ishtar
Darth_Ruin84
Ishtar
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 162L
1,494 Elo+
Solo
Bacchus
Bacchus
FaZe_Pdidly
Bacchus
Level 63
God Stats
0W - 1L
1,668 SR
Queue Stats
129W - 126L
1,591 Elo+
Solo
Janus
Janus
Millipaedo
Janus
Level 127
God Stats
3W - 7L
1,329 SR
Queue Stats
69W - 53L
1,490 Elo+
Party 2
King Arthur
King Arthur
Shai-HuludH20
King Arthur
Level 109
God Stats
9W - 11L
1,573 SR
Queue Stats
57W - 60L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anansa
Neith
16
8 / 1 / 0
10,029
590
11,330
9,616
3,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 3 / 4
9,069
533
10,078
16,540
7,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
HighKing_EC
Xing Tian
13
2 / 2 / 7
8,666
510
8,388
16,756
17,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
S1NF13LD
Morgan Le Fay
13
1 / 3 / 1
8,606
506
4,946
6,676
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 3
8,318
489
3,580
10,948
4,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BRANDINO66R
Thanatos
15
4 / 4 / 3
8,312
489
8,687
17,320
8,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ishtar
11
0 / 6 / 4
6,620
389
5,259
12,632
4,802
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
FaZe_Pdidly
Bacchus
12
3 / 2 / 4
8,377
493
11,705
15,231
15,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
13
2 / 3 / 3
7,918
466
10,156
9,224
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
Shai-HuludH20
King Arthur
11
0 / 3 / 2
6,955
409
3,564
12,876
7,612
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
17
Kills
9
9
Deaths
18
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
Anansa
Neith
8
1
0
8
W
4
3
4
2
L
Thanatos
BRANDINO66R
Thanatos
4
4
3
1.38
L
Ishtar
0
6
4
0.33
L
Bacchus
FaZe_Pdidly
Bacchus
3
2
4
2.5
W
Xing Tian
HighKing_EC
Xing Tian
2
2
7
2.75
L
Janus
2
3
3
1.17
W
Morgan Le Fay
S1NF13LD
Morgan Le Fay
1
3
1
0.5
L
King Arthur
Shai-HuludH20
King Arthur
0
3
2
0.33
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,322
Damage
39,371
60,536
Taken
67,283
36,106
Mitigated
40,082
10,183
Healing
23,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Anansa
Neith
11,330
3,178
0
2,291
9,616
3,723
3,590
3,880
5,470
0
60,610
W
10,078
5,233
0
4,518
16,540
7,546
0
3,455
12,863
0
66,031
L
Thanatos
BRANDINO66R
Thanatos
8,687
1,515
0
10,625
17,320
8,808
0
2,027
15,293
0
65,228
L
Ishtar
5,259
3,564
0
2,878
12,632
4,802
345
2,840
9,792
0
30,172
L
Bacchus
FaZe_Pdidly
Bacchus
11,705
2,014
297
5,996
15,231
15,538
222
5,605
9,626
33,483
0
W
Xing Tian
HighKing_EC
Xing Tian
8,388
1,447
0
677
16,756
17,143
91
7,056
9,555
26,177
1,130
L
Janus
10,156
472
0
1,254
9,224
3,322
190
212
9,012
52,370
0
W
Morgan Le Fay
S1NF13LD
Morgan Le Fay
4,946
1,239
0
493
6,676
3,241
621
2,400
4,200
49,957
2,862
L
King Arthur
Shai-HuludH20
King Arthur
3,564
744
0
2,755
12,876
7,612
0
2,622
10,254
0
43,111
W
3,580
1,515
0
2,204
10,948
4,453
641
4,259
6,549
0
49,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,688
Gold Earned
38,182
383
Minions Killed
311
0
Camps Cleared
0
1,634,223
Distance Traveled
1,674,196
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,029
590
98
6
0
307,836
0
W
Kali
9,069
533
91
5
0
387,288
1
L
Thanatos
8,312
489
93
5
0
378,508
0
L
Ishtar
6,620
389
39
2
0
291,309
0
L
Bacchus
8,377
493
32
2
0
339,045
1
W
Xing Tian
8,666
510
34
2
0
318,477
0
L
Janus
7,918
466
84
5
0
356,348
0
W
Morgan Le Fay
8,606
506
89
5
0
289,147
1
L
King Arthur
6,955
409
63
4
0
308,986
0
W
Hou Yi
8,318
489
71
4
0
331,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role