Player Matchup

Charon
Charon
DamianMaddox
Charon
Level 48
God Stats
4W - 2L
1,540 SR
Queue Stats
20W - 28L
1,386 Elo+
Party 1
Merlin
Merlin
JayFragsALOT
Merlin
Level 118
God Stats
11W - 14L
1,469 SR
Queue Stats
210W - 206L
1,405 Elo+
Solo
Neith
Neith
Vanisaur
Neith
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 61L
1,285 Elo+
Party 1
Awilix
Awilix
YourFiance9875
Awilix
Level 68
God Stats
9W - 9L
1,349 SR
Queue Stats
50W - 54L
1,379 Elo+
Party 1
Nike
Nike
applesbanana
Nike
Level 144
God Stats
11W - 9L
1,500 SR
Queue Stats
219W - 198L
1,445 Elo+
Solo
Team Averages
Level 85
1,472 SR
1,380 Elo+

VS

Team Averages
Level 124
1,512 SR
1,438 Elo+
Anubis
Anubis
Bussdownrolex1
Anubis
Level 113
God Stats
5W - 4L
1,669 SR
Queue Stats
376W - 347L
1,547 Elo+
Solo
Bake Kujira
Bake Kujira
El_Cheder
Bake Kujira
Level 125
God Stats
1W - 3L
1,294 SR
Queue Stats
45W - 36L
1,420 Elo+
Solo
Merlin
Merlin
OmegaReaperXIII
Merlin
Level 154
God Stats
6W - 6L
1,500 SR
Queue Stats
179W - 153L
1,536 Elo+
Solo
Chaac
Chaac
TwoHighFourThis
Chaac
Level 105
God Stats
85W - 66L
1,768 SR
Queue Stats
260W - 245L
1,448 Elo+
Solo
Jing Wei
Jing Wei
User4183
Jing Wei
Level 121
God Stats
1W - 3L
1,331 SR
Queue Stats
2W - 7L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 2 / 5
7,123
475
4,246
14,177
8,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
14
2 / 0 / 2
8,341
556
6,782
5,840
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Vanisaur
Neith
11
0 / 1 / 4
6,306
420
5,104
6,853
2,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 2
8,367
558
6,211
8,782
4,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
4 / 1 / 2
9,998
667
8,092
10,516
7,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 0
7,542
503
4,997
10,342
5,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bake Kujira
El_Cheder
Bake Kujira
11
0 / 2 / 2
7,047
470
8,877
14,817
13,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 1 / 0
8,223
548
1,776
5,605
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 0
5,698
380
2,407
7,817
2,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jing Wei
User4183
Jing Wei
12
0 / 3 / 2
7,024
468
5,541
7,761
2,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
11
Kills
5
5
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
W
Charon
0
2
5
1.25
L
Bake Kujira
El_Cheder
Bake Kujira
0
2
2
0.5
W
Merlin
2
0
2
3
L
1
1
0
1
L
0
3
0
0
L
Jing Wei
User4183
Jing Wei
0
3
2
0.33
W
Neith
Vanisaur
Neith
0
1
4
2
W
5
1
2
6
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,435
Damage
23,598
46,168
Taken
46,342
25,134
Mitigated
27,320
11,946
Healing
13,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,997
171
0
5,624
10,342
5,324
0
2,776
7,396
62,097
0
W
Charon
4,246
1,187
1,623
4,866
14,177
8,640
308
6,285
7,838
19,343
0
L
Bake Kujira
El_Cheder
Bake Kujira
8,877
3,238
43
3,546
14,817
13,986
312
4,622
10,195
45,915
3,845
W
Merlin
6,782
282
0
1,170
5,840
2,226
414
2,217
3,429
64,851
0
L
1,776
89
0
978
5,605
2,578
0
1,794
3,762
67,705
933
L
2,407
527
0
1,471
7,817
2,793
0
0
7,340
0
28,110
L
Jing Wei
User4183
Jing Wei
5,541
3,764
0
1,345
7,761
2,639
704
1,836
5,829
0
47,376
W
Neith
Vanisaur
Neith
5,104
2,684
0
1,605
6,853
2,321
0
2,763
4,090
0
37,164
W
6,211
2,632
0
527
8,782
4,122
0
2,003
6,779
0
63,924
W
8,092
1,586
0
2,155
10,516
7,825
1,217
834
9,642
0
82,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,135
Gold Earned
35,534
429
Minions Killed
424
0
Camps Cleared
0
1,539,199
Distance Traveled
1,329,959
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,542
503
94
6
0
284,731
0
W
Charon
7,123
475
18
1
0
284,005
7
L
Bake Kujira
7,047
470
62
4
0
302,538
4
W
Merlin
8,341
556
119
8
0
298,562
0
L
Merlin
8,223
548
140
9
0
300,606
2
L
Chaac
5,698
380
35
2
0
158,226
1
L
Jing Wei
7,024
468
93
6
0
283,858
1
W
Neith
6,306
420
58
4
0
276,821
0
W
Awilix
8,367
558
88
6
0
376,992
0
W
Nike
9,998
667
146
10
0
302,819
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role