Player Matchup

Set
Set
 
Set
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BiggieDee428
Janus
Level 116
God Stats
2W - 2L
1,510 SR
Queue Stats
21W - 23L
1,558 Elo+
Solo
Maui
Maui
GRooVY7883
Maui
Level 27
God Stats
21W - 19L
1,056 SR
Queue Stats
132W - 142L
1,409 Elo+
Party 1
Olorun
Olorun
MetalJypsy
Olorun
Level 149
God Stats
4W - 4L
1,499 SR
Queue Stats
104W - 97L
1,373 Elo+
Solo
Fenrir
Fenrir
TTVbloodysoul
Fenrir
Level 58
God Stats
13W - 7L
1,569 SR
Queue Stats
38W - 42L
1,442 Elo+
Party 1
Team Averages
Level 98
1,427 SR
1,456 Elo+

VS

Team Averages
Level 100
1,435 SR
1,479 Elo+
Janus
Janus
 
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
RealAshley
Erlang Shen
Level 86
God Stats
0W - 5L
1,189 SR
Queue Stats
36W - 27L
1,489 Elo+
Solo
Sylvanus
Sylvanus
SimplySimpleIQ
Sylvanus
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 39L
1,448 Elo+
Solo
Izanami
Izanami
TG Shootback
Izanami
Level 76
God Stats
2W - 7L
1,270 SR
Queue Stats
10W - 18L
1,380 Elo+
Solo
Nemesis
Nemesis
biga456edu
Nemesis
Level 143
God Stats
2W - 1L
1,718 SR
Queue Stats
126W - 126L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
6
0 / 0 / 0
3,565
713
429
2,757
1,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,566
713
649
1,215
296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 1
3,506
701
1,520
2,410
1,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
MetalJypsy
Olorun
6
1 / 0 / 0
3,520
704
1,567
2,614
879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 1 / 1
3,362
672
1,603
3,737
1,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
1
0 / 0 / 0
2,521
504
0
84
12
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
RealAshley
Erlang Shen
7
0 / 0 / 0
3,823
765
1,486
3,117
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sylvanus
6
1 / 0 / 0
3,653
731
2,036
4,040
2,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
TG Shootback
Izanami
6
0 / 1 / 1
3,458
692
1,441
3,379
1,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
biga456edu
Nemesis
7
0 / 0 / 0
3,480
696
908
3,891
1,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
1
Kills
1
1
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
0
0
0
0
L
Janus
 
Janus
0
0
0
0
W
0
0
0
0
W
0
0
1
0.5
W
Olorun
MetalJypsy
Olorun
1
0
0
1
L
Erlang Shen
RealAshley
Erlang Shen
0
0
0
0
L
Sylvanus
1
0
0
1
L
Izanami
TG Shootback
Izanami
0
1
1
0.5
W
0
1
1
0.5
L
Nemesis
biga456edu
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,768
Damage
5,871
12,733
Taken
14,511
4,951
Mitigated
6,363
4,621
Healing
6,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
429
54
0
1,108
2,757
1,151
0
0
2,757
0
17,987
L
Janus
 
Janus
0
0
0
0
84
12
0
0
84
967
0
W
649
0
0
885
1,215
296
0
0
1,215
18,889
1,280
W
1,520
488
0
336
2,410
1,169
0
465
1,945
8,413
0
W
Olorun
MetalJypsy
Olorun
1,567
802
472
1,445
2,614
879
0
1,047
1,567
14,316
4,449
L
Erlang Shen
RealAshley
Erlang Shen
1,486
890
0
2,014
3,117
1,576
0
0
3,117
0
17,571
L
Sylvanus
2,036
886
1,088
1,788
4,040
2,239
0
1,373
2,667
8,754
0
L
Izanami
TG Shootback
Izanami
1,441
1,006
0
769
3,379
1,184
0
1,375
2,004
0
19,405
W
1,603
467
0
375
3,737
1,456
0
524
3,213
0
14,897
L
Nemesis
biga456edu
Nemesis
908
169
0
737
3,891
1,352
0
501
3,390
0
20,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,519
Gold Earned
16,935
157
Minions Killed
140
0
Camps Cleared
0
584,409
Distance Traveled
420,324
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
3,565
713
37
7
0
112,710
2
L
Janus
2,521
504
2
0
0
12,465
0
W
Janus
3,566
713
33
7
0
103,789
0
W
Maui
3,506
701
15
3
0
124,339
0
W
Olorun
3,520
704
39
8
0
107,084
3
L
Erlang Shen
3,823
765
41
8
0
110,418
1
L
Sylvanus
3,653
731
10
2
0
97,937
1
L
Izanami
3,458
692
43
9
0
87,596
0
W
Fenrir
3,362
672
33
7
0
136,487
0
L
Nemesis
3,480
696
44
9
0
111,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role