Player Matchup

Lancelot
Lancelot
Bronze III
DennisZZ8
Lancelot
Bronze III
Level 148
God Stats
0W - 1L
1,712 SR
Queue Stats
32W - 20L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
LigmaBawlls
Izanami
Bronze III
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,500 MMR
Solo
Nike
Nike
Gold III
LonelyTunes
Nike
Gold III
Level 149
God Stats
1W - 2L
1,297 SR
Queue Stats
126W - 121L
1,504 MMR
Solo
Ares
Ares
Bronze III
Luk__Play
Ares
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Janus
Janus
Bronze III
Yeelwor
Janus
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,502 SR
1,501 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,662 SR
1,510 MMR
Charon
Charon
Silver III
 
Charon
Silver III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Bronze III
DreamRael
Rama
Bronze III
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 7L
1,546 MMR
Party 2
Surtr
Surtr
Silver I
JacerOK
Surtr
Silver I
Level 98
God Stats
5W - 2L
1,794 SR
Queue Stats
62W - 61L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver I
KaleriXXX
Morgan Le Fay
Silver I
Level 82
God Stats
4W - 2L
1,737 SR
Queue Stats
25W - 38L
1,500 MMR
Party 1
Awilix
Awilix
Silver II
stormystraw
Awilix
Silver II
Level 145
God Stats
3W - 2L
1,779 SR
Queue Stats
32W - 48L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DennisZZ8
Lancelot
6
0 / 1 / 0
3,140
628
1,446
3,927
1,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
LigmaBawlls
Izanami
3
0 / 1 / 0
2,713
543
1,709
2,384
639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 2 / 0
3,445
689
698
4,029
2,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
2
0 / 2 / 0
2,673
535
480
3,561
1,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Yeelwor
Janus
5
0 / 1 / 0
2,994
599
1,071
2,087
557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Bake KujiraBacchusVamanaAthena

VS

Bans
KaliFreyaBellonaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
1 / 0 / 2
4,005
801
1,707
2,587
1,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
7
2 / 0 / 1
3,815
763
2,514
2,003
539
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
JacerOK
Surtr
7
2 / 0 / 0
4,344
869
2,299
3,241
1,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Morgan Le Fay
KaleriXXX
Morgan Le Fay
5
1 / 0 / 0
3,199
640
1,632
2,621
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
6
1 / 0 / 1
3,575
715
1,900
3,189
1,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
7
7
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
2
2
L
Lancelot
DennisZZ8
Lancelot
0
1
0
0
W
Rama
2
0
1
2.5
W
Surtr
JacerOK
Surtr
2
0
0
2
W
Morgan Le Fay
KaleriXXX
Morgan Le Fay
1
0
0
1
L
Izanami
LigmaBawlls
Izanami
0
1
0
0
L
0
2
0
0
L
Ares
0
2
0
0
L
Janus
Yeelwor
Janus
0
1
0
0
W
Awilix
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,404
Damage
10,052
15,988
Taken
13,641
6,468
Mitigated
5,416
4,624
Healing
6,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
1,707
789
0
1,235
2,587
1,435
0
165
2,422
10,330
0
L
Lancelot
DennisZZ8
Lancelot
1,446
271
0
1,577
3,927
1,284
0
680
3,145
0
14,298
W
Rama
2,514
2,279
0
1,236
2,003
539
0
315
1,688
0
28,116
W
Surtr
JacerOK
Surtr
2,299
805
0
1,897
3,241
1,531
0
0
3,071
329
21,702
W
Morgan Le Fay
KaleriXXX
Morgan Le Fay
1,632
120
0
960
2,621
796
0
645
1,900
12,833
0
L
Izanami
LigmaBawlls
Izanami
1,709
1,340
0
860
2,384
639
0
710
1,674
0
10,970
L
698
121
0
1,416
4,029
2,363
0
107
3,629
0
20,695
L
Ares
480
134
0
531
3,561
1,625
0
910
2,651
1,743
0
L
Janus
Yeelwor
Janus
1,071
79
0
240
2,087
557
34
821
1,150
11,219
0
W
Awilix
1,900
790
0
750
3,189
1,115
0
334
2,839
0
19,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,965
Gold Earned
18,938
102
Minions Killed
155
0
Camps Cleared
0
452,013
Distance Traveled
526,723
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
4,005
801
16
3
0
110,448
1
L
Lancelot
3,140
628
29
6
0
124,643
0
W
Rama
3,815
763
49
10
0
102,800
0
W
Surtr
4,344
869
37
7
0
110,091
0
W
Morgan Le Fay
3,199
640
15
3
0
96,148
2
L
Izanami
2,713
543
16
3
0
57,558
0
L
Nike
3,445
689
36
7
0
107,445
1
L
Ares
2,673
535
2
0
0
75,613
0
L
Janus
2,994
599
19
4
0
86,754
1
W
Awilix
3,575
715
38
8
0
107,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role