Player Matchup

Ao Kuang
Ao Kuang
LG Skull
Ao Kuang
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,234 Elo+
Solo
Tyr
Tyr
Nuitex
Tyr
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 72L
1,504 Elo+
Party 1
Janus
Janus
Shephiroth_-_-
Janus
Level 129
God Stats
15W - 23L
1,027 SR
Queue Stats
83W - 87L
1,527 Elo+
Solo
Anubis
Anubis
Sofgh13
Anubis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,463 Elo+
Party 1
Apollo
Apollo
djnv4life
Apollo
Level 123
God Stats
6W - 4L
1,500 SR
Queue Stats
55W - 46L
1,378 Elo+
Solo
Team Averages
Level 96
1,405 SR
1,421 Elo+

VS

Team Averages
Level 129
1,552 SR
1,457 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Austime
Mercury
Level 85
God Stats
2W - 0L
1,721 SR
Queue Stats
21W - 33L
1,369 Elo+
Solo
The Morrigan
The Morrigan
YeenBean23
The Morrigan
Level 140
God Stats
16W - 15L
1,696 SR
Queue Stats
449W - 450L
1,525 Elo+
Solo
Ravana
Ravana
beast bautista
Ravana
Level 157
God Stats
12W - 14L
1,345 SR
Queue Stats
101W - 101L
1,296 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
russelllovesuttv
Ah Muzen Cab
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LG Skull
Ao Kuang
13
0 / 5 / 2
7,522
940
3,516
10,770
4,719
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
Nuitex
Tyr
14
2 / 3 / 3
8,385
1,048
9,655
15,972
15,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 3 / 3
8,963
1,120
11,855
8,926
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
Sofgh13
Anubis
14
0 / 7 / 4
8,159
1,020
2,324
11,604
5,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
djnv4life
Apollo
14
3 / 2 / 2
9,114
1,139
8,563
9,685
4,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

226

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 0 / 12
9,331
1,166
12,770
4,500
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
Austime
Mercury
14
1 / 3 / 10
8,690
1,086
7,392
8,265
3,407
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
YeenBean23
The Morrigan
15
5 / 4 / 11
9,324
1,166
12,046
8,882
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

14
2 / 0 / 11
8,518
1,065
6,997
10,945
10,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
russelllovesuttv
Ah Muzen Cab
15
9 / 0 / 9
11,022
1,378
14,276
7,076
2,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
7
Kills
20
20
Deaths
7
14
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
12
9
W
Mercury
Austime
Mercury
1
3
10
2
L
Ao Kuang
LG Skull
Ao Kuang
0
5
2
0.2
L
Tyr
Nuitex
Tyr
2
3
3
1.17
L
2
3
3
1.17
L
Anubis
Sofgh13
Anubis
0
7
4
0.29
W
The Morrigan
YeenBean23
The Morrigan
5
4
11
2.63
W
2
0
11
7.5
L
Apollo
djnv4life
Apollo
3
2
2
2
W
Ah Muzen Cab
russelllovesuttv
Ah Muzen Cab
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,913
Damage
53,481
56,957
Taken
39,668
32,989
Mitigated
22,075
4,376
Healing
3,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,770
6,647
348
724
4,500
1,767
0
1,648
2,852
32,274
1,879
W
Mercury
Austime
Mercury
7,392
2,390
0
290
8,265
3,407
0
2,740
5,525
0
20,205
L
Ao Kuang
LG Skull
Ao Kuang
3,516
1,078
105
877
10,770
4,719
0
4,277
6,293
5,964
0
L
Tyr
Nuitex
Tyr
9,655
993
0
1,438
15,972
15,246
0
6,276
9,356
0
22,252
L
11,855
34
110
1,596
8,926
3,657
0
2,993
5,763
50,031
0
L
Anubis
Sofgh13
Anubis
2,324
150
0
250
11,604
5,074
0
6,398
5,062
28,155
0
W
The Morrigan
YeenBean23
The Morrigan
12,046
1,754
0
0
8,882
3,104
0
4,947
3,658
16,709
0
W
6,997
1,237
0
1,759
10,945
10,933
0
4,611
6,334
0
10,419
L
Apollo
djnv4life
Apollo
8,563
3,529
0
0
9,685
4,293
0
4,031
5,480
0
30,828
W
Ah Muzen Cab
russelllovesuttv
Ah Muzen Cab
14,276
4,983
0
0
7,076
2,864
0
3,472
3,604
0
37,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,143
Gold Earned
46,885
214
Minions Killed
164
6
Camps Cleared
6
758,454
Distance Traveled
792,251
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,331
1,166
49
6
1
150,331
0
W
Mercury
8,690
1,086
50
6
0
163,921
0
L
Ao Kuang
7,522
940
9
1
0
110,814
0
L
Tyr
8,385
1,048
39
5
1
187,053
0
L
Janus
8,963
1,120
91
11
3
155,671
0
L
Anubis
8,159
1,020
34
4
1
136,803
0
W
The Morrigan
9,324
1,166
10
1
1
136,234
0
W
Ravana
8,518
1,065
2
0
0
171,757
0
L
Apollo
9,114
1,139
41
5
1
168,113
0
W
Ah Muzen Cab
11,022
1,378
53
7
4
170,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role