Player Matchup

Thoth
Thoth
 
Thoth
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ModoGallardou
Izanami
Level 17
God Stats
18W - 22L
1,310 SR
Queue Stats
231W - 245L
1,335 Elo+
Party 1
Freya
Freya
gustavogambit
Freya
Level 157
God Stats
1W - 0L
1,295 SR
Queue Stats
25W - 25L
1,538 Elo+
Solo
Awilix
Awilix
matod123
Awilix
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 81L
1,551 Elo+
Party 2
Sobek
Sobek
soft_braba
Sobek
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,590 Elo+
Party 2
Team Averages
Level 103
1,421 SR
1,503 Elo+

VS

Team Averages
Level 92
1,496 SR
1,479 Elo+
Susano
Susano
FelineTomcat447
Susano
Level 45
God Stats
8W - 11L
1,263 SR
Queue Stats
35W - 52L
1,324 Elo+
Party 3
Kali
Kali
Martichenko
Kali
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,411 Elo+
Solo
Bellona
Bellona
Orange9902
Bellona
Level 124
God Stats
1W - 2L
1,715 SR
Queue Stats
133W - 140L
1,561 Elo+
Party 3
Chang'e
Chang'e
davifpqueiroz30
Chang'e
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 81L
1,445 Elo+
Solo
Ares
Ares
yR1K1_13
Ares
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 0 / 1
5,816
529
5,173
4,492
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
9
1 / 1 / 0
5,323
484
3,295
6,834
2,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 1
6,183
562
5,965
6,530
2,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Awilix
matod123
Awilix
13
4 / 1 / 1
6,504
591
6,564
8,661
3,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
9
0 / 0 / 3
5,732
521
3,574
8,630
5,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,558
414
1,412
6,910
2,326
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 0
4,697
427
1,686
8,850
3,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
Orange9902
Bellona
12
1 / 1 / 0
6,876
625
5,470
9,561
10,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 1
6,377
580
5,014
8,811
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ares
8
1 / 2 / 1
5,302
482
4,979
10,587
7,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
6
Kills
3
3
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
0
0
1
0.5
L
0
1
1
0.5
L
0
1
0
0
W
Izanami
1
1
0
1
L
Bellona
Orange9902
Bellona
1
1
0
1
L
1
1
1
1.5
W
1
1
1
1.5
W
Awilix
matod123
Awilix
4
1
1
4.5
W
Sobek
0
0
3
1.5
L
Ares
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,571
Damage
18,561
35,147
Taken
44,719
15,495
Mitigated
26,998
8,667
Healing
12,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
5,173
140
0
500
4,492
1,585
0
3,079
1,413
44,597
691
L
1,412
63
0
0
6,910
2,326
0
969
5,941
0
25,026
L
1,686
777
0
1,644
8,850
3,640
0
1,090
7,760
0
26,088
W
Izanami
3,295
2,638
0
943
6,834
2,211
583
1,871
4,918
0
37,642
L
Bellona
Orange9902
Bellona
5,470
1,405
0
3,636
9,561
10,124
0
5,143
4,418
0
52,328
L
5,014
288
470
4,990
8,811
3,202
0
3,618
5,193
47,354
2,606
W
5,965
1,871
0
2,824
6,530
2,337
0
0
5,961
40,119
3,684
W
Awilix
matod123
Awilix
6,564
2,528
0
490
8,661
3,860
0
2,438
6,223
0
53,339
W
Sobek
3,574
334
0
3,910
8,630
5,502
0
2,064
6,566
18,473
0
L
Ares
4,979
297
0
1,598
10,587
7,706
0
3,362
7,225
16,050
1,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,558
Gold Earned
27,810
325
Minions Killed
273
0
Camps Cleared
0
1,049,747
Distance Traveled
1,110,617
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,816
529
74
7
0
227,959
0
L
Susano
4,558
414
31
3
0
234,789
0
L
Kali
4,697
427
39
4
0
246,290
0
W
Izanami
5,323
484
64
6
0
177,226
0
L
Bellona
6,876
625
77
7
0
196,681
0
L
Chang'e
6,377
580
104
9
0
221,877
4
W
Freya
6,183
562
84
8
0
185,696
5
W
Awilix
6,504
591
88
8
0
246,515
0
W
Sobek
5,732
521
15
1
0
212,351
0
L
Ares
5,302
482
22
2
0
210,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role