Player Matchup

Thanatos
Thanatos
BigBlue1380
Thanatos
Level 31
God Stats
3W - 10L
1,300 SR
Queue Stats
4W - 12L
1,298 Elo+
Party 1
Cabrakan
Cabrakan
ChrisIsLegend3
Cabrakan
Level 41
God Stats
3W - 9L
1,236 SR
Queue Stats
3W - 10L
1,254 Elo+
Party 1
Sun Wukong
Sun Wukong
Danorazu
Sun Wukong
Level 88
God Stats
0W - 2L
1,468 SR
Queue Stats
0W - 3L
1,195 Elo+
Solo
Danzaburou
Danzaburou
DasBlitzgood
Danzaburou
Level 69
God Stats
5W - 9L
1,567 SR
Queue Stats
127W - 135L
1,397 Elo+
Solo
Ra
Ra
zorro2814
Ra
Level 99
God Stats
2W - 2L
1,700 SR
Queue Stats
140W - 143L
1,531 Elo+
Solo
Team Averages
Level 66
1,454 SR
1,335 Elo+

VS

Team Averages
Level 74
1,595 SR
1,506 Elo+
Tsukuyomi
Tsukuyomi
FalseWeevil3919
Tsukuyomi
Level 68
God Stats
6W - 3L
1,716 SR
Queue Stats
31W - 18L
1,649 Elo+
Solo
Charybdis
Charybdis
LenaHippy_18
Charybdis
Level 65
God Stats
6W - 4L
1,627 SR
Queue Stats
98W - 98L
1,499 Elo+
Solo
Xing Tian
Xing Tian
OddCookiewithTea
Xing Tian
Level 53
God Stats
1W - 0L
1,536 SR
Queue Stats
2W - 0L
1,636 Elo+
Solo
Poseidon
Poseidon
RED_MONKS_6
Poseidon
Level 61
God Stats
27W - 22L
1,853 SR
Queue Stats
265W - 264L
1,466 Elo+
Solo
Mulan
Mulan
burning_elderly
Mulan
Level 122
God Stats
2W - 1L
1,246 SR
Queue Stats
95W - 108L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigBlue1380
Thanatos
10
4 / 1 / 0
6,054
466
6,220
9,864
4,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
4
1 / 1 / 1
4,677
360
1,451
2,341
1,226
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Danorazu
Sun Wukong
10
1 / 1 / 0
5,855
450
1,503
10,847
8,756
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
DasBlitzgood
Danzaburou
11
0 / 4 / 0
6,041
465
3,720
11,002
4,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 1 / 3
6,421
494
6,843
6,303
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FalseWeevil3919
Tsukuyomi
12
2 / 1 / 0
6,677
514
3,313
8,786
3,016
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
LenaHippy_18
Charybdis
14
3 / 0 / 0
8,446
650
8,131
8,390
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
9
1 / 5 / 0
6,230
479
2,456
14,146
9,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
RED_MONKS_6
Poseidon
10
0 / 1 / 2
6,211
478
4,035
5,155
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 2 / 0
7,505
577
5,398
7,273
5,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
8
Kills
7
8
Deaths
9
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BigBlue1380
Thanatos
4
1
0
4
L
Cabrakan
1
1
1
1.5
L
Sun Wukong
Danorazu
Sun Wukong
1
1
0
1
L
Danzaburou
DasBlitzgood
Danzaburou
0
4
0
0
W
Tsukuyomi
FalseWeevil3919
Tsukuyomi
2
1
0
2
W
Charybdis
LenaHippy_18
Charybdis
3
0
0
3
W
Xing Tian
1
5
0
0.2
W
Poseidon
RED_MONKS_6
Poseidon
0
1
2
1
W
1
2
0
0.5
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,737
Damage
23,333
40,357
Taken
43,750
21,606
Mitigated
22,986
11,251
Healing
11,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BigBlue1380
Thanatos
6,220
1,043
0
6,370
9,864
4,381
0
1,446
8,226
0
31,707
L
Cabrakan
1,451
658
0
750
2,341
1,226
0
0
2,341
5,830
0
L
Sun Wukong
Danorazu
Sun Wukong
1,503
372
0
977
10,847
8,756
18
543
10,260
103
26,440
L
Danzaburou
DasBlitzgood
Danzaburou
3,720
1,687
0
2,375
11,002
4,657
0
0
11,002
0
43,805
W
Tsukuyomi
FalseWeevil3919
Tsukuyomi
3,313
1,289
83
2,978
8,786
3,016
0
562
8,224
0
43,084
W
Charybdis
LenaHippy_18
Charybdis
8,131
3,883
0
5,529
8,390
3,522
2,838
0
8,390
0
72,536
W
Xing Tian
2,456
315
0
1,059
14,146
9,723
0
3,784
10,266
21,642
0
W
Poseidon
RED_MONKS_6
Poseidon
4,035
554
0
0
5,155
1,225
0
2,280
2,817
32,388
480
W
5,398
678
0
1,378
7,273
5,500
132
1,554
5,719
0
47,391
L
6,843
158
12
767
6,303
2,586
0
3,844
2,153
45,443
595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,048
Gold Earned
35,069
217
Minions Killed
355
0
Camps Cleared
0
1,115,431
Distance Traveled
1,193,680
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,054
466
47
4
0
297,452
0
L
Cabrakan
4,677
360
7
1
0
63,952
0
L
Sun Wukong
5,855
450
29
2
0
265,458
0
L
Danzaburou
6,041
465
73
6
0
233,203
1
W
Tsukuyomi
6,677
514
69
5
0
258,618
0
W
Charybdis
8,446
650
117
9
0
208,048
2
W
Xing Tian
6,230
479
27
2
0
268,335
0
W
Poseidon
6,211
478
72
6
0
219,788
5
W
Mulan
7,505
577
70
5
0
238,891
0
L
Ra
6,421
494
61
5
0
255,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role