Player Matchup

Raijin
Raijin
Capricorn927
Raijin
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
128W - 139L
1,510 Elo+
Solo
Ravana
Ravana
DankerFish20164
Ravana
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,574 Elo+
Party 1
Olorun
Olorun
Mafiaoso_Gaming
Olorun
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 71L
1,498 Elo+
Solo
Yu Huang
Yu Huang
Sncklfritz80
Yu Huang
Level 185
God Stats
3W - 5L
1,304 SR
Queue Stats
276W - 287L
1,414 Elo+
Party 1
Zeus
Zeus
StompingCrib02
Zeus
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 71L
1,513 Elo+
Party 1
Team Averages
Level 133
1,461 SR
1,502 Elo+

VS

Team Averages
Level 89
1,499 SR
1,472 Elo+
Eset
Eset
 
Eset
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Dubstepu2death
Shiva
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 62L
1,384 Elo+
Solo
Pele
Pele
KevinCohuo
Pele
Level 57
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 61L
1,514 Elo+
Solo
Vulcan
Vulcan
LINEJUNK_
Vulcan
Level 63
God Stats
4W - 3L
1,496 SR
Queue Stats
311W - 300L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
1 / 7 / 7
7,282
662
5,340
12,793
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

1
0 / 2 / 0
2,852
259
0
1,278
93
15
5 / 5 / 6
8,552
777
6,468
11,256
3,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
Sncklfritz80
Yu Huang
14
5 / 5 / 4
8,157
742
7,452
10,307
4,372
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 7
9,089
826
8,792
9,844
3,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
4 / 2 / 9
9,252
841
5,368
6,766
2,992
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
 
Khepri
15
3 / 5 / 14
9,057
823
4,472
13,893
12,717
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 18
8,711
792
9,792
14,387
14,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

17
10 / 3 / 8
11,188
1,017
8,879
11,939
5,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
LINEJUNK_
Vulcan
17
6 / 1 / 13
10,345
940
15,046
5,059
2,663
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
86
13
Kills
24
24
Deaths
14
24
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
2
9
4.25
W
Khepri
 
Khepri
3
5
14
2
L
Raijin
1
7
7
0.64
L
0
2
0
0
W
1
3
18
3.33
W
10
3
8
4.67
W
Vulcan
LINEJUNK_
Vulcan
6
1
13
12.5
L
5
5
6
1.6
L
Yu Huang
Sncklfritz80
Yu Huang
5
5
4
1.4
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,052
Damage
43,557
45,478
Taken
52,044
15,609
Mitigated
37,857
7,951
Healing
12,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,368
125
864
815
6,766
2,992
455
3,362
3,404
12,102
0
W
Khepri
 
Khepri
4,472
212
457
711
13,893
12,717
0
6,321
7,572
8,078
117
L
Raijin
5,340
683
258
1,748
12,793
4,071
0
7,676
4,912
12,235
0
L
0
0
0
0
1,278
93
0
902
376
0
0
W
9,792
1,468
2,057
3,532
14,387
14,219
476
7,835
6,552
0
17,859
W
8,879
2,117
750
2,536
11,939
5,266
3,487
7,743
4,055
0
26,240
W
Vulcan
LINEJUNK_
Vulcan
15,046
6,891
203
863
5,059
2,663
1,311
2,791
2,268
38,708
735
L
6,468
3,900
1,426
2,148
11,256
3,804
0
5,232
5,876
12,228
0
L
Yu Huang
Sncklfritz80
Yu Huang
7,452
944
228
724
10,307
4,372
0
6,363
3,723
21,624
0
L
8,792
313
627
792
9,844
3,269
0
4,586
5,068
29,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,932
Gold Earned
48,553
101
Minions Killed
128
0
Camps Cleared
0
670,525
Distance Traveled
1,103,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,252
841
11
1
0
214,207
0
W
Khepri
9,057
823
9
1
0
194,704
0
L
Raijin
7,282
662
17
2
0
154,064
0
L
Ravana
2,852
259
0
0
0
0
0
W
Shiva
8,711
792
18
2
0
208,392
0
W
Pele
11,188
1,017
38
3
0
241,315
0
W
Vulcan
10,345
940
52
5
0
245,288
0
L
Olorun
8,552
777
15
1
0
165,954
0
L
Yu Huang
8,157
742
26
2
0
173,578
0
L
Zeus
9,089
826
43
4
0
176,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role