Player Matchup

Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Alpha-Xel
Gilgamesh
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
382W - 399L
1,464 Elo+
Solo
Khepri
Khepri
Bigpose2013
Khepri
Level 172
God Stats
4W - 5L
1,504 SR
Queue Stats
319W - 351L
1,590 Elo+
Solo
Martichoras
Martichoras
IronTalbain
Martichoras
Level 143
God Stats
6W - 3L
1,715 SR
Queue Stats
329W - 329L
1,464 Elo+
Solo
Team Averages
Level 123
1,544 SR
1,504 Elo+

VS

Team Averages
Level 83
1,567 SR
1,453 Elo+
Odin
Odin
GranMadara
Odin
Level 88
God Stats
3W - 1L
1,833 SR
Queue Stats
144W - 135L
1,453 Elo+
Party 1
Kuzenbo
Kuzenbo
MtDabSmore
Kuzenbo
Level 151
God Stats
4W - 3L
1,500 SR
Queue Stats
84W - 89L
1,525 Elo+
Solo
Sobek
Sobek
embergold
Sobek
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 49L
1,418 Elo+
Party 1
Mulan
Mulan
lordeyy
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,369 Elo+
Party 1
Scylla
Scylla
shadow delusion
Scylla
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 0 / 8
7,024
1,003
4,396
4,864
4,868
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
 
Kuzenbo
12
3 / 2 / 6
6,736
962
6,306
9,337
6,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Alpha-Xel
Gilgamesh
13
3 / 1 / 7
7,063
1,009
5,921
8,039
5,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
12
1 / 0 / 10
7,090
1,013
4,835
3,778
2,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
IronTalbain
Martichoras
12
2 / 1 / 7
6,795
971
6,562
4,324
2,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
5,690
813
3,573
8,341
8,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
MtDabSmore
Kuzenbo
12
2 / 2 / 2
6,476
925
2,285
8,001
9,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
embergold
Sobek
12
2 / 3 / 1
6,279
897
4,930
9,156
11,708
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
lordeyy
Mulan
1
0 / 0 / 0
1,740
249
0
0
0
10
0 / 4 / 4
5,576
797
3,378
6,316
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
11
Kills
4
4
Deaths
11
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
8
6
W
Kuzenbo
 
Kuzenbo
3
2
6
3
W
Gilgamesh
Alpha-Xel
Gilgamesh
3
1
7
6.5
W
Khepri
1
0
10
6
L
0
2
4
1
W
Martichoras
IronTalbain
Martichoras
2
1
7
5.5
L
Kuzenbo
MtDabSmore
Kuzenbo
2
2
2
1.5
L
Sobek
embergold
Sobek
2
3
1
0.83
L
Mulan
lordeyy
Mulan
0
0
0
0
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,020
Damage
14,166
30,342
Taken
31,814
21,865
Mitigated
32,875
13,738
Healing
5,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,396
949
102
2,013
4,864
4,868
0
1,519
3,345
0
10,169
W
Kuzenbo
 
Kuzenbo
6,306
2,533
533
3,334
9,337
6,660
337
3,675
5,662
9,365
276
W
Gilgamesh
Alpha-Xel
Gilgamesh
5,921
1,402
1,730
2,216
8,039
5,559
819
1,976
6,063
0
11,466
W
Khepri
4,835
406
1,669
1,636
3,778
2,747
80
1,424
2,354
10,138
1,626
L
3,573
947
828
1,492
8,341
8,368
0
2,434
5,441
0
9,318
W
Martichoras
IronTalbain
Martichoras
6,562
2,251
237
268
4,324
2,031
1,194
1,999
2,325
0
17,806
L
Kuzenbo
MtDabSmore
Kuzenbo
2,285
560
162
1,410
8,001
9,880
14
2,743
5,011
4,988
0
L
Sobek
embergold
Sobek
4,930
252
0
1,583
9,156
11,708
0
3,096
5,730
11,985
0
L
Mulan
lordeyy
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
3,378
1,129
57
25
6,316
2,919
0
2,030
4,125
11,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,708
Gold Earned
25,761
89
Minions Killed
45
0
Camps Cleared
0
719,316
Distance Traveled
462,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,024
1,003
21
3
0
151,718
0
W
Kuzenbo
6,736
962
7
1
0
143,555
0
W
Gilgamesh
7,063
1,009
15
2
0
143,726
0
W
Khepri
7,090
1,013
18
3
0
158,822
0
L
Odin
5,690
813
16
2
0
145,938
0
W
Martichoras
6,795
971
28
4
0
121,495
0
L
Kuzenbo
6,476
925
8
1
0
117,268
0
L
Sobek
6,279
897
4
1
0
118,260
0
L
Mulan
1,740
249
0
0
0
0
0
L
Scylla
5,576
797
17
2
0
80,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role