Player Matchup

Zeus
Zeus
Bronze III
jujii
Zeus
Bronze III
Level 129
God Stats
1W - 1L
1,375 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 129
1,375 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 38
1,652 SR
1,400 MMR
Ao Kuang
Ao Kuang
Bronze III
Tinospremier
Ao Kuang
Bronze III
Level 38
God Stats
0W - 2L
1,652 SR
Queue Stats
0W - 3L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
jujii
Zeus
20
6 / 4 / 0
18,128
1,007
22,725
15,661
12,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Chang'eShivaArachneSurtrLoki

VS

Bans
JormungandrAchillesBake KujiraHerculesYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Tinospremier
Ao Kuang
20
4 / 6 / 0
15,563
865
13,252
31,956
29,672
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
6
Kills
4
4
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Tinospremier
Ao Kuang
4
6
0
0.67
W
Zeus
jujii
Zeus
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,725
Damage
13,252
15,661
Taken
31,956
12,929
Mitigated
29,672
809
Healing
11,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Tinospremier
Ao Kuang
13,252
4,647
0
11,026
31,956
29,672
117
23,232
8,724
73,760
4,666
W
Zeus
jujii
Zeus
22,725
5,534
0
809
15,661
12,929
1,940
12,747
2,914
96,031
2,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,128
Gold Earned
15,563
173
Minions Killed
124
7
Camps Cleared
6
321,529
Distance Traveled
325,253
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
15,563
865
124
7
6
325,253
2
W
Zeus
18,128
1,007
173
10
7
321,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role