Player Matchup

Sun Wukong
Sun Wukong
Bronze III
Foopy
Sun Wukong
Bronze III
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 109L
1,500 MMR
Solo
Discordia
Discordia
Gold IV
ImSoBadBangBang
Discordia
Gold IV
Level 109
God Stats
2W - 0L
1,715 SR
Queue Stats
54W - 63L
1,506 MMR
Solo
Apollo
Apollo
Bronze III
Railyu
Apollo
Bronze III
Level 169
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 18L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
ksenofon
Ne Zha
Gold IV
Level 158
God Stats
6W - 9L
1,408 SR
Queue Stats
262W - 263L
1,501 MMR
Solo
Maui
Maui
Bronze III
mórtyy
Maui
Bronze III
Level 103
God Stats
3W - 0L
1,874 SR
Queue Stats
15W - 10L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,600 SR
1,501 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,580 SR
1,503 MMR
Chiron
Chiron
Bronze III
Alava
Chiron
Bronze III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 3
Arachne
Arachne
Gold IV
BIackPanther911
Arachne
Gold IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,506 MMR
Party 2
Geb
Geb
Bronze III
Dasaib
Geb
Bronze III
Level 136
God Stats
0W - 1L
1,898 SR
Queue Stats
0W - 2L
1,500 MMR
Party 3
Janus
Janus
Gold IV
jendras___
Janus
Gold IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,506 MMR
Party 2
Hades
Hades
Bronze III
Хребет
Hades
Bronze III
Level 68
God Stats
0W - 6L
1,500 SR
Queue Stats
0W - 9L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Foopy
Sun Wukong
15
6 / 1 / 3
9,654
568
11,519
14,910
15,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
ImSoBadBangBang
Discordia
15
5 / 3 / 9
9,533
561
11,690
5,647
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Railyu
Apollo
18
6 / 4 / 4
10,761
633
19,149
19,117
10,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
ksenofon
Ne Zha
16
3 / 4 / 4
8,971
528
9,563
15,909
8,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
mórtyy
Maui
13
5 / 0 / 7
8,663
510
7,498
13,010
12,562
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AnubisThothVamanaAres

VS

Bans
Guan YuBake KujiraKuzenboThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Alava
Chiron
13
3 / 5 / 2
8,188
482
10,719
15,807
6,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 3
8,658
509
8,317
19,677
10,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Geb
Dasaib
Geb
11
1 / 5 / 5
7,906
465
8,292
17,292
15,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
14
2 / 3 / 5
8,380
493
8,740
9,819
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 11 / 1
7,022
413
4,045
20,969
10,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
25
Kills
12
12
Deaths
25
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chiron
Alava
Chiron
3
5
2
0.8
L
4
1
3
5.5
L
Geb
Dasaib
Geb
1
5
5
0.7
W
Sun Wukong
Foopy
Sun Wukong
6
1
3
7.5
W
Discordia
ImSoBadBangBang
Discordia
5
3
9
3.17
W
Apollo
Railyu
Apollo
6
4
4
2
L
Janus
2
3
5
1.5
W
Ne Zha
ksenofon
Ne Zha
3
4
4
1.25
W
Maui
mórtyy
Maui
5
0
7
8.5
L
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,419
Damage
40,113
68,593
Taken
83,564
49,622
Mitigated
48,198
15,990
Healing
20,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Alava
Chiron
10,719
4,288
441
4,514
15,807
6,935
0
1,693
14,036
0
52,488
L
8,317
5,085
0
6,633
19,677
10,568
0
3,521
15,876
0
74,310
L
Geb
Dasaib
Geb
8,292
977
1,618
1,979
17,292
15,746
0
2,763
14,283
26,638
26
W
Sun Wukong
Foopy
Sun Wukong
11,519
2,582
0
2,719
14,910
15,723
506
4,458
10,293
0
72,352
W
Discordia
ImSoBadBangBang
Discordia
11,690
844
0
63
5,647
2,534
320
3,137
2,426
66,380
1,214
W
Apollo
Railyu
Apollo
19,149
13,442
0
8,066
19,117
10,517
0
4,009
15,040
0
116,980
L
Janus
8,740
229
0
500
9,819
4,154
0
4,120
5,459
70,348
580
W
Ne Zha
ksenofon
Ne Zha
9,563
2,687
0
3,310
15,909
8,286
427
3,197
12,698
0
92,633
W
Maui
mórtyy
Maui
7,498
1,441
0
1,832
13,010
12,562
0
5,551
7,221
26,896
743
L
4,045
161
801
4,219
20,969
10,795
0
6,741
13,945
23,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,582
Gold Earned
40,154
589
Minions Killed
363
0
Camps Cleared
0
1,740,629
Distance Traveled
1,701,646
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,188
482
72
4
0
302,545
0
L
Arachne
8,658
509
98
6
0
393,891
0
L
Geb
7,906
465
31
2
0
358,753
2
W
Sun Wukong
9,654
568
97
6
0
335,092
0
W
Discordia
9,533
561
119
7
0
339,833
3
W
Apollo
10,761
633
181
11
0
347,828
1
L
Janus
8,380
493
136
8
0
368,619
0
W
Ne Zha
8,971
528
143
8
0
337,126
0
W
Maui
8,663
510
49
3
0
380,750
1
L
Hades
7,022
413
26
2
0
277,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role