Player Matchup

Gilgamesh
Gilgamesh
FellloN
Gilgamesh
Level 86
God Stats
8W - 7L
1,541 SR
Queue Stats
107W - 123L
1,542 Elo+
Solo
Cu Chulainn
Cu Chulainn
Richie-Rich255
Cu Chulainn
Level 80
God Stats
2W - 1L
1,705 SR
Queue Stats
110W - 105L
1,391 Elo+
Solo
Ullr
Ullr
SmiteYeeter420
Ullr
Level 101
God Stats
1W - 2L
1,310 SR
Queue Stats
268W - 251L
1,420 Elo+
Solo
Camazotz
Camazotz
YBNJerra83
Camazotz
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,376 Elo+
Party 1
Thoth
Thoth
janvanarende
Thoth
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,227 Elo+
Party 1
Team Averages
Level 93
1,511 SR
1,391 Elo+

VS

Team Averages
Level 98
1,430 SR
1,585 Elo+
Baron Samedi
Baron Samedi
JesusVincere
Baron Samedi
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 38L
1,809 Elo+
Party 2
Ne Zha
Ne Zha
Kaura
Ne Zha
Level 159
God Stats
9W - 12L
1,403 SR
Queue Stats
211W - 218L
1,492 Elo+
Solo
Izanami
Izanami
Leng564
Izanami
Level 66
God Stats
1W - 1L
1,229 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
Melxior101
Chaac
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
129W - 104L
1,499 Elo+
Solo
Ix Chel
Ix Chel
Stumpy99
Ix Chel
Level 69
God Stats
1W - 2L
1,520 SR
Queue Stats
61W - 49L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FellloN
Gilgamesh
12
2 / 1 / 0
7,334
524
4,491
14,328
10,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Richie-Rich255
Cu Chulainn
14
2 / 1 / 2
8,883
635
5,637
10,826
11,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 2 / 0
6,492
464
3,825
10,079
3,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
YBNJerra83
Camazotz
15
7 / 0 / 2
8,600
614
7,130
12,880
6,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 3 / 5
7,480
534
6,685
10,519
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JesusVincere
Baron Samedi
12
1 / 0 / 2
7,469
534
9,586
9,250
8,894
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Kaura
Ne Zha
12
3 / 4 / 1
7,446
532
6,593
14,728
6,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Leng564
Izanami
13
1 / 2 / 0
7,022
502
6,250
7,628
3,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chaac
12
1 / 4 / 0
6,790
485
6,178
11,893
11,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
Stumpy99
Ix Chel
8
1 / 2 / 1
6,284
449
3,186
3,849
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
12
Kills
7
7
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FellloN
Gilgamesh
2
1
0
2
L
Baron Samedi
JesusVincere
Baron Samedi
1
0
2
2
L
Ne Zha
Kaura
Ne Zha
3
4
1
0.88
L
Izanami
Leng564
Izanami
1
2
0
0.5
L
Chaac
1
4
0
0.25
W
Cu Chulainn
Richie-Rich255
Cu Chulainn
2
1
2
3
W
0
2
0
0
L
Ix Chel
Stumpy99
Ix Chel
1
2
1
0.75
W
Camazotz
YBNJerra83
Camazotz
7
0
2
8
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,768
Damage
31,793
58,632
Taken
47,348
35,101
Mitigated
30,888
11,829
Healing
17,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FellloN
Gilgamesh
4,491
904
383
2,443
14,328
10,409
249
3,573
10,755
0
38,296
L
Baron Samedi
JesusVincere
Baron Samedi
9,586
1,615
761
4,509
9,250
8,894
226
318
8,932
37,710
3,232
L
Ne Zha
Kaura
Ne Zha
6,593
2,200
0
6,902
14,728
6,216
748
3,847
10,881
0
50,867
L
Izanami
Leng564
Izanami
6,250
5,173
0
1,573
7,628
3,122
470
54
7,574
0
59,557
L
Chaac
6,178
644
0
2,502
11,893
11,288
0
2,478
9,415
0
45,462
W
Cu Chulainn
Richie-Rich255
Cu Chulainn
5,637
561
0
1,056
10,826
11,033
237
0
10,826
13,943
58,525
W
3,825
1,113
0
755
10,079
3,837
0
3,671
6,408
0
43,863
L
Ix Chel
Stumpy99
Ix Chel
3,186
273
0
910
3,849
1,368
0
1,267
2,582
27,105
1,506
W
Camazotz
YBNJerra83
Camazotz
7,130
2,901
0
4,748
12,880
6,024
0
1,688
11,192
0
73,503
W
6,685
872
0
2,444
10,519
3,798
282
3,312
7,207
52,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,789
Gold Earned
35,011
443
Minions Killed
355
0
Camps Cleared
0
1,337,436
Distance Traveled
1,167,995
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,334
524
52
4
0
273,954
0
L
Baron Samedi
7,469
534
42
3
0
264,109
4
L
Ne Zha
7,446
532
91
7
0
242,984
0
L
Izanami
7,022
502
100
7
0
252,214
3
L
Chaac
6,790
485
71
5
0
277,702
0
W
Cu Chulainn
8,883
635
126
9
0
263,011
0
W
Ullr
6,492
464
72
5
0
259,561
0
L
Ix Chel
6,284
449
51
4
0
130,986
0
W
Camazotz
8,600
614
112
8
0
278,871
0
W
Thoth
7,480
534
81
6
0
262,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role