Player Matchup

Janus
Janus
BettyK78
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 84L
1,333 Elo+
Solo
Charybdis
Charybdis
Bällläääm
Charybdis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 60L
1,532 Elo+
Solo
Cthulhu
Cthulhu
IamRoxx
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 61L
1,422 Elo+
Solo
Ix Chel
Ix Chel
SEG_plato
Ix Chel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,487 Elo+
Solo
Nemesis
Nemesis
USA4thewin
Nemesis
Level 142
God Stats
3W - 9L
1,618 SR
Queue Stats
524W - 522L
1,455 Elo+
Solo
Team Averages
Level 98
1,524 SR
1,446 Elo+

VS

Team Averages
Level 97
1,408 SR
1,476 Elo+
Chiron
Chiron
 
Chiron
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Klambii
Vamana
Level 145
God Stats
6W - 5L
1,500 SR
Queue Stats
419W - 435L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
KurustniK
Tsukuyomi
Level 86
God Stats
2W - 4L
1,256 SR
Queue Stats
87W - 79L
1,571 Elo+
Party 1
Sol
Sol
Liamnon
Sol
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,282 Elo+
Solo
Guan Yu
Guan Yu
Анкелия
Guan Yu
Level 145
God Stats
3W - 4L
1,285 SR
Queue Stats
154W - 155L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BettyK78
Janus
16
2 / 1 / 8
8,651
865
10,139
3,465
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Bällläääm
Charybdis
13
1 / 3 / 6
7,582
758
8,601
6,928
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
IamRoxx
Cthulhu
14
3 / 1 / 4
8,082
808
9,557
7,722
7,297
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
SEG_plato
Ix Chel
15
4 / 3 / 4
8,213
821
4,558
8,512
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
USA4thewin
Nemesis
13
2 / 4 / 7
7,984
798
10,227
9,296
7,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 2 / 7
7,748
775
6,462
9,185
4,687
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
Klambii
Vamana
13
2 / 3 / 6
7,541
754
10,258
11,876
12,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
KurustniK
Tsukuyomi
12
4 / 4 / 4
7,378
738
5,838
9,902
4,816
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
14
1 / 2 / 7
7,426
743
6,034
8,750
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 1 / 9
7,580
758
4,239
9,662
7,588
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
45
12
Kills
12
12
Deaths
12
29
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
2
7
3.25
L
Janus
BettyK78
Janus
2
1
8
6
L
Charybdis
Bällläääm
Charybdis
1
3
6
1.33
L
Cthulhu
IamRoxx
Cthulhu
3
1
4
5
W
Vamana
Klambii
Vamana
2
3
6
1.67
W
Tsukuyomi
KurustniK
Tsukuyomi
4
4
4
1.5
W
Sol
1
2
7
2.25
L
Ix Chel
SEG_plato
Ix Chel
4
3
4
2
L
Nemesis
USA4thewin
Nemesis
2
4
7
1.38
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,082
Damage
32,831
35,923
Taken
49,375
22,823
Mitigated
32,942
13,044
Healing
23,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,462
3,044
1,122
2,907
9,185
4,687
0
4,480
4,507
0
20,498
L
Janus
BettyK78
Janus
10,139
191
199
786
3,465
1,612
430
532
2,802
28,421
0
L
Charybdis
Bällläääm
Charybdis
8,601
4,348
267
1,232
6,928
2,544
793
930
5,874
0
13,146
L
Cthulhu
IamRoxx
Cthulhu
9,557
28
1,048
2,033
7,722
7,297
0
2,233
4,979
19,349
0
W
Vamana
Klambii
Vamana
10,258
2,244
3,315
3,597
11,876
12,112
0
6,040
5,219
3,092
17,564
W
Tsukuyomi
KurustniK
Tsukuyomi
5,838
1,235
781
528
9,902
4,816
323
4,624
4,955
0
9,508
W
Sol
6,034
852
145
2,697
8,750
3,739
0
3,828
4,358
16,902
0
L
Ix Chel
SEG_plato
Ix Chel
4,558
690
2,083
3,005
8,512
3,761
469
1,782
6,730
8,211
0
L
Nemesis
USA4thewin
Nemesis
10,227
1,239
215
2,176
9,296
7,609
285
2,102
6,884
0
15,209
W
4,239
279
4,855
3,961
9,662
7,588
326
4,358
5,040
0
7,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,512
Gold Earned
37,673
110
Minions Killed
99
0
Camps Cleared
0
950,201
Distance Traveled
968,097
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,748
775
34
3
0
179,897
0
L
Janus
8,651
865
52
5
0
189,874
0
L
Charybdis
7,582
758
12
1
0
181,818
0
L
Cthulhu
8,082
808
15
2
0
186,954
0
W
Vamana
7,541
754
21
2
0
202,147
0
W
Tsukuyomi
7,378
738
9
1
0
197,456
2
W
Sol
7,426
743
27
3
0
165,931
0
L
Ix Chel
8,213
821
13
1
0
184,223
0
L
Nemesis
7,984
798
18
2
0
207,332
0
W
Guan Yu
7,580
758
8
1
0
222,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role