Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Hellds689
Rama
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Hun Batz
Hun Batz
M00M00s
Hun Batz
Level 44
God Stats
1W - 4L
1,772 SR
Queue Stats
74W - 61L
1,505 Elo+
Solo
Kukulkan
Kukulkan
mister tmax13
Kukulkan
Level 153
God Stats
3W - 5L
1,500 SR
Queue Stats
131W - 128L
1,433 Elo+
Solo
Osiris
Osiris
wayofthegate
Osiris
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 70L
1,635 Elo+
Solo
Team Averages
Level 116
1,554 SR
1,515 Elo+

VS

Team Averages
Level 108
1,420 SR
1,490 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Callme Snake884
Athena
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,543 Elo+
Party 1
Surtr
Surtr
Juno SFS
Surtr
Level 62
God Stats
32W - 27L
1,316 SR
Queue Stats
135W - 111L
1,398 Elo+
Solo
Cliodhna
Cliodhna
SEYVANHEL
Cliodhna
Level 181
God Stats
1W - 1L
1,285 SR
Queue Stats
8W - 11L
1,623 Elo+
Solo
Neith
Neith
SenpaiSolo5435
Neith
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
1
0 / 0 / 0
3,436
382
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
6
0 / 2 / 1
4,105
456
582
4,933
1,363
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
M00M00s
Hun Batz
10
1 / 0 / 2
5,049
561
7,479
7,831
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
mister tmax13
Kukulkan
10
1 / 2 / 1
5,140
571
3,192
5,446
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
9
3 / 4 / 0
5,204
578
8,032
10,377
7,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
2 / 3 / 1
5,152
572
5,321
6,202
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 3
5,843
649
2,208
7,484
5,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
Juno SFS
Surtr
11
1 / 1 / 0
6,108
679
3,906
8,754
5,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
SEYVANHEL
Cliodhna
9
2 / 0 / 1
5,214
579
3,103
7,453
2,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 0
6,310
701
3,358
2,687
857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
5
Kills
8
8
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
0
0
0
W
Ix Chel
 
Ix Chel
2
3
1
0.83
W
1
1
3
2.5
L
Rama
0
2
1
0.25
W
Surtr
Juno SFS
Surtr
1
1
0
1
L
Hun Batz
M00M00s
Hun Batz
1
0
2
2
W
Cliodhna
SEYVANHEL
Cliodhna
2
0
1
2.5
W
2
0
0
2
L
Kukulkan
mister tmax13
Kukulkan
1
2
1
0.75
L
Osiris
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,285
Damage
17,896
28,587
Taken
32,580
13,606
Mitigated
16,193
6,990
Healing
7,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
0
0
168
0
0
0
0
0
0
0
0
W
Ix Chel
 
Ix Chel
5,321
522
358
1,672
6,202
2,311
0
1,221
4,940
28,002
1,291
W
2,208
430
0
2,447
7,484
5,441
165
1,052
6,351
17,960
2,145
L
Rama
582
548
0
290
4,933
1,363
0
730
4,125
0
10,934
W
Surtr
Juno SFS
Surtr
3,906
2,112
0
2,101
8,754
5,213
0
0
8,142
500
40,764
L
Hun Batz
M00M00s
Hun Batz
7,479
1,272
0
3,028
7,831
2,755
0
2,102
5,645
0
36,424
W
Cliodhna
SEYVANHEL
Cliodhna
3,103
137
0
612
7,453
2,371
74
775
6,636
0
29,218
W
3,358
897
0
717
2,687
857
633
0
2,687
0
49,624
L
Kukulkan
mister tmax13
Kukulkan
3,192
366
0
1,000
5,446
1,986
0
3,142
2,038
35,382
344
L
Osiris
8,032
2,437
0
2,504
10,377
7,502
0
1,181
8,803
0
32,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,934
Gold Earned
28,627
180
Minions Killed
280
0
Camps Cleared
0
704,458
Distance Traveled
955,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,436
382
0
0
0
7,690
0
W
Ix Chel
5,152
572
52
6
0
193,956
0
W
Athena
5,843
649
29
3
0
195,110
0
L
Rama
4,105
456
14
2
0
112,049
0
W
Surtr
6,108
679
61
7
0
183,301
0
L
Hun Batz
5,049
561
57
6
0
238,830
0
W
Cliodhna
5,214
579
49
5
0
223,875
0
W
Neith
6,310
701
89
10
0
159,386
0
L
Kukulkan
5,140
571
59
7
0
179,702
0
L
Osiris
5,204
578
50
6
0
166,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role