Player Matchup

Baron Samedi
Baron Samedi
Silver III
FoeFlop
Baron Samedi
Silver III
Level 69
God Stats
1W - 1L
1,740 SR
Queue Stats
20W - 20L
1,448 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
GrucciFlipFlops
Tsukuyomi
Gold IV
Level 155
God Stats
60W - 39L
1,524 SR
Queue Stats
340W - 343L
1,506 MMR
Party 1
Osiris
Osiris
Gold IV
Sir_Liam_Pasty
Osiris
Gold IV
Level 159
God Stats
13W - 15L
1,540 SR
Queue Stats
276W - 278L
1,364 MMR
Party 1
Ullr
Ullr
Silver III
The Names Fuzzy
Ullr
Silver III
Level 159
God Stats
32W - 32L
1,501 SR
Queue Stats
45W - 46L
1,449 MMR
Solo
Charon
Charon
Gold V
iiKlauz-
Charon
Gold V
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 182L
1,442 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,561 SR
1,442 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,483 SR
1,442 MMR
Ymir
Ymir
Gold III
PR0T0NOOB
Ymir
Gold III
Level 113
God Stats
3W - 5L
1,568 SR
Queue Stats
182W - 190L
1,440 MMR
Solo
Izanami
Izanami
Silver I
dodgerty
Izanami
Silver I
Level 104
God Stats
5W - 4L
1,481 SR
Queue Stats
12W - 10L
1,445 MMR
Solo
Ravana
Ravana
Gold V
nickharper813
Ravana
Gold V
Level 135
God Stats
1W - 1L
1,265 SR
Queue Stats
27W - 33L
1,446 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
vhypnoo
Ah Muzen Cab
Gold III
Level 144
God Stats
9W - 7L
1,692 SR
Queue Stats
184W - 185L
1,448 MMR
Solo
Bellona
Bellona
Gold V
xOutlaw Envyx
Bellona
Gold V
Level 188
God Stats
13W - 12L
1,411 SR
Queue Stats
360W - 381L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FoeFlop
Baron Samedi
14
0 / 2 / 1
8,278
460
8,775
11,930
6,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
GrucciFlipFlops
Tsukuyomi
16
4 / 5 / 0
9,143
508
11,645
19,112
9,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 3 / 3
8,279
460
10,106
19,232
21,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 6 / 1
8,396
466
4,635
16,185
6,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charon
iiKlauz-
Charon
12
0 / 3 / 0
7,968
443
4,794
16,604
14,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThorThanatosAresBake Kujira

VS

Bans
AthenaJanusSusanoAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 1 / 14
9,807
545
8,399
15,664
16,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
dodgerty
Izanami
19
5 / 2 / 5
12,257
681
12,154
11,781
5,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
6 / 0 / 6
11,083
616
12,398
11,112
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
vhypnoo
Ah Muzen Cab
18
4 / 1 / 2
11,783
655
11,335
12,526
5,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
18
3 / 0 / 8
11,401
633
15,494
18,892
26,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
4
Kills
19
19
Deaths
4
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
FoeFlop
Baron Samedi
0
2
1
0.25
L
Tsukuyomi
GrucciFlipFlops
Tsukuyomi
4
5
0
0.8
W
Ymir
1
1
14
8
L
0
3
3
0.5
L
0
6
1
0.08
W
Izanami
dodgerty
Izanami
5
2
5
3.75
L
Charon
iiKlauz-
Charon
0
3
0
0
W
6
0
6
9
W
Ah Muzen Cab
vhypnoo
Ah Muzen Cab
4
1
2
5
W
Bellona
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,955
Damage
59,780
83,063
Taken
69,975
57,507
Mitigated
59,866
21,419
Healing
18,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
FoeFlop
Baron Samedi
8,775
339
1,126
3,771
11,930
6,189
0
1,137
10,665
68,839
0
L
Tsukuyomi
GrucciFlipFlops
Tsukuyomi
11,645
2,816
0
8,138
19,112
9,292
0
1,800
17,071
0
93,134
W
Ymir
8,399
1,583
0
5,231
15,664
16,353
0
4,585
10,663
25,915
129
L
10,106
2,354
0
3,773
19,232
21,273
0
2,136
16,065
0
57,290
L
4,635
2,946
0
1,766
16,185
6,496
0
1,732
14,354
0
67,707
W
Izanami
dodgerty
Izanami
12,154
8,544
0
3,489
11,781
5,608
7,389
718
11,063
0
131,752
L
Charon
iiKlauz-
Charon
4,794
1,212
0
2,845
16,604
14,257
0
2,446
14,002
31,917
0
W
12,398
3,741
0
3,473
11,112
5,973
720
1,611
9,293
0
85,034
W
Ah Muzen Cab
vhypnoo
Ah Muzen Cab
11,335
1,993
0
2,261
12,526
5,660
266
4,978
7,151
0
107,403
W
Bellona
15,494
4,094
0
4,352
18,892
26,272
218
3,114
14,525
0
82,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,064
Gold Earned
56,331
560
Minions Killed
589
0
Camps Cleared
0
1,691,361
Distance Traveled
1,846,750
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,278
460
155
9
0
366,985
0
L
Tsukuyomi
9,143
508
140
8
0
373,315
4
W
Ymir
9,807
545
19
1
0
365,635
9
L
Osiris
8,279
460
80
4
0
312,744
0
L
Ullr
8,396
466
129
7
0
301,876
0
W
Izanami
12,257
681
190
11
0
326,670
7
L
Charon
7,968
443
56
3
0
336,441
2
W
Ravana
11,083
616
112
6
0
414,792
0
W
Ah Muzen Cab
11,783
655
135
8
0
352,229
2
W
Bellona
11,401
633
133
7
0
387,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role