Player Matchup

Hel
Hel
BossFriend
Hel
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
101W - 104L
1,741 Elo+
Party 1
Thanatos
Thanatos
Kumpaaa
Thanatos
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 55L
1,741 Elo+
Party 1
Neith
Neith
Peachsunny
Neith
Level 39
God Stats
9W - 9L
1,453 SR
Queue Stats
25W - 50L
1,307 Elo+
Solo
Hercules
Hercules
Tnark B
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 39L
1,741 Elo+
Party 1
Zhong Kui
Zhong Kui
leixoesTheMan
Zhong Kui
Level 71
God Stats
9W - 11L
1,700 SR
Queue Stats
391W - 391L
1,464 Elo+
Solo
Team Averages
Level 43
1,531 SR
1,599 Elo+

VS

Team Averages
Level 82
1,458 SR
1,417 Elo+
Hercules
Hercules
Degomate2
Hercules
Level 39
God Stats
7W - 5L
1,479 SR
Queue Stats
14W - 16L
1,447 Elo+
Solo
Medusa
Medusa
Homer-Lars
Medusa
Level 41
God Stats
18W - 9L
1,500 SR
Queue Stats
418W - 396L
1,484 Elo+
Solo
The Morrigan
The Morrigan
Radioactive7Snow
The Morrigan
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,384 Elo+
Solo
Bakasura
Bakasura
Vehyr
Bakasura
Level 153
God Stats
37W - 55L
1,313 SR
Queue Stats
318W - 318L
1,470 Elo+
Solo
Ares
Ares
XingTiansHead
Ares
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 26L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,891
445
2,772
7,249
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
Kumpaaa
Thanatos
11
1 / 2 / 0
5,581
507
3,084
7,893
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
9
0 / 3 / 1
4,932
448
3,943
6,544
2,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
Tnark B
Hercules
8
0 / 1 / 1
5,100
464
1,204
8,613
5,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
leixoesTheMan
Zhong Kui
10
0 / 3 / 0
5,318
483
5,384
6,506
4,008
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Degomate2
Hercules
11
1 / 0 / 2
6,593
599
2,895
8,783
6,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Homer-Lars
Medusa
11
3 / 1 / 2
6,123
557
5,191
5,187
1,905
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Radioactive7Snow
The Morrigan
11
1 / 0 / 2
6,726
611
3,717
4,867
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Vehyr
Bakasura
13
7 / 0 / 3
7,464
679
5,058
9,389
3,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 0 / 3
5,859
533
4,192
6,451
4,134
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
12
13
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Hercules
Degomate2
Hercules
1
0
2
2
W
Medusa
Homer-Lars
Medusa
3
1
2
4
L
Thanatos
Kumpaaa
Thanatos
1
2
0
0.5
L
Neith
0
3
1
0.17
W
The Morrigan
Radioactive7Snow
The Morrigan
1
0
2
2
L
Hercules
Tnark B
Hercules
0
1
1
0.5
W
Bakasura
Vehyr
Bakasura
7
0
3
8.5
W
0
0
3
1.5
L
Zhong Kui
leixoesTheMan
Zhong Kui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,387
Damage
21,053
36,805
Taken
34,677
17,096
Mitigated
17,756
13,692
Healing
10,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,772
309
299
1,966
7,249
2,289
0
3,240
3,547
26,985
0
W
Hercules
Degomate2
Hercules
2,895
908
0
4,461
8,783
6,196
0
5,233
3,550
0
32,356
W
Medusa
Homer-Lars
Medusa
5,191
2,044
0
1,701
5,187
1,905
870
0
5,187
0
40,422
L
Thanatos
Kumpaaa
Thanatos
3,084
760
0
5,053
7,893
3,564
0
849
6,876
0
43,331
L
Neith
3,943
1,523
175
1,805
6,544
2,023
0
1,496
4,877
0
30,137
W
The Morrigan
Radioactive7Snow
The Morrigan
3,717
777
0
1,250
4,867
1,584
681
2,380
2,487
38,921
4,431
L
Hercules
Tnark B
Hercules
1,204
272
0
2,681
8,613
5,212
0
2,173
6,090
0
17,052
W
Bakasura
Vehyr
Bakasura
5,058
3,377
0
2,570
9,389
3,937
267
543
8,846
0
45,711
W
4,192
0
0
845
6,451
4,134
0
0
6,451
18,631
2,093
L
Zhong Kui
leixoesTheMan
Zhong Kui
5,384
742
0
1,713
6,506
4,008
0
0
6,137
29,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,822
Gold Earned
32,765
211
Minions Killed
313
0
Camps Cleared
0
984,993
Distance Traveled
1,136,284
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,891
445
37
3
0
167,600
0
W
Hercules
6,593
599
61
6
0
229,222
0
W
Medusa
6,123
557
60
5
0
217,492
0
L
Thanatos
5,581
507
73
7
0
234,093
0
L
Neith
4,932
448
44
4
0
193,459
0
W
The Morrigan
6,726
611
69
6
0
185,364
0
L
Hercules
5,100
464
19
2
0
213,809
0
W
Bakasura
7,464
679
95
9
0
260,322
2
W
Ares
5,859
533
28
3
0
243,884
3
L
Zhong Kui
5,318
483
38
3
0
176,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role