Player Matchup

Cernunnos
Cernunnos
Rep Munsta
Cernunnos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
Roe v Ymir
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,217 Elo+
Solo
Agni
Agni
likejason
Agni
Level 118
God Stats
2W - 2L
1,293 SR
Queue Stats
97W - 113L
1,340 Elo+
Solo
Horus
Horus
nomoresus
Horus
Level 151
God Stats
4W - 4L
1,500 SR
Queue Stats
401W - 377L
1,555 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
vashbat7
Ah Muzen Cab
Level 159
God Stats
6W - 2L
1,500 SR
Queue Stats
470W - 454L
1,656 Elo+
Solo
Team Averages
Level 141
1,459 SR
1,458 Elo+

VS

Team Averages
Level 167
1,500 SR
1,566 Elo+
Charon
Charon
 
Charon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Aulari
Osiris
Level 183
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,882 Elo+
Party 2
Danzaburou
Danzaburou
CollinChallis
Danzaburou
Level 172
God Stats
5W - 3L
1,500 SR
Queue Stats
168W - 197L
1,337 Elo+
Party 1
Chang'e
Chang'e
Lustу
Chang'e
Level 185
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 53L
1,594 Elo+
Party 2
Hades
Hades
Ryanocerus
Hades
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
411W - 408L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Rep Munsta
Cernunnos
13
3 / 4 / 5
7,797
780
14,029
8,702
4,705
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Roe v Ymir
Sun Wukong
9
0 / 2 / 1
6,357
636
2,108
5,000
3,080
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
14
4 / 6 / 4
7,875
788
13,535
11,950
6,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
nomoresus
Horus
15
1 / 4 / 9
8,678
868
4,961
16,359
17,588
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
vashbat7
Ah Muzen Cab
16
2 / 4 / 7
8,449
845
16,645
12,778
7,584
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
0 / 1 / 17
8,469
847
8,256
13,527
14,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
Aulari
Osiris
16
8 / 1 / 11
9,465
947
12,186
17,463
24,583
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
CollinChallis
Danzaburou
16
4 / 3 / 11
9,355
936
11,679
11,909
6,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Lustу
Chang'e
17
5 / 1 / 11
9,643
964
8,239
10,003
4,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
14
3 / 5 / 13
8,932
893
10,445
14,574
9,873
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
83
10
Kills
20
20
Deaths
11
26
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
17
8.5
W
Osiris
Aulari
Osiris
8
1
11
13.5
W
Danzaburou
CollinChallis
Danzaburou
4
3
11
3.17
W
Chang'e
Lustу
Chang'e
5
1
11
10.5
L
Cernunnos
Rep Munsta
Cernunnos
3
4
5
1.38
L
Sun Wukong
Roe v Ymir
Sun Wukong
0
2
1
0.25
W
Hades
3
5
13
1.9
L
Agni
4
6
4
1
L
Horus
nomoresus
Horus
1
4
9
1.38
L
Ah Muzen Cab
vashbat7
Ah Muzen Cab
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,278
Damage
50,805
54,789
Taken
67,476
39,166
Mitigated
60,669
15,381
Healing
31,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
8,256
1,571
621
1,569
13,527
14,689
398
4,046
9,481
15,596
420
W
Osiris
Aulari
Osiris
12,186
2,312
1,869
3,150
17,463
24,583
505
3,877
13,586
0
18,107
W
Danzaburou
CollinChallis
Danzaburou
11,679
3,081
1,116
1,960
11,909
6,839
1,966
1,298
10,611
0
32,389
W
Chang'e
Lustу
Chang'e
8,239
412
11,114
5,077
10,003
4,685
723
1,827
8,176
18,048
336
L
Cernunnos
Rep Munsta
Cernunnos
14,029
5,365
0
139
8,702
4,705
0
3,805
4,813
0
20,470
L
Sun Wukong
Roe v Ymir
Sun Wukong
2,108
103
372
990
5,000
3,080
0
3,593
1,327
0
11,734
W
Hades
10,445
621
1,644
2,945
14,574
9,873
914
2,487
12,087
15,738
0
L
Agni
13,535
839
213
560
11,950
6,209
0
5,716
5,802
22,758
0
L
Horus
nomoresus
Horus
4,961
1,251
4,120
6,737
16,359
17,588
22
6,561
9,254
0
7,752
L
Ah Muzen Cab
vashbat7
Ah Muzen Cab
16,645
5,112
1,125
1,125
12,778
7,584
69
6,936
5,656
0
33,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,156
Gold Earned
45,864
110
Minions Killed
157
0
Camps Cleared
0
834,688
Distance Traveled
981,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,469
847
30
3
0
185,371
0
W
Osiris
9,465
947
21
2
0
226,310
0
W
Danzaburou
9,355
936
46
5
0
165,516
0
W
Chang'e
9,643
964
40
4
0
222,799
0
L
Cernunnos
7,797
780
15
2
0
171,087
0
L
Sun Wukong
6,357
636
16
2
0
94,998
0
W
Hades
8,932
893
20
2
0
181,520
0
L
Agni
7,875
788
21
2
0
177,421
0
L
Horus
8,678
868
8
1
0
204,985
0
L
Ah Muzen Cab
8,449
845
50
5
0
186,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role