Player Matchup

Fafnir
Fafnir
AztecKangaroo
Fafnir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 32L
1,557 Elo+
Party 2
Arachne
Arachne
Darksoul_best
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,636 Elo+
Solo
Nike
Nike
Jokerman
Nike
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,587 Elo+
Party 2
Ishtar
Ishtar
MediocreSkillset
Ishtar
Level 100
God Stats
2W - 18L
1,228 SR
Queue Stats
603W - 620L
1,598 Elo+
Solo
Guan Yu
Guan Yu
Tredkilla
Guan Yu
Level 108
God Stats
2W - 1L
1,511 SR
Queue Stats
138W - 134L
1,619 Elo+
Solo
Team Averages
Level 86
1,448 SR
1,599 Elo+

VS

Team Averages
Level 137
1,585 SR
1,563 Elo+
Vulcan
Vulcan
All_F0rFun
Vulcan
Level 206
God Stats
4W - 6L
1,715 SR
Queue Stats
369W - 360L
1,554 Elo+
Party 1
Surtr
Surtr
I AM DA BAIT
Surtr
Level 128
God Stats
1W - 2L
1,391 SR
Queue Stats
122W - 116L
1,648 Elo+
Solo
Raijin
Raijin
Jujuinmyhole
Raijin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 111L
1,457 Elo+
Solo
Athena
Athena
noksucow
Athena
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
194W - 199L
1,463 Elo+
Party 1
Ix Chel
Ix Chel
woefuloxen19
Ix Chel
Level 155
God Stats
1W - 0L
1,817 SR
Queue Stats
57W - 33L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 9
7,887
789
3,545
15,429
19,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
11
0 / 8 / 6
6,486
649
5,012
15,959
15,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Nike
13
3 / 7 / 5
7,610
761
5,794
13,848
17,205
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 2 / 6
8,541
854
10,551
7,283
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Tredkilla
Guan Yu
12
4 / 5 / 4
8,066
807
5,853
14,219
11,392
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
All_F0rFun
Vulcan
16
9 / 1 / 12
9,684
968
22,110
4,263
2,679
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
8 / 3 / 16
9,734
973
12,812
17,540
21,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
14
5 / 3 / 15
8,480
848
10,417
9,012
4,537
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
noksucow
Athena
13
2 / 5 / 18
9,024
902
5,217
19,193
24,333
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
woefuloxen19
Ix Chel
14
3 / 0 / 18
8,742
874
9,808
5,183
3,159
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
106
12
Kills
27
27
Deaths
12
30
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Vulcan
All_F0rFun
Vulcan
9
1
12
15
L
1
5
9
1.1
L
Arachne
0
8
6
0.38
W
8
3
16
5.33
L
Nike
3
7
5
0.79
W
Raijin
5
3
15
4.17
L
4
2
6
3.5
L
Guan Yu
Tredkilla
Guan Yu
4
5
4
1.2
W
Athena
noksucow
Athena
2
5
18
2.2
W
Ix Chel
woefuloxen19
Ix Chel
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,755
Damage
60,364
66,738
Taken
55,191
67,013
Mitigated
56,675
14,688
Healing
19,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
All_F0rFun
Vulcan
22,110
14,258
1,430
385
4,263
2,679
1,652
254
3,967
40,127
566
L
3,545
1,167
215
2,111
15,429
19,859
0
10,427
4,802
7,463
0
L
Arachne
5,012
3,226
115
1,916
15,959
15,250
0
12,392
3,165
0
8,567
W
12,812
3,721
470
3,510
17,540
21,967
842
1,204
16,172
911
18,539
L
Nike
5,794
447
21
999
13,848
17,205
0
8,874
4,796
0
15,657
W
Raijin
10,417
1,218
0
470
9,012
4,537
717
501
8,332
18,949
0
L
10,551
4,765
1,010
2,151
7,283
3,307
0
5,224
1,989
0
34,213
L
Guan Yu
Tredkilla
Guan Yu
5,853
423
3,161
2,989
14,219
11,392
0
9,606
4,473
0
14,227
W
Athena
noksucow
Athena
5,217
1,091
1,532
3,893
19,193
24,333
105
1,482
17,377
10,263
161
W
Ix Chel
woefuloxen19
Ix Chel
9,808
1,882
5,573
2,418
5,183
3,159
1,873
104
5,040
17,605
1,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,590
Gold Earned
45,664
105
Minions Killed
140
0
Camps Cleared
0
835,587
Distance Traveled
938,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,684
968
53
5
0
189,097
0
L
Fafnir
7,887
789
7
1
0
172,196
0
L
Arachne
6,486
649
7
1
0
171,941
0
W
Surtr
9,734
973
21
2
0
198,251
0
L
Nike
7,610
761
22
2
0
145,607
0
W
Raijin
8,480
848
18
2
0
175,670
0
L
Ishtar
8,541
854
51
5
0
156,210
0
L
Guan Yu
8,066
807
18
2
0
189,633
0
W
Athena
9,024
902
13
1
0
192,570
0
W
Ix Chel
8,742
874
35
4
0
182,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role