Player Matchup

Agni
Agni
Gold II
 
Agni
Gold II
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Gold I
BoItLightning
Ares
Gold I
Level 165
God Stats
3W - 4L
1,742 SR
Queue Stats
220W - 204L
1,607 MMR
Solo
Ne Zha
Ne Zha
Gold I
Deedjeee
Ne Zha
Gold I
Level 153
God Stats
10W - 12L
1,362 SR
Queue Stats
143W - 129L
1,605 MMR
Solo
Achilles
Achilles
Gold I
LaggyPoo
Achilles
Gold I
Level 155
God Stats
5W - 6L
1,525 SR
Queue Stats
273W - 268L
1,648 MMR
Party 1
Heimdallr
Heimdallr
Gold I
PapiNecio
Heimdallr
Gold I
Level 126
God Stats
4W - 3L
1,779 SR
Queue Stats
311W - 307L
1,636 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 152
1,582 SR
1,599 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,551 SR
1,627 MMR
Athena
Athena
Gold II
Argreion
Athena
Gold II
Level 118
God Stats
3W - 2L
1,778 SR
Queue Stats
58W - 55L
1,623 MMR
Solo
Ah Puch
Ah Puch
Gold II
IDONOTF6
Ah Puch
Gold II
Level 158
God Stats
5W - 10L
1,268 SR
Queue Stats
430W - 450L
1,639 MMR
Solo
Vamana
Vamana
Gold V
KingCharlo
Vamana
Gold V
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,600 MMR
Solo
Izanami
Izanami
Silver I
kartilx
Izanami
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,639 MMR
Solo
Loki
Loki
Gold I
xuizyx
Loki
Gold I
Level 157
God Stats
32W - 25L
1,706 SR
Queue Stats
54W - 49L
1,634 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
2 / 3 / 2
6,045
605
4,797
4,867
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 3 / 6
6,068
607
5,151
9,602
8,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Deedjeee
Ne Zha
12
3 / 1 / 1
6,116
612
2,957
8,576
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
LaggyPoo
Achilles
13
3 / 0 / 0
6,805
681
5,476
7,713
3,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
PapiNecio
Heimdallr
12
2 / 1 / 2
6,303
630
6,138
6,574
3,053
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
ThothAo KuangThanatosBastet

VS

Bans
ArachneBake KujiraThorKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Argreion
Athena
9
1 / 2 / 4
5,500
550
3,420
9,291
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
IDONOTF6
Ah Puch
9
0 / 3 / 2
5,458
546
2,518
6,090
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vamana
KingCharlo
Vamana
12
0 / 1 / 0
6,342
634
2,782
7,204
5,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
kartilx
Izanami
11
1 / 4 / 1
5,976
598
4,675
8,096
2,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
xuizyx
Loki
11
6 / 2 / 1
6,481
648
5,104
8,397
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
12
Kills
8
8
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
3
2
1
L
Athena
Argreion
Athena
1
2
4
1.5
W
2
3
6
1.67
W
Ne Zha
Deedjeee
Ne Zha
3
1
1
3.5
L
Ah Puch
IDONOTF6
Ah Puch
0
3
2
0.33
L
Vamana
KingCharlo
Vamana
0
1
0
0
W
Achilles
LaggyPoo
Achilles
3
0
0
3
W
Heimdallr
PapiNecio
Heimdallr
2
1
2
3
L
Izanami
kartilx
Izanami
1
4
1
0.38
L
Loki
xuizyx
Loki
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,519
Damage
18,499
37,332
Taken
39,078
19,884
Mitigated
21,076
15,298
Healing
10,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,797
322
0
746
4,867
1,725
0
1,725
3,142
42,696
0
L
Athena
Argreion
Athena
3,420
739
0
2,801
9,291
6,947
0
4,443
4,848
13,231
0
W
5,151
538
0
1,989
9,602
8,148
0
2,580
7,022
16,561
1,026
W
Ne Zha
Deedjeee
Ne Zha
2,957
572
0
5,484
8,576
3,214
0
952
7,624
0
49,804
L
Ah Puch
IDONOTF6
Ah Puch
2,518
72
0
1,429
6,090
2,370
41
2,544
3,546
35,034
1,027
L
Vamana
KingCharlo
Vamana
2,782
613
0
2,304
7,204
5,860
0
0
7,204
0
52,345
W
Achilles
LaggyPoo
Achilles
5,476
496
0
3,832
7,713
3,744
0
0
7,182
0
47,121
W
Heimdallr
PapiNecio
Heimdallr
6,138
3,462
0
3,247
6,574
3,053
0
324
6,250
0
49,942
L
Izanami
kartilx
Izanami
4,675
3,193
0
1,719
8,096
2,800
0
1,592
6,504
0
47,593
L
Loki
xuizyx
Loki
5,104
2,098
0
1,866
8,397
3,099
0
1,352
7,045
0
35,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,337
Gold Earned
29,757
347
Minions Killed
331
0
Camps Cleared
0
1,065,500
Distance Traveled
1,079,840
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,045
605
78
8
0
208,136
0
L
Athena
5,500
550
20
2
0
228,882
2
W
Ares
6,068
607
25
3
0
189,760
5
W
Ne Zha
6,116
612
88
9
0
252,714
0
L
Ah Puch
5,458
546
68
7
0
190,834
2
L
Vamana
6,342
634
101
10
0
210,396
2
W
Achilles
6,805
681
72
7
0
235,395
0
W
Heimdallr
6,303
630
84
8
0
179,495
0
L
Izanami
5,976
598
87
9
0
204,411
3
L
Loki
6,481
648
55
6
0
245,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role